Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → mcccclean
Feedback comments for LD42
mcccclean's games and stats for all events →
| Timestamp | Since previous | Game | mcccclean's comment | |
|---|---|---|---|---|
| Aug 13 06:29:29 | Gunning Out Of Space | ♥ 0 | Making the misses take up big chunks of the level is such a neat idea - really well done! | |
| Aug 13 07:06:48 | 37m 19s | Space Transporter: Extra Cargo Edition | ♥ 0 | This is really neat! At first I was like "ah man, the movement is too slow" until I realised there was a whole level-up system. Couldn't make it to the station, though - I'm not cut out for shooters 😬 |
| Aug 13 07:14:04 | 7m 16s | Get Outer Space! | ♥ 1 | This is EXCELLENT! It's such a goofy and fun idea, and executed so well. Once you get the hang of not getting smashed a whole extra layer of "dammit my gold keeps spilling into my armor hold" emerges! This is a classic, five stars across the board. EDIT: oh I missed that you can adjust your hold size! Well - it still gave me a good laugh. |
| Aug 13 08:15:39 | 1h 01m | Sink or Swim | ♥ 3 | Neat! It's so tense when the cat appears when there's a low water level, nicely done. |
| Aug 13 09:27:00 | 1h 11m | Running out of space | ♥ 1 | This has the beginnings of an Overcooked-style chaotic sorting game, really neat! I feel like the current pace is a little slow, especially in the earlier levels I was waiting around more than desperately trying to keep on top of things. But the mechanics are great, the movement controls are exactly right and it's great fun to run around hurling boxes to where they need to be. Nice work! |
| Aug 13 09:31:57 | 4m 57s | JUNKYARD | ♥ 2 | It's a neat physics-y twist on the match-3 mechanic, and it works really well! It's super satisfying to get a good chain built up. Definitely would benefit from some structure though. |
| Aug 13 10:33:52 | 1h 01m | Volka | ♥ 2 | Yep, this is a super neat mechanic, perfect use of the theme too. It's so satisfying to catch a bunch of circles with the red shot as well, really nice build up and release of tension. |
| Aug 13 13:08:00 | 2h 34m | Manspreader | ♥ 2 | Hilarious idea! I wish there was a way to actually see the whole spread at once, I got to like a hundred meters all up before getting socked. The commentary lines are great too. |
| Aug 13 14:49:52 | 1h 41m | Dimitri's Revenge | ♥ 1 | Oh man, what a wonderful design! The game mechanics are SO tense and intuitive and they express the "running out of space" theme _perfectly_. The difficulty ramps up really well, the music sets the anxious tone really effectively. Perhaps the snake is a bit cartoony for the rest of the tone of the game, but other than that I can't fault it. Fantastic work. |
| Aug 13 17:30:34 | 2h 40m | Path Blox | ♥ 1 | Nice work! What a neat little puzzler! Those up arrows are a real pain! I've been really enjoying seeing what the other pico-8ers have come up with. Great work with the sfx ramping up across a combo, it's really satisfying; the background pattern's gorgeous too. |
| Aug 13 17:38:51 | 8m 17s | Arctic Arctic Adventure | ♥ 0 | Really neat! And, gosh, great effort hitting three jams at once. My one suggestion would be adding an sfx and/or animation when a walrus gets fed - you can tell if your aim/timing was ok as soon as the walruses surface again, but it's the kind of thing that'd be good to get instant feedback on. Nice work! |