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Feedback comments for LD40
Kobi Hawk's games and stats for all events →
| Timestamp | Since previous | Game | Kobi Hawk's comment | |
|---|---|---|---|---|
| Dec 5 02:15:11 | Overburdened | ♥ 1 | Nice concept for a game, the controls felt a little too loose but the difficulty was just right, it took me a few tries to beat most levels. Kind of wish there was a volume slider as the BGM was a bit loud, though it did fit well. Overall I did enjoy it. "Screw this dev nobody tells me how greedy I can be" ->Misses next jump and dies I feel like this will be a recurring theme for my experience in this ludum dare. | |
| Dec 5 02:22:26 | 7m 15s | The Catnip Sniper | ♥ 1 | This game is amazing! Very clever use of the theme, loads of fun to play, looks and sounds great. Me and a friend played it together and we couldn't stop laughing. Easy 5/5. |
| Dec 5 02:29:25 | 6m 59s | Late Night Chef | ♥ 1 | Couldn't figure out how to actually give the food to the customer, maybe I was preparing it wrong? But I had it all assembled on the right side and there was no option to give it to them. |
| Dec 5 02:33:37 | 4m 12s | Before it was cool | ♥ 2 | "Why does my hipster have tank controls" It was at this moment that I realized I had uttered a phrase never before heard in the english language. |
| Dec 5 02:49:10 | 15m 33s | Stack Stuff | ♥ 2 | http://puu.sh/yzA95/3aa20d1ffb.jpg behold my monument to the folly of man 5/5 |
| Dec 5 08:19:29 | 5h 30m | Elemental Balance | ♥ 0 | Really cool game! I was a bit confused at first but the tutorial really helped me understand the different ways to solve puzzles. Only complaint was it was a bit short, but as a game it was executed very well, I had fun. |
| Dec 6 15:06:26 | 30h 46m | A Hero's Burden | ♥ 0 | I got a bug, not sure what caused it, but my player won't stop rolling down and to the left, game was sadly unplayable. Such a shame since it looked so promising! I did check all the obvious stuff, game wasn't getting any input from me |
| Dec 9 18:46:34 | 75h 40m | Paperwork | ♥ 4 | Neat game, sound design was pretty good, the mechanic of being tied to the paper felt cumbersome though. I feel like I would've enjoyed the game more if it had just been a platformer, while it might be realistic that the paper would slow me down and get me stuck on things, it wasn't particularly fun haha |
| Dec 9 19:06:32 | 19m 58s | Armed Descent | ♥ 1 | Tough game, but everything about it just feels solid. I'm having a tough time coming up with a comment cause it was just overall a good game! Maybe the range on the gun felt a bit low? Even with the range upgrade I couldnt shoot enemies from as far as I liked. |
| Dec 12 16:54:24 | 69h 47m | DrugRunner | ♥ 1 | Pretty fun game, controls were great and the graphics/audio was spot on. It feels like once you get to .4% alcohol content there's nothing you can do to prevent crashing, which I guess is fair, but I wanted to become one with the roadbooze. |
| Dec 12 16:57:24 | 3m 00s | Sänka Viking - A Viking Warship Simulator | ♥ 0 | Really simple game, but I enjoyed it all the same. |
| Dec 12 17:38:55 | 41m 31s | Loot Box Simulator | ♥ 1 | Fun game! I liked the mechanic of finding a rare item and watching your XP/second skyrocket. The transparency on %chance drops and gold values was nice too. Getting things into the grinder was tedious though. But I really enjoyed it, a nice take on the clicker genre. |
| Dec 15 11:33:12 | 65h 54m | Flat Line To Happiness | ♥ 1 | The premise and mood are really good! Graphics are solid and the interesting music choice worked really well. The game feels empty to me though, like it's missing one core mechanic that ties everything together. Maybe like a day-to-day event system that brings together the theme of the game "money can't buy happiness"? |
| Dec 15 11:42:05 | 8m 53s | Too Many Rules! | ♥ 0 | I didn't even know there was an audience for this type of game, but these comments definitely prove otherwise. Anyway I love it! My only tip is maybe pause the game for a second or two once a new rule pops up? Or maybe say what the new rule will be a few seconds before it comes into play. |