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tompudding

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TimestampSince previousGametompudding's comment
May 1 12:39:38 Stable Orbit ♥ 0 Fantastic entry, so simple and yet addictively fun. Looks and sounds fantastic too, amazing job!
May 1 13:18:52 39m 14s The Inner Lock ♥ 3 The effects mask the area very convincingly, and the gradual reveal of the surrounds works very well as a result. Superb mood, though the theme is not particularly apparent and I couldn't work out if there was something I should be doing or not
May 1 13:32:48 13m 56s Annulus ♥ 1 Wow seriously impressive, looks polished, great idea, great music. It was very hard to control with the arrow keys as in the different quadrants I found it hard to predict where they'd take me, but the mouse sorted me out
May 1 21:10:58 7h 38m Global Disaster ♥ 1 Very well realised, quite addictive. Sometimes getting rid of the dark clouds seemed difficult though, and I think the difficulty could have ramped up slightly faster at the start, but great game overall
May 4 18:35:26 69h 24m Spermicorn ♥ 2 Very funny and great music, delightfully strange. The first stage could use some power-ups for variety, but great job in such a short time!
May 4 18:59:52 24m 26s Polar Protector ♥ 0 Fantastic game, probably my favourite entry so far. The music is fast paced and appropriately bleep bloopy, the movement feels spot on, and it's a unique idea and gameplay mechanic that is both fun to play and easy to grasp. Great job!
May 4 20:15:37 1h 15m World Jump ♥ 0 It also works on Linux \o/. I liked the music and the concept, but I agree with the others regarding flaws, in particular if some randomized layouts are impassable it becomes about restarting until you get one that allows you to proceed further and less about skill. Great job overall though, especially on the music
May 4 20:24:31 8m 54s Naughty Gnomes ♥ 1 Looks and sounds great, but the challenge was somewhat lacking. I was hoping for a bit more necessary conservation of pies and having to cause the gnomes to bunch up, but it was still fun. Great visuals
May 6 15:28:55 43h 04m Planet Landlord ♥ 1 Oh this is such a nice simple idea executed very well, I love it. It does feel a little slow at the start, but it quickly gets very hectic and is extremely fun. Simple ideas that are fun to play are rare, so fantastic job!
May 6 15:55:54 26m 59s A small world lost in a big universe ♥ 1 The art is my favourite thing about this, the smiley faces on the planet and the alien are great, as is the "reading" pose for the alien. I got a bit confused at first and just roamed around collecting stars without realising that they could be used, and I ended up running out of fuel just by the second portal. I figured it out though and finished it, and thought it was quite satisfying. I very much liked the lack of combat
May 6 16:05:57 10m 03s Scenes in a Globe ♥ 0 Very cool and unusual. I'm Looking forward to your blog post on how the transition was achieved. I agree with Local Minimum that this could be expanded upon by telling a story with the transitions, maybe with a little interaction in a few of the scenes, but it stands alone as is as a lovely little toy
May 6 16:23:33 17m 36s Talkies ♥ 2 I was very impressed with the presentation and the slick interface and Tutorial. The idea is also very cool and original, although as implemented I don't think it's that much fun, it's always solvable and so with no time limit it's very simple. How about denying you the ability to shift people who are already connected but allowing you to restart, so at least order of connections is important? Still very impressive overall, and I'm also impressed with the small size and single Linux executable that worked out of the box!
May 6 18:53:01 2h 29m Here Be Fish ♥ 2 I liked the crazy concept of the little scrappy people living in a fishtank (and I *loved* the sounds they made!) I figured it out and became a god, but was a little confused about the feeding mechanism at first. The background for the tank looked great, and the music was a good choice, very catchy
May 11 16:47:21 117h 54m Tiny Parkour Dude ♥ 1 Looooved the audio! The long drop was a cool surprise, and figuring out what was going on was also fun. Once I'd figured it out though it wasn't much of a challenge as I could start each stage again without penalty. Just a small tweak to require using the parts more than once (to reset a see-saw or something) in a given stage, and to have longer stages would make it more challenging I think. The colours are very striking and it's very impressive for 8 hours! Thanks for the video btw, I tried to make one for you but I'm on holiday and the recording didn't work on my laptop :(