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wicked7000

Feedback comments for LD39

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TimestampSince previousGamewicked7000's comment
Aug 1 01:42:51 AI; ace intelligence ♥ 1 Overall a really good game , took me a little while to get the hang of what was going on but once I got it I really enjoyed playing it.Overall a solid submission the only bit of feedback I could give would probably to add some more 'depth' to game by maybe adding more cards and make the menu look a bit better.However both of those are extremely 'nit-pick' comments! Anyways good job, awesome game!
Aug 1 14:20:16 12h 37m When the world goes to hell, I'll be here playing Video Games. ♥ 2 The story was really good, there is a couple bits of feedback I'd like to give: 1.) The dialogue seems to 'lag' out the game slightly. 2.) Maybe have the game have some influence on dialogue or ending? Other than these two points I thought the game was overall really well made , it had a good atmosphere to it especially near the end, I was actually kind of disappointed when it ended! It would of been nice to have a better understanding of the world but , the fact its left on a cliffhanger of sorts works to the games advantage. Overall a solid game , with a few minor recommendations great job!
Aug 1 16:34:01 2h 13m Nuclear Arms 4: Fallout of The Mountain King ♥ 3 A really solid game , I enjoyed the art quite a bit and thought the opening and ending scenes were really good~ combat felt good and there was a large variety of weapons which was a big plus as you weren't shooting with the same weapon 24/7. The only really comments I could make is maybe add some sort of collectible or currency like coins or something? Or maybe have ammo deplete? Also the enemy pathfinding was sometimes a little strange or they would just fall on top of you. Apart from this I'd say the game is well rounded and solid , good job!
Aug 1 16:49:31 15m 30s Power House ♥ 1 **Pros:** - Combat feels solid. - The game being easily repeatable makes it highly addictive to keep trying to get a higher score. - Art was well done and it was easy to see just by eye the things 'I shouldn't hit' - It was overall a fun experience playing over and over to get a high score! **Cons (I understand a lot of these weren't implemented due to time):** - The game is quite hard (Although I found this enjoyable maybe consider adding difficulty's) - SFX became quite annoying quick (Maybe have a slider to turn it down or disable it?) - The Power / Health bar at the bottom on a rare occasion would block the enemy from being seen which makes things a little difficult. - The game could do with maybe listing the high score while playing to help you aim for it? (This is a rather nit-pick con though) **Bug?:** - When I tried to exit the game on the main menu with 'Escape' the game seemed to 'hang' and become unresponsive and I had to close it with task manager. **Conclusion:** A solid game with nice graphics and good music combined with rather solid gameplay. Especially considering this was done during the Compo version of the Game Jam this is extremely well done! Good Job!
Aug 1 18:25:34 1h 36m Running the Marathon ♥ 1 **Pros:** - Interesting take on the theme of running out of power. - Art and mood are very well done and both compliment each other well. - The game is quite simplistic in a good sense that its easy to pick up and get hooked. **Cons:** - Maybe make the game a little harder? Personally I found it quite easy to go on for a long stretch of time or maybe add some obstacles you have to try and jump over or something similar? - Hand cramps (Lmao) **Conclusion:** Overall a well rounded game , that could use with a few improvements here and there but is a solid submission and a job well done!
Aug 1 18:50:31 24m 57s Power House ♥ 0 **Pros:** - The game is quite fluid , movement feels good and the shaking from attacking gives a sense of power. - The concept is a interesting one, basic but a clever one. - Although most of the art is simple and basic it all fits together nicely and doesn't take away from the game-play at all and complements it well. **Cons:** - Often buildings would end up on 0 Scrap so there would be no point in killing them as you would be at a net loss of scrap , however you have to or they bump you to death.This leaves you with no scrap and then the next building along kills you. - No Audio this was probably due to time limitation so I understand but it would be nice to have it included **Conclusion:** The game is basic but a lot of fun and with a few tweaks and adjustments it would be even better! Overall a good job well done~
Aug 1 18:59:40 9m 09s Asteroid Blaster ♥ 1 **Pros:** - Art is well done and fits with game quite well, especially the parallax effect is done well. - The game is simple and easy to understand allowing the player to get right into it. **Cons:** - Add a high-score indicator so there is something to beat for replay value. - Maybe add some enemies as the game-play can feel quite repetitive after playing for 2 Minute+ - Add some background music or ambient noise so it isn't just SFX. **Conclusion:** The game has a solid foundation but could use a little tweaking and improving to reach its full potential, but never the less a good submission!
