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Feedback comments for LD40
Simon Stalhandske's games and stats for all events →
| Timestamp | Since previous | Game | Simon Stalhandske's comment | |
|---|---|---|---|---|
| Dec 5 20:37:36 | Politically Correct Hunting | ♥ 0 | Haha, I really suck yeah xD | |
| Dec 5 20:46:32 | 8m 56s | Fred the Author | ♥ 1 | Feel like it's missing some feedback but the graphics and atmosphere are nice and it's interesting to try to figure out which are the best and worst cards to choose. |
| Dec 5 20:51:18 | 4m 46s | I swear; it's not blood from the eyes. | ♥ 0 | The idea is really funny but unfortunately it's not that well communicated and more fun on paper than to actually play. Luckily the game is really juicy and feels good for the first couple of seconds ^^ |
| Dec 5 21:00:02 | 8m 44s | You Gotta Land Now | ♥ 0 | Oh no, that was quite interesting but over really quick. Except for the limited content, I think the game could potentially be solid with more content. Points for potential and the nice art :) BTW got 4 out of 5 planes landed, so I'm not quite as good as @simokelo up there |
| Dec 5 21:06:28 | 6m 26s | The Usual | ♥ 1 | I won! That was a fun little experience and for a jam I think you hit the experience of being drung in a bar pretty well. Liked the different challenges and the sounds and to a degree the music (a little annoying that it's so close to the dropkick murpheys song without actually having the same melody imo). Good game, cheers. |
| Dec 5 21:14:22 | 7m 54s | KRANKSWONK | ♥ 0 | Nice graphics, feel and atmosphere in the game, but I could use some more indication (sound and otherwise) when stuff breaks or when a nob needs adjustment. Like, there are some sounds but thinking about it now I don't really know what that sound came from. But it's kinda fun to see how long you can keep the machine going. I got like 90-something seconds. |
| Dec 5 21:17:14 | 2m 52s | Sidewalk Shuffle | ♥ 0 | Played it at the jam site and it's really fun. Somehow there's a lot of strategy to be made when you have just a tonne of characters on the same team and they interact interestingly with each other. Beside that, the graphics are pretty and the alternative controls are just fun to play aronud with. Great game. |
| Dec 5 22:10:03 | 52m 49s | Interview at Cacophony | ♥ 3 | It's a super nice idea and the musical pieces are well executed. Pretty fun as well, for a while. The interface and graphics are quite meh tho, but it works for the game. |
| Dec 5 22:19:24 | 9m 21s | Project Vamparty | ♥ 3 | Nice game. The graphics look real nice and the music really adds to the atmosphere. Was missing some sound effects on the core mechanic but otherwise it felt super nice to bite people, and controller support was very appreciated. |
| Dec 5 22:47:51 | 28m 27s | Infinite Desktop Icons | ♥ 2 | Simple idea and funny. The scope is very small, I feel like there could be a bit more gameplay. Am I supposed to just stack everything on top of each other? In that case the game becomes trivial super quickly. Always feels good to earn a lot of money tho so meh. |
| Dec 7 21:22:24 | 46h 34m | Super Slaughter Dungeon | ♥ 0 | I'm impressed by the amount of stuff you managed to get in this game in so little time :) I'll give you a bit of critical feedback. I felt like I had to stay in the bottom of the screen all the time in order to kill the monsters. Also there were a lot of stats in the corner but I didn't really feel like they mattered a lot to the way I was playing (my weapon did change etc. I noticed that). Not a huge fan of the music. |
| Dec 7 21:32:35 | 10m 11s | Virus Eater Peter | ♥ 3 | Super cool concept. I like that I am on the same team as these white bloodcells and you managed to get a lot of stuff into the game. On the other hand I feel like the art, audio and feel of the game didn't quite come together. The controls could have been a bit more tight and I really wanna know what left click is for. |
| Dec 7 21:37:37 | 5m 02s | Slum Lord | ♥ 0 | I tried it five times but failed to get anything to happen. I read the instructions on itch but didn't have any luck. Thought I would let you know so you can improve on usability next time :) Placing the instructions on screen would probably also have helped a great deal. |
