Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Zammalad
Feedback comments for LD42
Zammalad's games and stats for all events →
| Timestamp | Since previous | Game | Zammalad's comment | |
|---|---|---|---|---|
| Aug 14 20:45:42 | Ultimate Cave Of Dangers | ♥ 3 | The idea is really good and the game is fast-paced and could be great with more time to work on it. However the controls are hard to handle, don't always work well, and also I didn't manage to use the barrels. Moreover the installation process is painful because I had to figure out what libraries were missing (hint for those who have to go through this process on Ubuntu: `sudo apt-get install libglfw3-dev libglfw3`, `sudo apt-get install libsfml-dev`, and copy sfml includes in the include dir). The graphics and the music are cool, it's consistent with what you've done for the previous editions (LD 38 and 40). Good work overall ;) | |
| Aug 14 21:10:22 | 24m 40s | Cat Lady Simulator | ♥ 2 | Once again the master of pico8 strikes with an interesting and original game. The concept is fun and funny, the retro style works fine with it and the game is very polished for a gamme jam entry. However it would have been interesting to have a bit more time so that the difficulty to move really becomes annoying :) The difficulty curve is good though and the game can keep you playing a few times before becoming repetitive. |
| Aug 14 21:25:35 | 15m 13s | SANDSTORM | ♥ 3 | Really nice game, I really like the graphics, the sounds, the mood, the idea. And your engine seems to be working just fine :) However it seems weird to be on a band, you should have found a way to make it feel like you are in a huge desert, even if limited in movement on this band. But overall the game is really cool and original ;) |
| Aug 14 22:24:01 | 58m 26s | Human Tangram | ♥ 1 | Really interesting concept and executed so well. GG for the quality of the UI, it's good work in this ridiculous amount of time. The graphics would benefit from being a bit less flat IMO (while staying in a minimalistic style, but there could be a different font, and some texture). The default set of brushes in Krita 4 allows to create amazing texture in a minute. Overall, that's again high quality, I've been following you for the last few game jams and you keep surprising me. Keep up the good work! |
| Aug 15 20:23:39 | 21h 59m | The Hero's incredible Chronicles | ♥ 1 | That's a very original game and I love that! Also the graphics are cool (and the music though it's not from you), and there are cool details (that I won't spoil here). I would have liked to have more of it ^^ (and btw we runned -> we ran) I'm impatient to see more from you :) |
| Aug 15 21:50:39 | 1h 27m | I Saw Him Today | ♥ 1 | It's well written, it's interesting, the drawings are nice (though many drawings are missing probably because you didn't have enough time to draw) but I regret there's no interaction with the player. We don't move, or choose what to say, etc. |
| Aug 16 20:48:27 | 22h 57m | Typewriter | ♥ 0 | Really creative and polished game, I enjoyed a lot playing it! |
| Aug 18 21:29:20 | 48h 40m | The National Library of Geometric Impossibilities | ♥ 0 | Win, yay! I like puzzle games and this kind of non-euclidean space puzzles are very interesting to me. However, the game feels a bit empty, and also there's some backtracking to always go back to the starting point to get a book. |
| Aug 18 22:04:37 | 35m 17s | Gardian | ♥ 0 | As many have said before, it is a bit hard to figure out the mechanics. But that's an really interesting puzzle game with awesome graphics and cool music, it's good to see that level of quality in a game jam! |
| Aug 19 10:34:12 | 12h 29m | GRAVITY | ♥ 0 | Interesting idea! There's just a few things that make the game less enjoyable IMHO: the fact that when a planet dies spaces shrinks a lot suddenly, and the fact that when planets collide they immediately die, whereas it would have been fun that they bounce against each other and it alters their trajectories (and very likely they'll die anyway in the sun or out of space). Anyway, overall that's a good entry! :) |
| Aug 19 11:03:22 | 29m 10s | Displacer | ♥ 1 | Interesting concept and nice graphics for a solo entry. I was quite frustrating to see that there is no score, after playing endlessly and just giving up because I was always able to make it (even though the shop keeper was buried in trash). Maybe the timing could be reduced over time or something like that. |
| Aug 19 11:17:27 | 14m 05s | The Mansion | ♥ 1 | Hey! I like the game, the art and the levels are cool, however I would really have appreciated two game modes, the normal mode and an easy mode where you don't have to restart everything when you die. I can't handle the frustration of redoing the same levels but would have liked to keep playing and see all the levels. |
| Aug 19 11:26:58 | 9m 31s | Malthusian Cathouse | ♥ 1 | Nice game, funny idea! However, as said in the comments above, controls are not working well, it's hard to move cats. |
| Aug 19 11:48:58 | 22m 00s | LANDESCAPE | ♥ 0 | Really cool atmosphere, though the gameplay needs some more work. Enemies go through obstacles whereas these one kill us in the instant, also you can't change the height of your cannon (you move only to left and right so up and down arrows could be used for that). Also it takes a while to kill a low enemy so you can really focus only on one if you don't want to let it go, and meanwhile you have to avoid the missiles of the other enemies that you won't be able to kill. |
| Aug 19 12:21:14 | 32m 16s | Spatium | ♥ 1 | Nice game, though it would be good to be able to move the pieces on the board, instead of putting them back in inventory when clicking. |
| Aug 19 17:02:29 | 4h 41m | Room Tetris | ♥ 1 | Nice game! We have this joke in my family too (and right now I'm playing suitcase tetris because moving back to my country after 1 year abroad). The UI is good and the game is looking nice. |
| Aug 19 17:15:36 | 13m 07s | Rocket escape | ♥ 2 | The idea is cool and as the others say it's fun to see a 2d game suddenly become 3d. However 1st, 4th and 5th dimensions were a bit disappointing. 1d could have been on a single line (for example [Line Wobbler](http://wobblylabs.com/projects/wobbler) is an interesting 1d game), and 4d is more complicated, there are some good attempts like [Miegakure](http://miegakure.com/). Anyway, good compo entry ;) |