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pst723

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TimestampSince previousGamepst723's comment
Jul 31 23:31:19 Away Team ♥ 1 Quite deep and well explained stats system. The music creates a nice mood and lets you drown into the experience. UI ergonocmics could maybe use some improvement, e.g. present more information graphically instead of just text.
Aug 1 00:33:07 1h 01m I Am S.A.M ♥ 1 Couldn't find the source code
Aug 1 20:52:22 20h 19m Spaceship Rescue ♥ 1 Pretty cool game to chill out to, especially the music was nice. Not sure if I understood the rules but I got to 68k points. The double spaceship thing was quite original.
Aug 1 21:20:08 27m 46s Unlimited Power ♥ 3 The coop idea was very cool and with some polish this can be an amazing game. Played with girlfriend. There is no audio so we made sounds with our mouths ;)
Aug 1 22:25:25 1h 05m Geralt's secret powersource ♥ 1 Awesome! Jumping is a bit cumbersome and had me get stuck on the edge of the platforms a few times. Combat is very hard, but after I had a rhythm going (does the snail pace follow the beat? if not, could be interesting to tweak it), I was enjoying it. Go team Triss.
Aug 1 23:05:57 40m 32s Jam Simulator ♥ 1 The deadline was closing in and I got anxious that I'm spending time walking around the home making coffee instead of coding. I ran back to the computer and got back to it but the code was all tangled up, I thought the fatigue must be playing tricks on me. I hastily finished the game and submitted it with satisfaction. I scored 4615 and got good reviews. Congratulations on the game. The idea is cool. It really tests your multitasking and touch typing skills. One thing though - I see it that the UI says to press space to stop coding, but I barely noticed it. It is displayed only when you are already concentrated on the letters which makes it almost impossible to notice.
Aug 2 00:03:51 57m 54s Robit Needs Love ♥ 1 Nice work. The robot was cute and I wanted to help my terminal bro. Baddies can reach you on the lowest level before you can extend your head and while this is countered by your lazors long range, I think it breaks the flow as you get stuck too much.
Aug 20 09:22:16 441h 18m Fading Points ♥ 1 I really like the minimal aesthetic. Puzzles were generally fun. However, as others were saying, the "wall" dots seem to disappear at random (I don't think it has been explained anywhere) making it hard or impossible to strategize. At least making this predictable and for example highlighting the next dot to disappear would make the game feel more fair. I ran the game on macOS and it works fine, although I think it didn't register my mouse clicks at first (can't reproduce).
Aug 20 10:16:29 54m 13s Wrong Slumber ♥ 0 I loved the aesthetic, ghosts were super cute! I liked the short rapid fire mechanic as it pushes you into combat, creating a nice positive feedback loop (reminds me of the new Doom even). As others mentioned, enemy spawning is a bit broken and I died a few times because I couldn't find the last ghost.
Aug 20 21:11:45 10h 55m Surge - LD39 ♥ 1 MacOS here, I get the same crash @gagapete does. I managed to play the game on Windows though. The game got brutally hard almost immediately and I got frustrated countless times trying to hit the ball but getting a ball to the face instead (kind of like when I tried to playing volleyball in high school). However, I got sucked in and managed to finish the game. Overall it was an enjoyable experience, but could use a bit smoother difficulty curve. One more thing - since you're just a square, you can't tell which way you're facing and thus which way you're punching.