| Dec 7 21:48:54 | 11m 17s | Milk Hunt | ♥ 2 | I wouldn't say that it's a fun game but perhaps it's a game that accurately portrays the life of a milk deliverer who doesn't have a truck and who has to physically walk back and forth between the factory and the houses where she delivers milk. I must applaud the huge amount of stuff in the game, and it's kinda funny that there are so many cows, AND I really got the feeling of monotony and hard work, so if that was what you were going for, bravo. Designing with a certain player experience in mind is always great. |
| Dec 27 20:33:37 | 478h 44m | Protofusion | ♥ 0 | Really nice graphics and animations. The style is very appealing (∩^o^)⊃━☆゚.*・。゚ The game itself is rather safe, but well made. |
| Dec 27 20:41:09 | 7m 32s | Busy Room | ♥ 0 | Awesome entry. I liked every part of the game. I love that you have taken a simple mechanic and polished the hell out of it. Adding the slowmotion is super genius. Graphics are nice. Sounds and music go hand in hand with gameplay and visuals. Only bad thing I have to say is that it doesn't feel like it has super much replayability, but who cares. (∩^o^)⊃━☆゚.*・。゚ |
| Dec 27 20:52:16 | 11m 07s | Mushroom Délicieux | ♥ 1 | You know I love the stuff you do. Your graphics are super charming and all your games are really juicy and feel good to play and all of that is also true for this little gem ^^ However, I felt like the screen was a bit hard to read. I think there was too much stuff going on for me to understand what was happening. I understood the game perfectly - loved the tutorial - but it was just information overload when I started playing for real. |
| Dec 27 21:04:15 | 11m 59s | Goblins 2 Go | ♥ 1 | Such a lovely cute game. Super juicy, I adore the pouring mechanic, which is super well made. Music and sounds are cute as heck. Loved experimenting with the different potion options and getting the customers super bitter. Had a hard time actually doing well at the game but that didn't matter for the experience. |
| Dec 27 21:25:17 | 21m 02s | Cool Hat Mr. Hat | ♥ 0 | ok, so this was definitely the best LD game I played this time around (so far, and I've played a few). Other than the game being well made and polished and all that, it also had me playing for a long time. Partly because main mechanic was fun and felt good, partly because I kept discovering new intricacies in the gameplay, but I think the most important thing was that it was very hard to lose. I tend to stop playing games when I lose a couple of times, but having the Sonic-esque health, where you just have to wear a hat to survive, worked really well in keeping me playing for a long time. Really awesome. Another cool thing was that I felt I got better with time. A jam game where I feel like I'm making meaningful progression of skill is super rare in my experience. Didn't like the floaty air controls though. Only complaint. |
| Dec 28 12:41:03 | 15h 15m | Abstraction Blaster | ♥ 1 | There's a lot of stuff going on and it seems like an interesting game, but I had a hard time getting into it. Maybe it's the lack of feedback and controls that I don't really understand. I didn't have a second player to play with either, so I don't feel like I can give meaningful feedback on the play experience. |
| Dec 28 12:59:40 | 18m 37s | Bestfund inc. | ♥ 3 | Capture.PNG Very nice game. At first I thought it was just another tower defense game, but having the money increase based on wealth is super clever. I really enjoyed trying out different strategies and getting as far as possible. Having to think about when to buy stuff and trying to wait until the last second was super cool. EDIT: Think I broke the game. I'm currently at quarter 55 with over 2 million in the bank ;) Capture.PNG EDIT EDIT: it just goes on forever now. :P |
| Dec 28 16:12:22 | 3h 12m | Rude Bear Rabble | ♥ 0 | Hi there. Super nice experiment. Making an online multiplayer game in such a short time is a super big accomplishment. I got to play it a bit with a couple other people that joined and I think we were all on the same team as all of us mostly tried to complete the puzzles, which was good. I'd be super interested in seeing how players interact when there are players on both teams. Wish I could have given that a try. I see a lot of suggestions in the comment and, yeah, there's a lot of things you could add and ways you could go with this game, but seeing as it's online multiplayer, I'm super impressed. |
| Dec 29 10:29:58 | 18h 17m | Let's mix some drinks! | ♥ 1 | Wow, this was really something special. I've played a lot of games that try to capture the experience of getting drunk, but never one which actually had me getting flashbacks and laughing out loud. This was an amazing experience. Thank you. |