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Dan Violet Sagmiller

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TimestampSince previousGameDan Violet Sagmiller's comment
Apr 25 06:46:52 Crazy Cube ♥ 1 couldn't try it . Game Jolt is trying to do a video ad first, but it won't move. :(
Apr 25 10:56:40 4h 09m Block-a-thon! ♥ 1 I thought I found a cheat when I had all but two pixels sticking out from the side. Then at 27 seconds, a block landed on me. :( I laughed though, aside from other good ratings, I +'d i for humor. :)
Apr 26 11:36:48 24h 40m Jammer Tank ♥ 1 Great game. Didn't finish. Really wished the hook had a little more range, and a faster recoil. I wanted more of the swinging tank. Also, instead of shots being pick one and shoot, try having all 3 ready, so you can use them in sequence easier. I.e. use the hook, then the blast shot to boost a little higher/farther. I think there could have been a lot to that. Also for the hook, perhaps an option to keep tethered. I.e. if you hold the button down? but great game. :)
Apr 29 10:54:33 71h 17m OptiShot ♥ 1 Wow. first addicting game I've seen this dare. :)
Apr 29 11:18:15 23m 42s Spin.ENG.RefleX ♥ 1 great game. I need to brush up on these things. :) Your opening menu could have been the same circle screen as in game play, with play taking up half, and Credits taking up the other half. (note that "Quit" serves no point in WebGL) On windows, it could have been broken into thirds. Using the same spinning cursor. It would allow the menu to operate the same as the game, building in a subtle, but clear, tutorial. But otherwise, this game felt near reasonable that it is polished enough for release.
Apr 29 11:27:17 9m 02s Double Trouble ♥ 2 This game was a blast. I accidentally told my wife "Die Bitch" because I hit the wrong button. I'm thinking "Siri did it." I didn't make the first recipe, but this is a game I'll play again.
Apr 29 11:54:40 27m 23s TnT: Tracks 'n Towers ♥ 1 Definitely has potential, but the movement is horrendous. Also, need a little better understanding of how to add turrets. I played 3 times. first time, I couldn't understand why the button for adding a turret never got enabled. It was clear I needed 100 credits to buy it, but I guessed I had not attained level 1, and had no idea how long I would have to wait. FF to second attempt. I realized the "1" meant tap the 1 key to get it. Would be nice if the game paused when you added a turret.
May 3 12:38:56 96h 44m Blitztris ♥ 1 Win32:Malware-gen I just tried downloading the First download (top of the list, Windows) My virus scanner marked this as Win32:Malware-gen. It seems a generic threat, that could easily be a false positive, but for obvious reasons, I won't be trying this game
May 3 12:50:29 11m 33s Tanktris ♥ 2 Great concept! :) A couple things that would be great for a future release, is a lined BG, that so you can get a general feel for where your shot is headed. Also a training level, where it starts slower and gets you used to rotation in this system. Also, timing the rotation is really difficult. in this case you are trying to time blocky movements from 2 different sources. In tetris you only had to do that with one set of blocky movements. potential fixes to improve that: When firing, freeze the drops until the the block hits, or Move by pixel, not by block. But good game.
May 3 13:00:00 9m 31s Puzzle Gun ♥ 0 Played the WebGL version. No puzzle items worked. Otherwise it seemed well put together.
May 3 13:10:30 10m 30s Dungeon Drifter -- A roguelike racing game ♥ 1 I agree the instant death was too aggressive. This was painful to play. Its a drifting game, it seems like mild scraping especially should be part of it. Recommendation, Change it to health. On Impact with a static item, take damage in accordance with the force of the impact. perhaps a full speed head on collision would do it, but not something where you glance off. I.e. every frame, check the angle, if the angle suddenly changes beyond a certain amount, then apply damage, let the angle difference determine the amount of damage. I did like the feel of how the ship moves, but instant death is too much.
May 4 14:13:08 25h 02m Need for Seeds ♥ 1 Its weird, watching the way the tractor moved in the video made it seem like it would be more fun. -* Recommendations: 1) More max speed. I.e. less turns, and you go faster, sooner. Get me up to 20 if I got straight for 5 seconds. Or faster. 2) Power ups. Faster speed, Expand the blades, Fuel? (instead of time, set fuel) Something feels missing. Like there are no meaningful decisions. The grain earned doesn't feel valuable. Perhaps the grain collected gets converted to fuel at the next Corn Converter station (Level) allowing you to go farther.