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Feedback comments for LD40
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| Timestamp | Since previous | Game | interface's comment | |
|---|---|---|---|---|
| Dec 4 06:15:50 | Puzzle Progress Prototype | ♥ 0 | Interesting mechanic, but a few bugs. I didn't figure out how to get moving quickly enough to avoid the red block blowing up my yellow ones. Guess I'm no good at it :-) I also had a block stuck at some point. In Unity you can block the physics of an object to rotate around a certain axis which should help. | |
| Dec 5 04:10:04 | 21h 54m | The Crushed Sky | ♥ 1 | Challenging and surprisingly long for a compo entry. The mood was great, and I liked the graphics. Using the dashing capability was definitely needed. Took me a while to figure out using the "float" move properly. Great entry. |
| Dec 5 04:18:15 | 8m 11s | Tentagraba | ♥ 1 | Cool. I need to look at your source on how you did the tentacles, I need a string-like feature for a game I wanted to do. Anyways, great mechanic and not too easy. I tried ramming the keyboard to try and cheat lol. Almost worked until I started moving backward =) Great sfx as well. |
| Dec 5 04:41:09 | 22m 54s | Christmas Overtime | ♥ 1 | Hehe, nice game-over message. About bugs, only thing I noticed was sometimes it wouldn't actually shoot even though I had enough ammo? Anyway, not bad at all. Should have used the joystick for some button smashing :-) |
| Dec 5 04:54:31 | 13m 22s | High Protein Diet Dungeon | ♥ 1 | Argh! I suck! :-) Didn't get to the end but I'll try to revisit later. Great mood with the music. |
| Dec 5 05:04:18 | 9m 47s | Caribou Simulator | ♥ 2 | Really cool, simple idea and executed very well! Couldn't get past the wolves, kept getting mauled :-( |
| Dec 5 05:22:41 | 18m 23s | Tetripitalism | ♥ 1 | Interesting idea. But the blocks don't go faster over time it seems? So the capitalism part is just to cheat, because it's easy to get money. But perhaps that's the idea - hm, thought-provoking =) |
| Dec 5 05:41:51 | 19m 10s | Herding Cats: The 400th South Winchester Jr. Semi-Finals with Fiona Pennywhistle | ♥ 1 | This.Is.Hilarious. Tears-inducing laughter. I'm still playing but just had to post something. |
| Dec 6 04:25:33 | 22h 43m | Dodge X | ♥ 0 | I'm not sure how I was supposed to figure out the pattern. The "pre-fire" pattern shown didn't seem to necessarily match the actual firing? Also, first three levels you have enough health to get through but level 4 is all of a sudden way harder. Anyway, it was good jam game though, graphics are decent and music is cool setting a good mood. Controls responsive. Perhaps balancing the game more would make it even better? |
| Dec 6 04:36:56 | 11m 23s | Tosser | ♥ 0 | Waw, that was a long timer lol. Got a little dizzy going back and forth. Simple game but surprisingly fun and deceptively difficult, I thought. |
| Dec 6 04:53:14 | 16m 18s | TetrisTank | ♥ 1 | Really cool mechanic. As usual the simple ideas are absolutely the best. I had one bug where i had spawned two blocks (one half way down and a new one at the top) and they moved together. I agree with some other commenters - this deserves a post-compo version. I'm thinking powerups etc? The two tanks duking it out sounds like a cool idea too. |
| Dec 6 05:00:59 | 7m 45s | Crazy Snake | ♥ 0 | The collision bug got me past a whole section lol! Anyway, died literally at the last turn on the last level. Nice game, I liked the animations to give the game a lively feel and the music set a great mood. |
| Dec 6 06:10:35 | 1h 09m | The Juggler | ♥ 0 | Wow, you took the juggling piece to the extreme. I have a stacking game and juggling is a nice side effect lol. I can appreciate the work you put in this. Hope you'll try to finish the game post-compo anyway and definitely try again next LD. |
| Dec 6 06:17:33 | 6m 58s | Cubeer | ♥ 0 | Hit a weird bug first time I played. I couldn't kill the other guy and if I ran "into him" it would spawn beers like crazy. I gave but then decided to go back once more and then it behaved. Not sure what that first time was all about. Anyway, interesting idea, reversing the controls after too many beers :-) You could probably come up with more ideas for being tipsy... but I know, 48hrs =) |
| Dec 7 06:55:52 | 24h 38m | Speed Demon | ♥ 0 | After failing before 1000 forever, I finally found a strategy for the keys. Mostly used only two of them lol. 3388 is my best. It sure was going fast! Was the any benefit to killing things? (points or something?) |
| Dec 7 07:01:11 | 5m 19s | Kittie Reaper: A Depressed Cat Tale | ♥ 1 | I quit anyway! :-) The trick was that the piggies don't move very fast vertically and their path finding around houses etc was simple so that's the way to avoid them! Simple short game but that's what the jam is about. Nice job! |
| Dec 7 07:11:11 | 10m 00s | The Burger Joint | ♥ 1 | Waw, this was HARD. My burgers ended up looking good but just couldn't get it delivered. Ended up trying to kick it over to the customer lol. Anyway, serving was really hard. But really cool idea for a mechanic and great mood. |
| Dec 7 07:15:45 | 4m 34s | The more you have, the worse it is | ♥ 0 | Death scream scared the hell out of me when I first heard. Other sounds are subdued but that just jumped at me lol. Anyway, not an easy game but worked well. Sounds effects were well done (sure, even the scream ;-)). |