FoonLudum Dare ExplorerLD40 → Ninjitsu Conservation

Ninjitsu Conservation

By artefare

View on ldjam.com

CategoryRankScoreCount
Overall2.9411
Fun3.2711
Innovation2.3311
Theme2.8311
Humor2.509
Mood2.9411

Comments

pkenney 2017-12-04 04:24

Beat it!

It took me a bunch of tries, and a lot of being EXTREMELY careful.

At fist I thought it was a little unfair how they can fire so many stars at me from out of sight. Especially bt the last few guys when they get [SPOILER REDACTED] I was hiding like a sissy behind a wall and feeling that there was nothing I could do. But after some experimentation I realized that while the ninjas have these strengths, they also have weaknesses which a wily player can exploit.

It was a little awkward, trying to shoot 45-degree diagonal shots on the run at an off-screen target. But I feel like instead of this just being a bad part about the game, instead you made it into a puzzle. I am not a huge fan of the controls/display being the challenge, I prefer to make the player strong and smooth to control and them set the challenge around that... but in this case I actually didn't mind it. It was a cool trick of design how you capitalized on the implementation's shortcomings, if that makes sense.

Also, I noticed a nice small touch which I liked, with how if my star would spawn into a wall you defer, and don't even just cancel it, you let me fling it later with a direction change input. Other nice aspects were the clarity of information, and the fact that you let me use spacebar as well as enter, which I preferred. The title screen and associated transitions were also nicely done, and I appreciated the very short retry loop on failure (which I had a number of!).

I think this is a great first LD entry. You threw some implemtnation out there, and then you found what was interesting about it... just what a jam is all about! Well done, and congrats on finishing.

fahim-faysal 2017-12-08 05:51

Completed it. I liked that you can get enemies to kill each other and you need to rely on covers. Maybe make melee and ranged enemies separate. It's also unfair that enemies can shoot in any angle but the player can only shot in 8 directions. You should also add more enemy variety. Overall: Way too short but fun to play.Difficulty is high but is pretty easy once you learn to cheat.

lmb 2017-12-10 03:38

I had some moments of fun playing it. Not bad at all! It's quite challenging: I completed it, but it is on the limit of difficulty I'd usually find acceptable. I liked that the enemy ninjas have two different weapons. Implementation is solid, I found no bugs!