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FelipeDev

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TimestampSince previousGameFelipeDev's comment
Aug 15 12:31:22 Born to jump ♥ 4 Innovative game. The different phrases when losing are a good detail. Nice touch in humor, specially the "glitch" of stucking on a platform. The mouse control and the hit detection need a little polishing (at least on WebGL player). I missed a quicker/easier restart button. I completed all levels!
Aug 19 13:16:41 96h 45m Claustrophobia ♥ 1 Nice game besides being very short and you can't predict some enemy behaviours without failing. Your Game Boy art is very good!
Aug 19 17:00:57 3h 44m worm.exe ♥ 1 One of the best "Running out of space" game concepts from what I have seen so far! I liked a lot the scoreboard. The graphics suits well. Music too, but a bigger loop would be nicer. I suggest you to speed up the time for difficult gain, since the beginning can be a little boring when I was trying to get a high score. Anyway, good job!
Aug 19 21:11:32 4h 10m CubiCo ♥ 2 I'm amazed about the game content created on 72 hours, specially the different mechanics! I completed all levels. I suggest you to change the "mutable tile" from black/gray/yellow into red/yellow/green or even black/gray/white, because your colors confused me a bit. Totally unexpected interview. Great job!
Aug 19 23:49:31 2h 37m Corrupted Space ♥ 1 A compo entry with 31 stages and many mechanics? Impressive. The music is memorable, the graphics are nice and the game works very well. I died 64 times and took 26 minutes and 51 seconds for completing. My only criticism was the visual feedback of backteria respawn. I frequently guessed that I colleted everything and some bacteria start to respawn after few seconds, so I suggest you for putting the feedback some seconds before.
Aug 26 23:55:14 168h 05m Battle Billiard Galactic Edition ♥ 1 The rocket collision mechanics are a little hard for mastering, since the rockets are too small, but this worth it. Probably this game would be funnier with a bigger hit area when the rockets are spinning, maybe with a bigger rockets. I guess that if you make the controls more accurate (less "sliding") and make the game faster, this would be more funnier. I missed a high score feature. Besides this, very nice game. My high score was 264 points.
Aug 26 23:56:21 1m 07s Pats Pack ♥ 0 I enjoyed the mechanics, but I can't see my high score since the game resets on Game Over. The graphics are good. I suggest you raising the collision time needed for a game over and put an auto-aim, since the way what the game works you need to move into enemies direction for aiming, and a single touch results on Game Over.
Aug 26 23:58:34 2m 13s Zero Grace Megadrive ♥ 1 Great job! The game is pretty solid and works very well, while is innovative. The only problem was the enemies who, in higher levels, easily kill themselves. My high score was level 15 with 2998 points.