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RIBOUT Horace's games and stats for all events →
| Timestamp | Since previous | Game | RIBOUT Horace's comment | |
|---|---|---|---|---|
| Dec 6 21:06:01 | GutsBounce | ♥ 0 | It was a pretty good games ! Unfortunatly, too much bug or bad design drag down the experience, like the spawn of ennemi who can kill the main character, or the shoots who become invisible due to weird rotation (could be a good feature if more controlled I think). In the other hand, the graphism (specially the boss) are pretty good ! But did not end very well together nah ? But I still apreciate it and well, the dash , the bullet hell, the sensation of being on a seroid version of arkanoid with alien was really fun ! To anticipate bounce on a corner to kill more ennemies became really fun ! Finally : music : holy greatness , it was so cool ! | |
| Dec 6 21:14:12 | 8m 11s | Too many Nyans | ♥ 1 | That . was. Super fun ! I take some minutes to figure out that I can interact (well... "kill" is more accurate) with the cat, but god damit, it was immedialy fun and a great (AND bad) idea ! And for 4 hours, it really worth it, congrat's ! |
| Dec 6 21:37:00 | 22m 48s | One Matter | ♥ 1 | It was serously super good ! The ambiance, and the style really work well with the mecanics, and the gameplay it's just awesome ! At the moment I understand the principe, it baffled me ! It clever, and very use in a good way ! I can't reach more than level 8 afterall, because the movement are a little too weird for me (I suck at PC plateforming...) But you game really impress me ! Bravo ~ Ps : the fact that the character stick to wall can be correct in Unity with a Physics material with friction to 0, I think (I may be wrong, but if it help you, I'm glad) |
| Dec 6 23:16:16 | 1h 39m | Junk | ♥ 1 | The whole idea is really cool ! I give the sensation to be part of something ! I really like it ! |
| Dec 6 23:28:25 | 12m 09s | RQ5: backup-dancer rampage! | ♥ 1 | Really cool concept, well use in term of level design ! The visual make sense (and it seems that the animation differ in fonction of what direction your going, it's making the game ... groovy ! ) and the audio really push the idea of dancing espacially when the blue ennemies come in game and start to impose a rythm to the game ! Put together, your game just work perfectly ! |
| Dec 6 23:44:01 | 15m 36s | StarBounce | ♥ 1 | That was a really great game ! Hard, but really cool to play and rewarding ! |
| Dec 8 19:57:26 | 44h 13m | Toutous | ♥ 1 | Comprehensible, clear, cool, funny and right in the theme ! A clear, perfect, clean game for the Ludum ! Seriously, with that concept, it's immediattly fun and can finish very hard, like every good game should be, you had the right idea, with the cool ambiance who go with it ! Clearly, one of my favorite ! |
| Dec 8 20:04:53 | 7m 27s | Tax Evasion Hero | ♥ 2 | A good game ! I take a little time to figure out the controls (I don't have access to internet when I test the game) but after getting the sabre, I understand that I should use object with other object. And it became really fun ! The color help to understand what can be done, and the resulte are quitely fun, I was really curious about all the combinaison that can be made ! THe overall idea was great In the end : your game is fun to play !! (I finish with a B, never above, unfortunatly) |
| Dec 8 21:04:00 | 59m 07s | Chuckles, the Word Juggler | ♥ 1 | Woah ! A really hard game but fun to play ! It test our real agility and it's a great idea to link it to juggling ! It's work good |
| Dec 9 00:11:59 | 3h 07m | One Button Hero | ♥ 1 | I had to quit before the end, but I reach the grenade mechanics. Overall, it was a great game ! Clever mecanics, good level design, a little confusing when it come to reach plateforme outside the camera's limit, and some bounciness make me rage many time, but the whole game is very clear and the game design is, like as said, clever ! It really became a mix between reflexion like puzzle solving and skill, where one can save you if you lack from the other one. |
| Dec 9 11:30:34 | 11h 18m | Squire | ♥ 2 | It make me really rage and yell at my computer ! Wich mean.... it was a really cool, intense game ! I really get into it, and trying to juggling with what these people ask was very challenging without being unfair (I still think that the chosen controls are not the best, asking to have both hand in one side of the keyboard). The music and the little animation really work well, not breaking the intensity of the game. But GODDAMMIT WHY THEY NEVER STOP AND WHY DID THIS ARCHER EAT ALL THE KNIGHT'S BURRITOS ! |
