Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → GastricSparrow

GastricSparrow

Feedback comments for LD40

LD41 →

GastricSparrow's games and stats for all events →

TimestampSince previousGameGastricSparrow's comment
Dec 4 09:10:42 Snèèz! ♥ 1 Simple, straightforward game. I would have liked to have some strategy instead of (if I understand correctly) leaving it to chance. Either way, it has a fitting mood to it, and I really like the audio! Not bad for your first game. Speaking of which, can you rate my game, it's my first time joining LD as well! https://ldjam.com/events/ludum-dare/40/noahs-apartment
Dec 4 10:35:56 1h 25m Dense Revolve ♥ 1 Hey thanks for the feedback on my game! I liked your game as well, it's challenging enough to be interesting, and short and simple once you "get it". I like that you have to keep the theme in mind to win. I would suggest tweaking the movement control a bit to be smoother (to emphasize the feeling when you're "free" as opposed to being dragged down by bullets), but otherwise a smooth, solid game!
Dec 4 13:10:47 2h 34m Greedy Dungeon ♥ 2 Plays super smooth. Don't know about the theme... Maybe you could make the connection between money and enemies clearer. Still great job.
Dec 4 13:28:02 17m 15s DarkPixelAdventure ♥ 1 Your first LD? You're kidding. THis is the best game I've played so far in this jam! Again testifying to the fact that great games don't need the best graphics. Controls are smooth to me, I had no trouble. You executed the theme super well, and with a great difficulty and learning curve. I can see this expanded into a full title in the future. 4.5/5
Dec 4 13:35:38 7m 36s BulletCoin ♥ 1 Great idea combining two existing genres of game to fit the theme! Beyond that, it gets old a bit, and the high pitched coin sound gets grating. Still I really like the idea.
Dec 4 13:38:30 2m 52s Leader's guidance ♥ 1 The graphics is nice and sets the mood well. I only wish the controls were smoother. My biggest problem is with controls. It's hard to jump while walking, which is detrimental to a platformer. Still good job!
Dec 5 00:15:13 10h 36m Goblins 2 Go ♥ 1 This looks amazing, and the gameplay is simple but entertaining. I love the idea and how you executed the theme.
Dec 5 01:14:19 59m 06s Color Collider ♥ 1 Looks good, nice idea. However, I'm not sure why but sometimes the colors don't mix correctly. i.e. Red + Yellow should become Orange, but become Red AND Orange instead. I'm playing on itch.io on Chrome.
Dec 5 01:37:15 22m 56s Christmas Heist ♥ 1 I like the Christmas theme! Interesting idea, well executed.
Dec 5 01:49:11 11m 56s Busted! An Epic Cops Vs Robbers Endless Runner! ♥ 2 Grand Theft on Foot. Good execution of an existing genre. A few qualms; = Controls seems strange. W or Space to jump would be better. Also movement is a bit janky, jump takes too long and the jump curve should be steeper. = Hitting a block seems to kill your run too easily. Maybe implement health, or just slow down when hit. = Which is bad when your opening animation takes more than a couple seconds. Shorten it, or remove it after the first run. All things considered, good job for a game made in less than 1 day!
Dec 5 02:08:28 19m 17s Hotdogs Hunger and Hand Pain ♥ 1 Game is short and fun. Audio is 5/5. "arrrgh too cold!"
Dec 6 10:30:19 32h 21m Stupid Citizen ♥ 1 Wow, my performance was disappointing? 1/5! Just kidding, great game, nice visuals, smooth controls. Definitely room for expansion. Good job!
Dec 6 12:30:00 1h 59m Lamattractive ♥ 4 Fun game, bright graphics. I enjoy kicking children, thank you very much.
Dec 6 12:38:34 8m 34s Candy Cane County ♥ 1 Cool game! Very intuitive game design. Got OVER 9000 points on my first try. It looks good, plays smoothly, and the music is good. It's a bit hard to hit the candy with your bullets, but nonetheless it's a great game! P.S. I actually laughed when broccoli makes you barf :D
Dec 6 12:41:43 3m 09s The Gravedigger ♥ 0 Also can't vote because I don't have numpad keys :(. Hope OP fixes this for us soon.
Dec 6 12:59:56 18m 13s Saving Mr. Mittens ♥ 2 Here's my honest feedback, hope you take it with a grain of salt: 1. Good points: Graphics is good, I really like the mini maps and the way rooms light up when you enter. Music doesn't get in the way and sfx is cool. I like the chracter designs (are they inspired by Goombas and Link by any chance?). 2. Bad points: Controls being mouse click and the camera moving, it's hard to engage in combat. Also it takes so many clicks to get somewhere that my hand almost hurts. On that note, the (whether procedural or handmade) levels were inversely proportional to how little content there is per level. I have to walk a lot to get to one gold chest, and it gets tiresome. I feel you have created a sense of vastness with your portal and rooms, that if it had been more eventful, would have made a really exciting game (like Zelda's dungeons). Instead there's just not much to... well, explore. Nonetheless, with the time you had, I can understand the lack of events. Additionally I didn't feel much increase in difficulty as the monsters get angrier. Overall good effort, and a decent sandbox that can be expanded on.
Dec 6 13:07:22 7m 26s Substance ♥ 1 Brilliant! Simple yet well executed graphics. Really enjoyed the hoarding. One problem I had was a split second freezeframe every couple seconds, not sure if any other had this problem? If not for that this game would have been perfect for me.
Dec 6 13:18:14 10m 52s Heavy Hearts ♥ 1 A fellow Godot user always gets a thumbs-up from me... except I've broken my thumb carrying 6 hearts on one balloon.
Dec 6 14:13:06 54m 52s Didgeribug in da place ! ♥ 1 The bullet colors weren't so intuitive, but beyond that it was a very enjoyable experience. Great job with the graphics and audio!
Dec 6 14:37:05 23m 59s RE-SANTA ♥ 0 Funny, original, charming and festive.
Dec 7 00:41:05 10h 04m Dream Roamers ♥ 1 Nice game. You put a lot of polish into the visual effects, which elevates the simple graphics. Ending texts are funny (DDLC!). I feel enemies need a bit more balance, and the theme could be more integrated. All in all, good job! Go Godot developers!
Dec 7 00:45:19 4m 14s Feed Them ♥ 2 A lot of praise to the graphics. The gameplay is cool, reminiscent of Smash... But while Smash has events like knock outs, this just goes on a bit. Maybe you could implement a "gluttony death", or just lower the time? I also wanted more airborne directional controls. Nonetheless for the time spent, this was incredibly polished!
Dec 7 00:50:13 4m 54s Chick'n Invasion ♥ 1 I like how you gotta kill to keep your sanity! My one qualm is how it goes on kinda slowly at first, then once you get the katana (which is where it starts to actually get really fun) you just lose your sanity very quickly. Just need more balance. And the sounds of all the chicken was maddening, which was PERFECT. Thanks, that was fun and cathartic! And yay for using Godot!
Dec 7 06:39:33 5h 49m Super Wall Paint! ♥ 1 Controls are a bit hard, but overall a solid entry. I like the relaxing music.
Dec 7 07:03:25 23m 52s Cracks ♥ 1 I like the game, especially the ending. I guessed there was some big reveal when I saw the art assets were all pixelised, and still didn't expect that. The hand drawn graphics were a nice thought.