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Feedback comments for LD38
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| Timestamp | Since previous | Game | Reactor-Scram's comment | |
|---|---|---|---|---|
| May 6 00:04:02 | Angelic Design | ♥ 5 | Here is what I wrote while playing: - I don't know what I should be doing - Exalting is a good thing, right? Why do the races decline when I exalt a hero? - The races have no pictures so I have to read all those words and then try to remember which races have which traits and somehow map that to the challenges presented. - The coloring of the words doesn't tell me much. Strong is orange and yellow is weak? In short, the game makes me feel dumb, and although that may be accurate, it's not how I want to feel. I gave up at 176 AD. I had made some humans and exalted an eagle halfling but I don't know what I was actually meant to be doing. For me it needs more handholding - Games should generally start with a small "safe zone" where the player can learn the mechanics one by one without being punished. This game seemed to drop me right into a genre I've never played. | |
| May 6 00:12:34 | 8m 32s | Toy Run | ♥ 0 | The graphics and audio are good. Your artist's style reminds me of Another World. But I think the controls are too complicated. I have only played the least common denominator runner games, so I was expecting to hold "right" and sometimes hit "up" or "down". In practice, I couldn't jump fast enough because I forgot there was a double jump. Then I would jump too high and hit things. Then I would duck and hit something else. It doesn't seem like I can put the player where I want reliably. I think it needs fewer features, or least an easier easy mode to start with. |
| May 6 00:14:35 | 2m 01s | Glade in the Sky | ♥ 1 | I don't like that it automatically linked to my Google account. I guess that is the peril of keeping Google logged in on the same browser profile as I'm judging LD entries. |
| May 6 00:18:27 | 3m 52s | RGB | ♥ 1 | This is super-cool. There's an easy tutorial (which most entries lack), and the concept is consistent with instant feedback on whether you're right or wrong. When it added the secondary effects like flickering objects and boulders pushing other boulders it made me think of Braid. I love it. The only thing that's a bit rough is that it's hard to memorize all the color combos. Maybe you can change the art so each channel also has a particular pattern, and when they fit together the white is solid? idk. One other thing I would say is, there's no prompt to continue when I beat a level, and the animations are a bit slow to play so it feels like the input is lagging. It looks like you are probably just playing a tween so maybe a tween function that kicks in faster is all you need. |
| May 7 03:06:11 | 26h 47m | Hi Pluto! | ♥ 1 | I like it! It was fun and easy to understand. The sounds were okay but not great. Maybe with some animations or particles it would be more fun to watch. I died around 340 and quit there. |
| May 7 16:12:58 | 13h 06m | Myrddin | ♥ 1 | Good: - I liked the music - I like to see people write their own engines - Reminds me of lego rock raiders in some fashion Needs work: - The graphics were sort of hard to read. The floor had a lot of contrast and looked like aluminum foil - I personally don't care for DirectX but it ran fine - I kept getting chased by birds, they would gang up on me and if I ran away I'd have to turn to face them to use the hammer. I couldn't tell if I was damaging them, and I kept losing health. The potions didn't seem to do anything and I don't know what the item slots were for. - I think it just badly needs a tutorial. There should be a safe start zone where I'm required to use the hammer and an item before I get near any monsters. - The hammer seems to have a dead zone. I see in the youtube video that if you use it properly, it shoves the monster back, but in my case the monsters were right behind me and by turning to face them, I lost any ground I had and was immediately hit. - I'm left-handed so I had to play with my hands crossed to use WASD. Many games map WASD and arrow keys to a virtual D-pad to resolve this. |
| May 7 16:15:40 | 2m 42s | A Tiny Place | ♥ 0 | You asked for criticism, so I'll tell you: I didn't play the game because I don't like Flash and don't have it installed. Sorry. I didn't rate it either. |
| May 10 23:38:18 | 79h 22m | Wrong Delivery | ♥ 1 | I got 4 powerups and the key and gave up at 19:30 cause I couldn't figure out how to get the package. That instant restart was definitely the biggest negative. I had that issue on Messenger and that's why I purposely put a huge respawn delay into Vegicide. |