| Dec 9 11:37:14 | 6m 40s | Aquariumus - Too Many Fishes ! | ♥ 2 | 12 days one first try ! Then, never more than 3 ..... I really akwardly suck... But the game is really good and addictive ! When one species start to increase without limit, the panic come, it's really fun ! |
| Dec 9 12:13:32 | 36m 18s | Where The Grains Are | ♥ 1 | It have really good visual, with a strong style and the gameplay work, but, like it was said above : the introduction have too many sentence one by one, and some think was not very clear (what is the use of the cave ? ) but for a game jam, it really work, and the game worth it entierly ! |
| Dec 17 23:57:30 | 203h 43m | The Big Nom | ♥ 1 | Not bad. It was a little laggy on my little computer, but the game work pretty well, the puzzle was good. But due to the lag it became very tricky to do the simple jump. I had a big bug with the elevator , half of it was on the ground and it didn't lift me up to the top... But the graphism work well ! |
| Dec 18 00:16:25 | 18m 55s | Classical Night | ♥ 1 | Sincerely, one of my favorite game from this ludum ! The music work just really well for this kind of game, and the gameplay + graphism + music just work good all within ! The graphism are really simple, but the particle effect, the feedback or the anticipation (the light who get on before an ennemy spawn) and simply the convergence of ennemy towards make it clear and kinda mesmering, when with the good music ! I really hope we can jump to the music we want when we finish one, but it was not that hard to defeat (I never last long for the final, but this music work so greatly I didn't even rage about it !) The whole gameplay is done in a good way ! Just some times, I feel my shots was under my cursor (persepectif problem ?) But the game have his mood and he push the player to move, dodge, aim in a way that stay interesting, pushing to think where to place due to obstacles and the danger of every spawn point. A simple game, but a good one ! (ps: sorry for my bad english, I'm not a english speaker) |
| Dec 18 00:24:00 | 7m 35s | Cult Classic | ♥ 0 | It's dommage that you didn't warn that controller & other player are needed... But the overall game is fun in multi, each match are quick, but it work well to party with 4 players ! |
| Dec 18 00:32:15 | 8m 15s | Molly's Space Nursery | ♥ 1 | It was pretty good ! A little management game but pretty powerfull (and fun too, thanks to the name and design of the aliens) . I really like the "drawing pastel style" of the beginning and even if the two song are maybe too different, the sounds make his job and help to know wich alien we have to see next ! It became tense, even if some day finish too brutally |
| Dec 19 15:49:39 | 39h 17m | Ludum Rest. | ♥ 1 | The main idea is good and the gameplay are quite clever, but the fact that you sometimes don't know why you lose, or the death who take too long each time really lower the good feeling of the game. And the stomach idea sounds good but in game it became... well, a little immature. But the graphism are rezally good looking and explicit, it work well ! |
| Dec 19 16:24:18 | 34m 39s | Manystar | ♥ 1 | A really good little game ! I play on keyboard so, it was hard to be precise, but I love the overall idea and the tribute. But, I just never succeed to take even one yellow dot, due to precision and these little sneaky quick ennemy who are simple but effectif ! |
| Dec 19 22:39:48 | 6h 15m | Birden | ♥ 1 | This is my favorite game for the Ludum Dare ! Seriously, I just love it ! It was simple, but you progress, you see the link to the theme, it became harder but not unfair, it always let you finish the level even if you take to much time in the late levels, it mix a little skill with puzzling, and I love how the player rythm the game by itself, via the main gameplay ! It was immediatly fun, even the little story make me laugh (not very loud and all, but still laugh !) It kind of remind me "escape goat" in many aspect, but made in one week end ! Awesome ! It just too clean to be ! |
| Dec 19 22:46:58 | 7m 10s | Do Ki | ♥ 0 | It was a cool game ! I find it fun to play, satisfaying, even if it was a little simple, but not frustrating. The capacity to fight an hord of ennemi and winning must be too good for my brain ! For an "wip" game, it is really cool ,good job ! |
| Dec 27 01:07:54 | 170h 20m | Babies! Babies! Babies! | ♥ 1 | Ok, that was just fuck-ed up as it needs ! Good game, pretty simple but just by the graphism, audio and overall mood, it became really remarquable ! I didn't succeed to pass the fire (I try 5 times, the fire is the longest I can make) but it was unexceptedly enjoyable to play and to try to figure how to avoid babies at the end haha ! |