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Feedback comments for LD42
Mykola's games and stats for all events →
| Timestamp | Since previous | Game | Mykola's comment | |
|---|---|---|---|---|
| Aug 15 05:37:03 | Trash Smash 2072 | ♥ 1 | The idea is so simple, but the game looks very nice and is really fun to play. I can already imagine all the cool stuff that could be built on top of that simple game mechanic. Can't wait to see how you're gonna develop it further. And yeah, nailed the theme pretty well! | |
| Aug 15 17:17:35 | 11h 40m | Point & Sin | ♥ 1 | The graphics is really amazing and the mood is perfect. Got that nostalgic feeling of playing Diablo back in the days. And yes, the story is touching. Very well done! |
| Aug 15 18:28:38 | 1h 11m | Short Fuse Saloon | ♥ 0 | Lots of fun! The atmosphere is amazing. I really liked the guy playing piano in the corner. The fighting fellas are hilarious! |
| Aug 16 18:16:41 | 23h 48m | Scrap book: A doodle quest! | ♥ 1 | First of all, the art is really original and atmospheric. Although the music seems a little bit monotonic, it fits the art style and the mood reasonably well. The game itself is very simple, but the diversity of enemies doesn't let you get bored, while the 'running out of space' implementation makes the game more challenging and balanced. I really like the way how you limit the shooting frequency of the player. On the other hand, the game gets a bit too difficult when there are a lot of enemies, a little space and you die just after 3 hits. Or maybe I'm just too bad at it. But one cool addition would be to have some power-ups to give the player shield or AOE shots. And I couldn't really figure out what the middle menu button screen is about, because it remained black no matter how many enemies I killed and no matter how much space I lost. All in all, it's a really funny and atmospheric little game you have here. Very well done! |
| Aug 18 19:53:52 | 49h 37m | Pirate's Greed | ♥ 1 | I really like the pirate-ish mood of the game. The graphics is great, the music is nice, the parrot's remarks are awesome, and what's important is that it all fits together really well! Talking about flaws, the walking animation is lagging, the ship's movements don't transit to the pirate and the parrot and I would probably expect a little bit more from the gameplay, maybe at least the ability to jump over the chests. The idea with the overload is really nice though. In any case, the game is complete and has a greate atmosphere. You've done a great job, guys! |
| Aug 20 08:37:07 | 36h 43m | Plant's Conquest | ♥ 2 | As it was already pointed out, the gameplay is a little bit confusing. I was stuck on the second scene for a while and could figure it out only by random clicking, dragging and dropping 🙂 But other than that, I really liked the story, the mood and the atmosphere. The art is amazing. The music is really awesome! The tune is beautiful and fits the game very well. I really like how it smoothly evolves and transitions from scene to scene or how it changes when you're running out of time. I tried doing something similar in our game, so I imagine how challenging it is. Overall, very well done, guys! |
| Aug 20 10:27:28 | 1h 50m | GoIn- Behave or GET LOST! | ♥ 0 | Great hilarious entry! 😄 I like the art a lot, and the overall idea is quite fun. But as it was pointed out, it gets a bit monotonic. A couple of features like different events or using the money to upgrade the club would be awesome. Other than that, you did a very good job for the short time provided! |
| Aug 20 10:35:43 | 8m 15s | The Junk's Games | ♥ 0 | Great graphics, funny idea, but couldn't restart because the buttons don't work. Good try though, keep it up! 😄 |
| Aug 22 05:58:38 | 43h 22m | Exhaustion | ♥ 2 | It's a great game, I had lots of fun playing it till the end! Audio is really good, while graphics is simple but really cute. The story behind each card adds to the mood tremendously, I could see that you did put your soul in it. So the game overall feels really atmospheric. The gameplay is very diverse compared to some other games here. So many various cards and enemies! I would definitely play it again trying to explore some other deck building strategies. About the critics, I had a brief look at the other comments here. Yeah, the tutorial would better not be time-based but just clickable. As opposed to other guys I had hard time keeping up with text and missed a couple of important rules the first time I played. Plus every restart you need to go through it again which is a bit annoying. And in my first game I didn't realize that my hand is in the bottom because they were perfectly symmetric. It's just a minor thing though. I really wouldn't say that the game lacks complexity or strategy. Maybe I'm just too bad at card games but in my case it was quite challenging and it took me quite some time to come up with the right strategy for some big enemies. However, sometimes the hand size felt way too small to think ahead and keep some cards for later. Especially when the hand keeps getting smaller. I like the idea of running out of space but maybe it would make sense to start with more space initially. Finally, a restart button would be nice. Every time I died I had to reload the page which doesn't seem user-friendly. Oh yeah, and small thing about graphics, the little guy floating from table to table across walls and stuff was hilarious 😄 In any case, you did an amazing job and the game definitely deserves a high grade! |
| Aug 22 16:34:53 | 10h 36m | Crucifix and Tentacle | ♥ 0 | Interesting idea, amazing graphics. The soundtrack could've been a bit more interesting to add to the dark mood of the game. Something in the style of Diablo would really work here. The scream after you die is just awesome. It's a pity I couldn't survive to see the final boss, I imagine it would be really beautiful. Good job, guys! |
| Aug 23 04:57:09 | 12h 22m | Floor killer | ♥ 0 | Not too entertaining I would say. But at least I've ascended eventually 😄 |
| Aug 24 18:59:15 | 38h 02m | Seasaw | ♥ 4 | Amazing game! The gameplay is great, it's polished and diverse enough. The graphics is top points, one of the best I've seen so far here. Together with really fitting music and sound effects they create a really natural immersive atmosphere. The soundtrack is great, I really like how the pace changes with the angle of the ship. One thing that might also be related to the ship's angle is the speed of the passing objects. They could go faster or slower in tact with the music to stress the connectivity of game elements even more and to diversify the gameplay a little bit. But overall, the game is one of the best I've played so far and deserves the highest points. Well done guys! |