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TBaudon

Feedback comments for LD39

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TimestampSince previousGameTBaudon's comment
Aug 2 13:31:40 Owld ♥ 0 Really nice use of the theme, I like the fact that you have to manage your balloon energy and your own. The end came a bit suddenly though compared to the nice intro ;)
Aug 2 13:47:38 15m 58s Shy Gladiator ♥ 1 Waiting for the ennemies to use all their energy is a nice use of the theme but I would have like to be able to do something for them to die faster because it's rapidly getting a bit boring. Apart from taht point it's a nice game with cool retro graphics and audio!
Aug 2 13:53:43 6m 05s Running on the Power of Love ♥ 1 Nice little game ! Didn't notice the fact the character change into a powerful knight the first time i tried, nice detail.
Aug 2 14:53:54 1h 00m Get Rich Efficiently ♥ 1 Totaly got hooked by your game ! Remind me of factorio !
Aug 3 13:01:14 22h 07m Plug Me ♥ 0 really polished game, felt like a nitrome game, i love those. Quite difficult, I hadn't the courage to go past level 9, but really a great game.
Aug 14 13:17:29 264h 16m Fuse Cell ♥ 0 Really cool gamedesign ! Nicely polished game, loved the pixel art, the tanks reminded me of metal slug and game of that era :) When i ran out of energy in front of the boss i thought "ho god i'm doomed, how am i supposed to recharge" but then i saw you thought to put those "grabable" projectile and i thought that was smart gamedesign. The only point i didn't like was the music, but it's entirely personal taste and does not impact the value of the game. great work !
Aug 14 13:44:50 27m 21s The Light City of Karola ♥ 1 haha, I like to speed run and it reminded me of super meat boy. I was wondering how it fitted the theme as i was always rushing but i finnaly figured out that the light was shrinking and that rushing was the goal to finish the level before running out of light. Nice game with nice pixel arts, feels too short, i was having fun !
Aug 14 13:56:19 11m 29s daemon ♥ 0 Nice game overall but i think it misses some feedback when taking damage and some invulnerabilty frame would be good too. I died a lot on the first floor spike because they inflict two damages immediatly because of no invulnerabilty frame. plus i think they are barely visible. So i think all it lakes is some better damage feedback and more contrast for dangerous elements and it's all good 👍 nice dramatic audio too wich add to the mood edit : sorry i just saw that your default link is the post jam version (not really fair, this should be the link labelled as 'other') , i'll play the original and change my feedback accordingly.
Aug 14 14:06:47 10m 28s Scale of Life ♥ 2 I don't get it, it says nice but then the game end and my best score isn't saved. Appart from that, i like it a lot, very simple game but very nicely polished and juycy, funny sound effect and all, really cool !