Aug 1 19:11:19 11m 39s The Last Light ♥ 1 **Pros:** - I LOVE the lighting in the game , very well done on that it adds a lot of atmosphere to the game! - The overall concept of the game is good and a very addictive one at that. - The art is simplistic but works well and works in tandem with the lighting to really set a mood. - The addition of the concept of the uber wave made what could be a somewhat mundane repetitive game-play loop more entertaining. **Cons:** - Maybe add some sort of background music to help round of the atmosphere of the game? - A high-score text letting you know what was the best score so you have something to aim for and beat. - Maybe add a few varying waves similar to Uber waves to mix things up a little. - Add a fire rate limit to the weapon? I feel like I can just spam at and angle and kill everything quick so by adding a fire rate it may encourage people to aim instead of spam but it depends on what your intention was (Subjective). **Conclusion:** A well rounded and fun game that with a few extra tweaks could make it even better , but for the time constraints its an amazing entry so well done!
Aug 1 19:23:53 12m 34s Unpluged-bot ♥ 3 (PSA: I'm not sure if its bugged but there is no audio so I would recommend removing your entry from the ratings on the Audio section) **Pros:** - The concept of the game is Amazing! the idea of losing power over time kinda makes you need to 'speedrun' the levels which is a cool concept to have. - The idea of some bullets stopping when you stop is a cool concept in 2D and reminds me a lot of Superhot. - The levels slowly introduce new ideas which means the learning curve isn't too harsh on the player. **Cons:** - The game could use extra levels (although is purely a time constraint problem). - The game could benefit from some background music to help add some atmosphere as well as SFX to give some sense of space. **Possible Bugs:** - On the second level if you travel fast enough when the skull shoots you can hit the light bulb while the 'bullet' hits you and not die - When completing all of the levels the game gets suck on the same random level 'seed = !rnd,1,0.266895' and seems to get suck on that. **Conclusion:** Overall a great concept and good submission and with further tweaks to work out the bugs and improve the game-play it would be amazing at its current state its still a lot of fun but could use some improvements!
Aug 1 19:36:30 12m 37s AEOS ♥ 2 **Pros:** - The art is amazing as well as shader work? at-least I think its shaders the way the water was done was extremely good and left a really calming sensation. - The ambient sounds matched up really well with the art/modelling and atmosphere of the overall game and did a good job of setting the mood. - The controls weren't too difficult to grasp unlike most games involving boats and water. **Cons:** - The game was quite short and could do with some extra levels/ more content. - The games scenery could be quite repetitive at times. - One of the lights in the game was ultra bright and could do with being dimmed (its a square light towards the end) **Conclusion:** The game is a great atmospheric experience and a extremely soothing one , however it could do with some tweaks and more game-play related aspects in order to reach its full potential and fit the theme more.Overall great job though!
Aug 4 00:46:10 53h 09m Blackout Z ♥ 1 **Pros:** - The games graphics fit very well together and easy on the eyes good job there! - The games mechanics are simple but effective in hooking the player in to continue playing over and over. - The music and lighting do a good job of setting the mood and setting in a theme of panic. **Cons:** - You should be able to see the high-score while you play the game as it helps to make the player reach for the goal while playing. (I know its displayed but I couldn't see it while playing) - Sometimes the dying from the traps feels a little harsh due to the vision range being so small it would be nice if it was a tad larger (When at its smallest) **Conclusion:** - The game is a very solid game and is a well above average entry to Ludum dare , besides a few minor tweaks I think should be added the game doesn't have any major flaws. Job well done!
Aug 4 01:13:45 27m 35s ChargeBot ♥ 2 **Pros:** - Very nice mechanics that make the game interesting to play. (With ones added along like the buttons and walls) - The progression of difficulty makes it easy for the player to learn the mechanics. - Quite a large amount of levels that could easily be expanded. **Feedback (Kinda nit-picks):** - Add more levels in the future - Maybe use a star system to show how well the player did in the level for completing the level within certain times eg: 30 seconds is 1 star , 20 seconds 2 star , 10 seconds 3 star and it could vary for level? (Because you don't know if 30 seconds for a hard level is good or bad) **Conclusion:** - Overall a well rounded game with a good puzzle aspect with quite a few level's that vary in difficulty with some of the last ones being quite hard to solve.This is a good entry to LD! Well done~
Aug 13 23:43:48 238h 30m Power Idle Clicker ♥ 1 **Pros:** - Simple to play - Portable (Can be played on anything) - The idea of the different items/upgrades on timers is a pretty cool idea, instead of them all just going on 'per second' or 'per clicks' or something like that. - The game in the background was a cool idea but I'm not going to put too much into that as it was a past LD game. **Cons/Improvements:** - Need of balancing (eg: the price for 'Horse Power' needs to go up more or the amount it gives you should decrease) - Graphics? Each of the upgrades / items to buy has just a blank box next to it I feel there should at the very least be some representation of them. - A interactive element? as mentioned the game in the background was cool but it would be better if there was a element that was more interactive and relates to the game / money itself. **Conclusion:** - A solid foundation to what could be a great game with some balancing and added features, good work on your LD39 Jam entry.I wanted to just add that for a Jam entry it isn't bad and I understand a lot more would of been done with longer time to do so!