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Fahim Faysal

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TimestampSince previousGameFahim Faysal's comment
Dec 6 08:08:49 Robo Tomb ♥ 1 I like it. It reminds me of the GBA bomberman games.The sound effects are great.Honestly, I remembered to add SFX to my own game after playing your game.
Dec 6 08:22:49 14m 00s Houston, we have a problem! ♥ 0 Pretty fun.Your take on the theme is interesting because The gradually gets harder as you get more parts. I'm pretty bad at typing so I found it hard. Outside of the typos(were they intentional), I like it.
Dec 6 08:41:44 18m 55s Dense Revolve ♥ 1 Given the time constraints, this is a great entry.The black and white artstyle looks great.The mechanics match the theme well.The controls could've been better but you did your best within 15 hours. Don't abandon this prototype. Reiterate on it and you'll have a great game in your hands.
Dec 6 08:54:01 12m 17s GeneNOM - Create Your Own Organism! ♥ 0 Interesting take on the theme. The movement speed is a bit too fast.I think that killing the player when you go past the boundary is a but harsh. Maybe include a timer for collecting genes. You need to collect a certain amount of genes within the time period or you lose health- something like that would probably be better. Good job nonetheless.
Dec 7 06:07:36 21h 13m Rogue-Light ♥ 1 The atmosphere is great. The music creates an eerie feeling.The sound effects are hilarious though.. I think that the maze in the first level is a bit too big.The graphics are minimal but the fit well.Maybe you should add some sound effects for the ghosts when they notice you. Overall, a solid entry with a great implementation of the theme.
Dec 7 06:19:36 12m 00s Mortal Komba ♥ 1 The characters are cute as well. You guys did a good job by picking a simple premise and polishing it as much as possible.
Dec 7 06:35:46 16m 10s Loot n' Scoot ♥ 1 Don't worry about the art. It's fine. Movement speed could have been a bit faster and maybe adding consider adding a walking animation. Also, you should add some sort of indicator to show that a sheriff is chasing you. Maybe add an exclamation point on their head. The music transition is a good way to tell whether you're safe or not but I think that it'd be a nice touch.
Dec 8 05:51:31 23h 15m Ninjitsu Conservation ♥ 1 Completed it. I liked that you can get enemies to kill each other and you need to rely on covers. Maybe make melee and ranged enemies separate. It's also unfair that enemies can shoot in any angle but the player can only shot in 8 directions. You should also add more enemy variety. Overall: Way too short but fun to play.Difficulty is high but is pretty easy once you learn to cheat.
Dec 8 06:00:17 8m 46s Find Gold! ♥ 1 The 4th level sure is tough. I accidentally hit the reset button by mistake and now I have to start over haha. Anyways, I really liked how you didn't rely on tutorials on the first level. I bet a lot of players tried to throw the gold and died when it landed on them. I do think that you should rearrange the tips you show at the start of the levels. Some of them apply to the next level but not in the current one. I also liked the music. The BGM can be repetitive but it's still enjoyable. The pixel art was nice as well. Overall,good job! I don't know how hard Pico-8 is but you should be proud of accomplishing this much.
Dec 8 06:09:38 9m 21s Mutoid ♥ 1 The core mechanic is very interesting. I do think that there should be an indicator before your allies start transforming. maybe a color transition. Graphics are good considering that this was made for the compo. The animations are nice and the sound effects are satisfying. I think you have a good game to build up on here.This would work really well as a roguelike survival game. It'd be interesting to see how you improve on this.