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justalocalhero

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TimestampSince previousGamejustalocalhero's comment
Apr 24 04:52:33 Survivin' Type ♥ 0 Clever and gorgeous too
Apr 24 05:06:43 14m 10s Elite Beat Zombygons ♥ 3 "congratulations you died" why thank you! ^_^ Great game. So clean.
Apr 24 05:16:35 9m 52s NEED FOR DEFENSE ♥ 1 Really great concept. Satisfying popping the baddies. Trying to "Cooperate" with the other car led to some interesting gameplay.
Apr 24 05:33:06 16m 31s Cropping Up ♥ 3 It's great the way resources have dual purposes. You get a lot of decision making and planning from just one mechanic.
Apr 24 05:44:46 11m 40s Dropship: Orcs in Space ♥ 1 Am I SlayerS_boxer now? Beautiful game. Great concept. I love the idea of playing from this supporting perspective. The controls were difficult but it still felt good zipping around.
Apr 24 06:14:19 29m 33s Mud and Pixels ♥ 1 Looks good, sounds good. So much fun to play. There was a constant feeling of tension, right up until death. I'm eager to go and give it another play!
Apr 24 21:06:38 14h 52m The Diligent Idle ♥ 0 I love the way the mechanics oppose each other. Building more buildings (even taking time to select and place them) gives you more ground to defend. I also love the art style; that campfire looks amazing.
Apr 24 21:27:54 21m 16s Goal Defense ♥ 1 Looks nice and well polished. It might be nice to start out with less cannons and work your way up. Or perhaps have the goalie extend his hand towards the direction he's moving to add a little bit more impact to the movement. Fun little arcade game, could see it eating some time.
Apr 24 21:35:56 8m 02s Dance Ceasar Dance ♥ 1 Fun concept. Love the graphical style. Music sounds nice. I'm curious if you tried different timings for the input. I'd like to see how a level might play with a more frantic pace.
Apr 24 21:41:44 5m 48s Turn-based Bullethell ♥ 1 You chose a great them and executed it so well. The movement circle is beautiful design. I would love to see development continue on this one.
Apr 24 22:01:25 19m 41s Deadly Coin Demo ♥ 0 The mood is great. I think it could benefit from a bit of background parallax. The grappling hook is so much fun; using it to control your momentum feels nice. I had a real moment of awe when I jumped for the first time and went flying off into space and had to hook back to one of the platforms.
Apr 24 22:24:16 22m 51s GolfZ ♥ 2 This is a masterpiece in every sense. Can't find a thing to complain about. Going back to play some more!
Apr 25 05:34:04 7h 09m Flight Deck ♥ 3 Surely you didn't manage to design all these cards in one weekend. Nifty game, loved all the little jokes. I'm not sure that I fully grasped all of the rules and mechanics at play (without studying the tutorial too closely), but I was still able to get through it. Really nice job overall.
Apr 25 05:46:56 12m 52s CWF: Card Wrestling Federation ♥ 1 I like the multiple victory conditions, although I was confused at first when I won despite my opponent being at half health. This theme is really interesting and the sound and the art style fit together well. I'd love to see a more fleshed out version with more interactions between the cards.
Apr 25 06:11:27 24m 31s Helsing ♥ 2 Are you kidding me? this is unreal, good. The wooden stake as a health bar is brilliant. The music, lighting, and art style perfectly set the atmosphere and the mood. There is tension and discovery and fear and frustration. I never knew that I wanted to play a horror roguelike until now. edit: I had to come back and say more once I finished the game. The enemy design is great. Something as simple as the enemy moving two squares instead of one made me feel like I was running for my life and losing the race. The way the level design showcased the differences in the enemies (nooks to duck into to see the guy hiding in the walls, long corridors to run from the fast moving enemies, etc). And the feeling of power getting to the end and flipping the script. I really feel like I can't overstate how much you guys accomplished in this little game
Apr 25 22:36:00 16h 24m Bullets of Insight ♥ 0 So much fun to move around. I love all the decision points based on the direction of your character. Reminds me of lining up shots in pool or snooker. Really enjoyed this one.
Apr 25 22:43:22 7m 22s Speed Card ♥ 1 This is really cool. I love the draft and the use of time as a resource. The controls were a little finicky, and I would have to learn more about the cards to really appreciate all of the decision points, but there seems like a ton of gameplay depth. Nice job on this one.
Apr 25 22:52:22 9m 00s Ready, Deck, Go! ♥ 1 Really interesting. I love the idea of using deck building and card game mechanics to influence minigames or arcade games. I could see this growing into a really great game.
Apr 25 23:11:06 18m 44s Pilgrimage ♥ 1 The music, the visuals, and the theme all worked to capture the feeling longing and isolation. This works great as a little visual story. I'd love to see what a version with a little more gameplay and decision making looks like, learning about the background of the narrator as you go along. It's hard to call this fun, but I was intrigued and emotionally invested throughout.
Apr 25 23:31:10 20m 04s ClickerDefense ♥ 1 Had a lot of fun with this one. Loved the art style. I like the trade-off between resource buildings and defense buildings.
Apr 25 23:43:52 12m 42s TnT: Tracks 'n Towers ♥ 1 I had a lot of fun playing this. I also learned that if I ever accidentally drive my car into a crowded parade it's ok because I won't manage to hit anything. Your vehicle getting bumped and jostled and eventually bogged down felt nice.
May 8 06:38:24 294h 54m Gradioid ♥ 1 Oh my god you can turn around. The whole time I was playing I was taking mental notes, "Nice visuals. Feels nice when you hit an enemy. Health drops on kills make a nice risk/reward when you are getting low. Don't like mashing to shoot. Wish enemies couldn't shoot me through walls.," and so forth. Then I reached the first dead end and had a really terrific moment of awe. Love the idea of adding exploration and item collection to this style of game. Nice work.