Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Azumin
Feedback comments for LD42
Azumin's games and stats for all events →
| Timestamp | Since previous | Game | Azumin's comment | |
|---|---|---|---|---|
| Aug 21 00:23:03 | Bunny Bazooka | ♥ 1 | I liked the sound effects and visuals, though I agree with the others that the screen shake is a bit too much. Good job! | |
| Aug 22 01:34:47 | 25h 11m | Space(bar)Invaders | ♥ 1 | Nice touch with the kitties at the end of each level, I worked really hard to keep them happy! I like the tutorial mode and the second mode more, because as a non native speaker the third mode has an added difficulty. Good job! |
| Aug 22 01:55:24 | 20m 37s | The King's Board | ♥ 1 | Nice concept, I didn't understand it very well at first, but after some trial and error found what to do. I'd like it better if there was an option for smaller boards, and maybe change the initial spawn positions or add something to make the first encounters happen faster in the game. Overall, good job! |
| Aug 22 02:03:48 | 8m 24s | The Screen Saver | ♥ 1 | This didn't go well. I started shooting at the ammo boxes because I thought they were the zombies ._. Great concept, I was really surprised when the window became smaller, and smaller! The only thing I would adjust is the delay when firing/dodging. Even if the game becomes easier if you can shoot and keep dodging, I feel like the difficulty could be compensated by adding more enemies, things to dodge/lower ammo, etc, and make the game feel more dynamic. Overall a nice game, keep up the good work! |
| Aug 23 01:50:35 | 23h 46m | Sweatin' Spinnin' Spacin' | ♥ 1 | Nice basic concept, I'd like to see a bit more variance in mechanics as you advance to other planets. Good work! |
| Aug 23 02:03:43 | 13m 08s | Shark Barrage | ♥ 1 | I loved the sound of the sharks when they docked on my raft, althought for some reason they kept furiourly swimming. Adding upgrades was a nice way to keep people playing longer. One thing I would tweak is that there are times when you keep getting shark after shark from the same direction, and you are on a sure way to lose, no matter what you do. Great entry for your first jam, keep up the good work! |
| Aug 25 02:03:42 | 47h 59m | Ultimate Harvest Day | ♥ 0 | Die veggies, die! |
| Aug 25 02:16:08 | 12m 26s | Breathing Space | ♥ 0 | Nice game, I felt the story a bit random, but still enjoyable. Good job! |
| Aug 25 02:26:48 | 10m 40s | A tiny corner | ♥ 0 | At first, I thought the game would stay simple forever, until the mechanics started changing. I would like to see the mechanics start to change a bit earlier. Also, as the time between the ceiling falling seems to be always the same, there are times when you are doomed to die no matter what you do (for example, if you have to run from the first cell to the last cell). It's a nice little game, would work well in an app. Keep up the good work :) |
| Aug 25 02:35:17 | 8m 29s | Get Off My Lawn | ♥ 1 | Aaaah, people, if you already ruinned half of my lawn, why won't you go smoke and camp there?? Nope, you must keep going ruining my flower. Sheesh! Really really fun game, though now I hate half of the bean-world. Great job :)! |
| Aug 30 00:35:03 | 117h 59m | Stack Rush! | ♥ 0 | You can end invincible if you stand in half a block, and then just keep jumping up: ss.png Nice feeling, you just need a bit more balancing so the difficulty grows gradually, instead of starting too easy and just jump to very hard until the game goes fast. I'd like it if the robots were a lot more likely to drop boxes on your head if you keep standing on one place, because it would force the player to move. Overall a nice entry! If you have time, I'd love to hear your opinion on my game too. Thank you! |
| Aug 30 00:50:02 | 14m 59s | The Compactor | ♥ 1 | It's a nice concept, and once you learn how to control everything, the game works well. If I could change something though, it would be the complexity in controlling the game. I feel like there are too many controls for what the game needs. For instance, the walking action: you already walk if you chose hacking, and also move if you chose search, walking only adds another mouse button. I sincerely played the first three times figuring out how the game was to be played... Nice game once you figure out what to do, good job! If you have time, I'd love to hear your opinion on my game too. Thank you! |
| Aug 30 00:56:40 | 6m 38s | Blast | ♥ 1 | Nice for a compo game, one thing I'd rather is enemy variation, and the ship always shooting: since there is no ammount of ammo to conserve or other backslash for shooting, you end playing with the shoot key always pressed. Keep up the good job! If you have time, I'd love to hear your opinion on my game too. Thank you! |
| Aug 31 19:15:15 | 42h 18m | World conqueror | ♥ 0 | The link says the game is unavailable. |