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Feedback comments for LD40
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| Timestamp | Since previous | Game | Dregs's comment | |
|---|---|---|---|---|
| Dec 7 20:08:45 | Fluffballs | ♥ 1 | Wow, what a pretty game and sound was really good too! first unmentioned bugs: (cos i like to end on the good) - the first wall to the left has no collider, and you can walk straight under the level (although you cant complete the game), you have to walk a little to the right first to get the camera to follow you left btw - i managed to "land" on the side a few of the smaller platform blocks, and i think that caused me to be able to multi jump and i accidentally jumped straight off the top of the screen. - maybe a teeny bit more instruction, i also went the collect them all route, thinking it was about ordering the pickups in the right order to get them all in the time limit given. also i wanna know how the end screen came about, and why she was acting weird this morning. - maybe a mute button for when you are in chat :D now the good: - pretty graphics, like really pretty graphics! (we are a team of 3 devs so this might not be objective) - lovely sound - good level of difficulty, getting balance right is hard - awww kitties! - you used the theme, i like when ppl use the theme and not one of the 16 chosen a few days before cos hmmmmm - all in all well put together i thought, and i completed it so yay! As mentioned the game fail screen might just be a tad harsh for a family audience (but I liked it), and the change of the start screen after completion was a very nice touch. | |
| Dec 7 20:57:13 | 48m 28s | Get Wasted! | ♥ 1 | Awesome game, so fun yet so simple! well done with the effects, the staggering caught me out once or twice towards the end and took me a while to see properly after, so very effective! couldnt find any bugs either so kudos to you. |
| Dec 7 21:50:41 | 53m 28s | ICTOAN | ♥ 0 | Awesome effects, really purdy graphics and i love the boolean logic puzzles, having the levels change on amount held was pure evil, but really clever |
| Dec 7 22:05:29 | 14m 48s | SpaceBallz | ♥ 0 | music is stuck in my head :D fun game. teeny planets are hard! i quite liked the increasing spin depending on how close you are to a supernova. couldnt see any bugs either, nice one. |
| Dec 7 23:14:18 | 1h 08m | You God Mail | ♥ 1 | i love the concept, at first it reminded me of Bruce Almighty till i found the minimise button. i like the windowed interface too, the game could have used more polish however, bugs: - at my aspect ratio the tutorial text is visible on the left of the screen and half obscures the godos (he he!) button. - at first i didnt realise that i had changed month, and skipped a few, so some sort of indicator might be appropriate there ps - loved the traveller email!, poor john tho |
| Dec 7 23:30:18 | 16m 00s | findMyself | ♥ 0 | I really liked the graphics, the whole paper drawn concept in fact, and the visual reveal effect was nice, i saw the message about level 3, but i couldnt get rid of it to play level 2, which is a shame as it looked like it would have been a nice little puzzle game |
| Dec 7 23:45:31 | 15m 13s | Aliens! | ♥ 0 | Nice little game, shame i couldnt play the final version as its not final, i wont point out the bugs. jumping off the ledges would be nice, and maybe different spawn speeds so you dont get instaswamped needs an exit/quit/restart button, i accidently lauched it full screen and coulnt get out atmosphere of the room was nice, liging effect were good, the text nice and clear the differing end game clips were very nice, but over amped :D |
| Dec 8 00:14:45 | 29m 14s | Red Is Faster | ♥ 0 | hard to guage when you needed to pick up fuel, seemed to toggle having fuel more than the amount given, i drove through quite a few in a line and came out with a bit, but normally when there were 2 in a row, one would empty me, the other give me fuel, if i hit odd clumps, no fuel. could also do with a quit button, was quite amusing trying to jump corners, the graphics were nice and clean too. |