Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → WoooWooo
Feedback comments for LD40
WoooWooo's games and stats for all events →
| Timestamp | Since previous | Game | WoooWooo's comment | |
|---|---|---|---|---|
| Dec 4 04:12:05 | Magus O-Minus | ♥ 1 | Shoot through walls OP, but then NO WALLS! | |
| Dec 4 04:23:41 | 11m 36s | Hot & Cold | ♥ 1 | "Reginald" has defeated the great "Via Telephone"! |
| Dec 4 04:33:26 | 9m 45s | Ninjewels! | ♥ 0 | I got all da ninjewels! |
| Dec 4 04:41:37 | 8m 11s | A Social Life | ♥ 1 | I like any game that lets me get followers without having to follow other people. Well done. |
| Dec 4 04:54:45 | 13m 08s | Rocket Jump | ♥ 1 | Rocket sometimes jump? The spacebar to jump is working super inconsistenly on my machine (like 1 every 4 but random) |
| Dec 4 05:05:37 | 10m 52s | Strange Keyboard | ♥ 1 | Who dares walk behind me to check my ever important work! |
| Dec 6 00:01:55 | 42h 56m | Damn Birds | ♥ 1 | Would be cool if you could hit multiple cats with one thwomp! |
| Dec 6 00:12:05 | 10m 10s | Stack | ♥ 1 | Quite pround of my 8! |
| Dec 6 00:33:08 | 21m 03s | Excessive | ♥ 1 | Used QB64 as well. The story seems very heartfelt. Not really any gameplay though. |
| Dec 6 00:45:18 | 12m 10s | Life is money | ♥ 4 | I like to think that there is only 1 doll in this game! |
| Dec 6 00:56:02 | 10m 44s | Dandelion Rush | ♥ 1 | The flower spawning sometime took awhile to make something I could actually jump to. Other than that, pretty neat lil game. |
| Dec 6 01:09:15 | 13m 13s | Radiation | ♥ 0 | Haha, took me way too long to beat the computer (like 5 games). Is more addicting than it should be! |
| Dec 6 01:18:28 | 9m 13s | Mutoid | ♥ 1 | Quite good, though the snakes were super tough! Couldnt get past them. |
| Dec 6 01:43:30 | 25m 02s | Apocalypse Corp | ♥ 0 | Very very cool game! I dont like clicking so much, but this game sure made it interesting! |
| Dec 6 19:09:25 | 17h 25m | Save Christmas | ♥ 0 | The theme connection eludes me, but otherwise this is an interesting clicker. I could not save Christmas everywhere in the world lol! Would be nice if scrolling was a bit faster but zooming out all the way made one realize how bad one was at saving xmas! |
| Dec 9 01:02:36 | 53h 53m | DodgeBomb | ♥ 1 | I think the unlock is a bit slow. Took a long time to get 50, and that didnt unlock anything good, so I didnt want to try and get an additional 100. (Maybe 5 points per pickup instead of one?) That said, the controls are kind of fun (though weird) but the level gets a bit repetitive even with randomized item location, since enemies always seemed to do same firing pattern. |
| Dec 11 09:46:24 | 56h 43m | Worse! | ♥ 0 | 91 Baby! This is pretty cool. I am not sure if there are only set coins or if they spawn, but if they dont spawn it would be cool so then you could keep collecting as opposed to getting to a point where there aren't many left (which has its own benefits of being a fun maze puzzle then). |
| Dec 18 05:06:10 | 163h 19m | Spatium Calorem | ♥ 0 | Its kind of weird how the background stutters a bit when hit (maybe suggesting you are slowing down, but it feels weird!) |
| Dec 18 05:10:27 | 4m 17s | Gluttony Simulator | ♥ 1 | I like the pickups art! |
| Dec 18 05:17:04 | 6m 37s | Tangram Technologies | ♥ 0 | Nice controls, some of the contrast made it hard to know what was a piece and what was being placed. |
| Dec 18 21:08:32 | 15h 51m | CoinCase (Ludum Dare 40) | ♥ 1 | Would be cool with some level variety, controlling the ball was actually pretty fun, might be nice if the ball didn't feel quite so heavy and was a little more responsive. |
| Dec 18 21:19:41 | 11m 09s | Feature Creep Inc | ♥ 1 | Interesting. Somewhere along the way though I couldn't research "Swim" and I was unable to walk on water...not sure what I did wrong there but that halted some of my progression. |
| Dec 18 21:26:26 | 6m 45s | Time is Bad | ♥ 1 | Really cool idea. At first I didnt realize time did anything, but then, haha. Wish jump button was separate from up, as it is the controls feel fretty wonky (for wall interaction) |