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Feedback comments for LD40
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| Timestamp | Since previous | Game | detectiveLosos's comment | |
|---|---|---|---|---|
| Dec 5 04:43:47 | Somni | ♥ 2 | Pretty interesting game. Great pictures and the music is really nice (launched the game, got distracted and listened to it for about twenty minutes). At first I didn't realize that Moon candies are a bad thing. And why are they candies anyway? I think I get the metaphor for Moon and Sun but candies... | |
| Dec 5 05:12:58 | 29m 11s | Stack Stuff | ♥ 1 | Made it over fifty and then discovered that you can rotate objects and move camera upwards. 10 missable tutorials out of 10 would miss the tutorial again! |
| Dec 7 10:16:30 | 53h 03m | Feature Creep | ♥ 4 | I added the crash feature! What a perfect way to end the game! https://www.dropbox.com/s/f98tvyijgbql7cs/FeatureCreep.PNG?dl=0 Nice interpretation of a theme. Pretty funny writing. And I actually liked stereo sound in the begining as my character walked left and right. As for the bad things I found it a little (in some parts a lot) frustrating that my character had a jump meter. I fell down the pit, tried to jump my way back to the surface but kept falling from the platforms as my jump meter was empty and jump controls were not very responsive. As I said, writing was pretty funny, but I kept missing some phrases because I had to read new feature description text and narrator speach simultaneously. And one more thing, I killed all the enemies right at the beginning and had nothing to do in the background while adding new features and reading the narrator speach. I think, it would be more engaging if there was such feature as enemy respawn. Otherwise cool little game with nice visuals and good spin on a theme. |
| Dec 7 11:17:39 | 1h 01m | No Danger Is Too Much | ♥ 1 | Hey! I actually beat it but the leaderboards were offline so here is my highscore https://www.dropbox.com/s/0sdhsol1djwxmqw/NoDangerIsTooMuch.PNG?dl=0 This game is really like REALLY COOL! I first saw it on UnlikelyNomad's stream and at first I didnt get the rules at all. But after a couple of tries and comments by the developer (and a video tutorial later) it became all clear. And when I understood what is happening it was a blast! Overall game is very polished, great audio and visuals, rules are actually pretty simple and the gameplay is addictive. Wish I had this game on my android device as it's perfectly suited for it. |
| Dec 7 13:19:49 | 2h 02m | Air Pressure | ♥ 0 | Hey I actually made it to the top! https://www.dropbox.com/s/h8wvbp114mjn8sf/AirPressure.PNG?dl=0 Interesting game. Pretty nice visuals except for a little blurry Earth texture when zooming in. Music is somewhere in the middle between relaxing and somewhat even epic. As for the gameplay at first for some reason I thought that planes with zero level arent actually available. And the funny thing is that the first time I reached the higher score than the second and third time despite me finally realizing that all the planes are under my control. Whether or not you are going to have a pretty easy or hellish run is highly dependent on rng. One time I got all my airports grouped up nicely in one place, the other right of the bat I got airports all over the globe. The difficulty ramps up too fast for my taste. One moment everything is ok, but seconds later you got a dozen of new planes, even more airports and the existing ones are all red and the people there are rioting! As for me I would prefer it better if it was more of a slowpaced puzzle and planing game. All points considered it is a fun little game with a nice incentive of getting a highscore (which I got, yay!). |
| Dec 7 14:58:16 | 1h 38m | Splotch 2 | ♥ 2 | Interesting game. Very intuitive controls. I actually didnt look at the tutorial and magically already knew all the controls (except I pressed R instead of spacebar for restart). I sat there trying to beat the world record on a very first level but after a while I gave up. When you are tweaking like fifth or sixth platform by a very tiny bit it becomes a little frustrating to hit restart every time and wait for the ball to come to that very platform. It huts for me to say it but I actually ragequited out of the game. I finally planned a path through a level for one ball, almost finished with the other and then I accidentally moved the first platform for the first ball. And there is no ctrl+z. So all the highly measured bounces were obviously screwed :C As an interesting observation this game would be great for the subject of neural networks and machine learning, because the the goal of the game is basically minmaxing your time while doing minor tweaks and changes and it would be fun to see the application of a genetic algorithm on top of already working level solution. As a side note not related to the game I absolutely love your tutorials on YouTube! They really helped me a couple of years ago to get into this hobby of game development. Thank you for all that work you have done to help others make something they wish to make! |
| Dec 11 15:40:02 | 96h 41m | Free to Play | ♥ 2 | It's a funny little game with enough sense of humor to keep the smile on my face during all the playthrough. The way your character is doing squats in sync with the music is just hilarious! The gameplay mechanic of using popup ads as platforms is totally not something you see everyday. The only problem that I stumbled upon was that the character collisions with ads were very inconsistent. So sometimes I just clipped through them trying to propel my character upward. Well, there is one more thing but it might just be the problem with my hardware (or with my arm and fingers). Sometimes I start dragging the window but it slips and is left behind the cursor. But as I said, it might just be my personal problem. All in all it's a solid entry and the mechanics of helping your character by dragging some objects in the world might be worth experimenting with and expanding upon outside the jam. |