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pranjalbisht

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TimestampSince previousGamepranjalbisht's comment
Apr 24 11:18:17 Tetriform ♥ 1 Pretty cool take on tetris. I kept getting stuck inside holes, but was able to build my way out sometimes, which was interesting. The top line often gets way too high to react and place the pieces properly. Simple and clean 1-bit graphics, I liked that. Music was pretty relaxing, but that was probably made to counter the fact that the game was so hectic? Dunno, haha. No bugs or breaks that I found so that's a plus, great work!
Apr 24 17:40:59 6h 22m Mojojo ♥ 1 Most fun game I've played yet! The little things and attention to detail like bouncing text, blurred BG, dust particles(?)! Extremely polished, amazing job! And ofc the characters and their animations take the cake! So simple yet so good! Awesome stuff.
Apr 25 10:21:29 16h 40m Build The Road Jack ♥ 1 Great amount of content in there, all that stuff made in just 3 days?! Amazing! I played the web version first, had no music and a lot of bugs - the next piece preview was not there for the first few tries, and I kept passing straight through those spiral separators on the track sections! Seems like the downloadable build is much more robust and bug-free. The above issues were not encountered. I liked the music and how it changes when switching b/w building and racing. Controls could've been a bit tighter. The 3 fuel system was also pretty interesting but I usually kept losing track of it! I think the most interesting mechanic was trying to keep the track inside the cube. Great job, and good luck!
Apr 25 11:38:51 1h 17m Hadecken ♥ 2 A little hard to get into, but this was an amazing experience. So fast paced, and you had to keep track of so many things! But after a while I genuinely started enjoying it. Awesome mechanics. And ofc, art and music were pretty good as well, and hilarious sfx! I double-KO'd with the AI...looking forward to playing this with my friends!
Apr 26 12:13:07 24h 34m Type2Flap ♥ 0 Very interesting idea. I enjoyed it, nice job with the simple graphics.
Apr 26 16:30:39 4h 17m KEYBOARD WARRIOR ♥ 1 I think it would have been better to use arrow keys + 4/8 directional shooting instead of WASD + Mouse. It's kinda hard to press those buttons while moving with the same hand. The fact that you did this without a framework in such a short time is awesome!
Apr 27 05:45:30 13h 14m Delve ♥ 1 Wow, that was...hectic! Kept me on my toes, running all over the place trying not do die! Awesome artwork, feels very consolidated. Some gripes I had with the game: - You start off at the depth control, but since depth never goes below(above?!) 200m, I had no idea, for a long time what the first console did; because I tried to use it right at the start and nothing happened. That made the whole game confusing at the start because I didn't get anything after interacting with a console.(I was just running around getting high on coffee until i found the others XD) - The interactable stuff needs to stand out more(visually), otherwise it looks just like the other non-interactable things; unless you get close and get the prompt. Especially depth console, with that screen on it that's in multiple places. - It wasn't clear if a stat was at the max, and I had to remember all the max values or waste time, because I intuitively thought each would have a max value of 100. 100, 80, 80, 90 seemed very random. There was perhaps a collision bug around the power system(slope not working as intended?) but that's not a problem since this is a jam game, and you could get around by jumping. Even so, once I'd figured out where all the systems were and what they did I had a lot of fun playing it. The visual cues on those were done nicely. Good job, and good luck!
Apr 27 06:03:16 17m 46s Shuffle Climber ♥ 1 That was fun! Great music, by the way. The game was simple and easy to play and understand, but the RNG is unforgiving! I just kept using up all my attack/shield card and hoped for THAT ONE UP CARD I NEEDED, while the screen slowly went up..it was great!
Apr 27 10:47:41 4h 44m Ultimate Hero Simulator ♥ 2 Awesome game all around. I really loved the presentation, the comic strip and then the intro sequence with the music building up. It didn't feel like the pet sim was just a side mechanic because it actually helped in the gameplay! Very nice melding of the two genres.
Apr 28 08:19:35 21h 31m Roundabout: ~ Roguelike & Rythm ~ Trading Bard Game ♥ 2 The solos were hilarious, I kept playing until I'd seen all of them. The keytar one, especially XD The concept of a band-based fighting system is very innovative, you get plus points for that! But once I'd seen most of the attacks(totally funny) I felt that the game loop got repetitive. Some more visual feedback would've helped, I believe, and no flow-breaking pauses between the card plays- so that it'd feel more like a continuous track. But still , awesome experience, made me laugh a lot.
Apr 28 10:37:33 2h 17m Match Strike ♥ 1 Oh man, I guess the game does require some patience to get get good! I'm not sure what the flaps did. Pressing G didn't seem to be working either, or atleast had no visual change. I played the web build, though. It's awesome that you managed to put in changeable controls, it helped a lot, especially because this is a flight sim. Sometimes I wished I could go around faster for another firing run. Great job with the audio, btw.
Apr 28 14:06:42 3h 29m Dark Soil ♥ 1 Okay, this was amazing! I'm surprised it has so few ratings, so far! Put out the word @Pietro Ferrantelli and @zguerrero , make some LD posts. This deserves to be played more! Has to potential to be one of the winners of the jam. Everything was just perfect. Super polished, no bugs(afaik), awesome graphics and music and more importantly, super fun gameplay. The perfect jam game(imo, atleast!).