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Feedback comments for LD41
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| Timestamp | Since previous | Game | ludipe's comment | |
|---|---|---|---|---|
| Apr 23 18:59:34 | Him & I | ♥ 5 | Hi there! Like everybody else already said, art is simply stunning. Music didn't really fit with the mood the rest of the game conveyed (that could just be my personal taste though). I liked your take on the theme but you might have put too many tough decisions in just a couple of seconds. I feel that slower transitions (with something else to do/explore/say) could make your message more powerful. Last note, some additional window/interface/background for the text would come in handy, it was a bit hard to read. Congrats on choosing to do something different and finishing it! Glad to see stuff like this on a jam :-) | |
| Apr 23 19:04:16 | 4m 42s | Randy's Soccer Quest | ♥ 1 | There are a couple of rough edges here and there but I loved this entry. It's really fun and has a massive amount of content. There were some challenges that got kinda frustrating but overall it was really fun. Reminded me of HackyZack, which has a similar mechanic. One tiny change that I think would remove a lot of frustration is to respawn in the same room you die. Well done! Had a great time. |
| Apr 23 20:23:39 | 1h 19m | BIRKANOID | ♥ 1 | Super cool and polished (and I LOVED the color palette). I liked your take on the theme, though it took me a bit to figure out how everything works. Also I'm not sure if the game is pretty hard or I'm just terrible at it hahaha. |
| Apr 23 22:44:09 | 2h 20m | WITCHSΔVER | ♥ 2 | OMG! JUST TRIED THIS AND IT'S THE BEST THING EVER! ... (tries to calm down) I reeeeeeaallly love the fact that you made a game/screensaver. SUPER cool. Gameplay, graphics and sound and super well done as well. |
| Apr 24 23:07:41 | 24h 23m | Shooting Mama | ♥ 4 | Hi there! This was a pretty fun game, liked the two genres you chose to put together. The game is a little bit hard to understand at first. The pacing during the first day is quite rushed, slowing that one down would probably help players understand the core mechanics. I'd even suggest pausing everything until the player completes the first burguer, creating a safe space to experiment before unleashing the whole thing. I enjoyed playing through the whole week, the only thing that kinda got in the way was how sometimes the character doesn't pick up the food. I'd try expanding the area of interaction with each ingredient and adding some more feedback when you pick up something. But those are just some notes on polishing. It's cool, fun and you finished on time. Keep up the good work! :-) |
| Apr 26 15:57:30 | 40h 49m | Harvest Hook | ♥ 2 | I really liked the concept and how you need to use the hook for pretty much every interaction. There aren't that many relaxing gardening games out there, having one where you're an astronaut that moves around planets while taking care of plants would be lovely. I'd probably tweak controls and physics a little bit. Maybe get rid of the numbers, I'm not entirely sure they add anything if you're going for a relaxing/chill out experience. Well done! I quite liked this one :-) |
| Apr 26 16:28:05 | 30m 35s | Apocalypse Tycoon | ♥ 1 | Loved the visuals and the pikmin-like concept. I missed some more depth as you're mostly running away from zombies (and avoiding those damn dead-end alleys haha). It's really polished and looks great. I enjoyed playing it. |
| Apr 26 17:08:09 | 40m 04s | The Magic Shotgun Coloring Book | ♥ 1 | Really fun game! I loved both the concept and the visuals (the rolling animation feels so fluid!). There's not much else I can say. It's innovative, fun and polished. Well done! :-) |
| Apr 26 17:22:54 | 14m 45s | Dance Invader | ♥ 2 | Nice entry! Liked the concept and the visuals. It was a bit hard to understand the position of the alien and the other objects (humans/ space garbage), I think adding a small shadow below flying objects would make everything easier to follow. Anyway, congrats on managing to finish the game and polishing it. Keep up the good work! :-) |
| May 1 10:25:37 | 113h 02m | Roulette Knight | ♥ 1 | Loved the core concept, taking a pure luck-based system and adding ways to tweak chances in your favor created a very interesting experience. Played quite a few times. Feels good to try new strategies and you really nailed how to build up tension before every trigger. Super well done, original and polished :-) |
| May 1 11:46:30 | 1h 20m | Honest Dan's Trout | ♥ 1 | Loved the concept, it's simple but it works really well. Plus it's super polished. This is one of those games that I kept playing for a while. Well done! :-) |
| May 1 11:51:12 | 4m 42s | Dastard's Dungeon | ♥ 1 | Liked a lot the concept of playing over email. Feel truly unique. Would love to see you taking this idea further (maybe introducing delays to the next emails based on your actions). |
| May 1 12:03:24 | 12m 12s | Of tennis and moustaches. | ♥ 3 | Lovely game! Really enjoyed it, the core concept was pretty funny and the flavour text was fantastic. Finished the match though I got the feeling I managed that not beacuse of my skill but because of the AI. Anyway, well done! This was pretty cool. |
| May 1 12:31:38 | 28m 14s | Birder x Runner | ♥ 0 | Nice combination of mechanics. I'd suggest adding more feedback to player input (let them know when they nail the press or fail horribly). I'd also consider placing the "walking bar" closer to the center of the screen. Congrats on finishing the game in time! |
| May 1 13:55:18 | 1h 23m | Xx_skateboarding_xX | ♥ 1 | Loved this entry! It was suuuuper fun and I digged a lot the art style, it gives the game a charming personality. Well done! |
| May 1 14:23:44 | 28m 26s | Check, Please! | ♥ 0 | Lovely graphics and the core concept is great. Sometimes it was a bit too hard to grab the object I wanted, some visual feedback on when I can grab something might help. But overall it's a pretty polished game and really fun. Congrats! :-) |