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tomdeal

Feedback comments for LD37

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TimestampSince previousGametomdeal's comment
Dec 13 11:05:00 Quentin I really like the concept. It's simple but challenging, which is good :-) The only very minor thing I noticed was the slow movement of the character. This could be improved a bit.
Dec 13 11:09:00 4m 00s Junction Ok, it took me a few moments to get the concept, but then it is a nice game. Mouse sensitivity slider and audio slider options would have been nice, too :-)
Dec 13 11:13:00 4m 00s ROOM Great Artstyle, loved it! Although I must say I got dizzy quite fast with all that turning, and this house is a real maze! :-)
Dec 13 11:17:00 4m 00s The Outside Within Interesting concept. Somehow Z did not work as an input for me, ENTER did. I like the look, maybe add some details. Good work!
Dec 13 11:24:00 7m 00s Room at Night I managed to brute force through the first two security questions for ai see ku, but then I had to actually play the game :p Cool little adventure, very convenient art style.
Dec 13 11:34:00 10m 00s Pico Factory Very well done! Once I got a hold of the controls (a dedicated destroy input and a go back selection would be great), I had a really good time playing the game. Although I think my 1484 highscore may not be that good...
Dec 13 11:38:00 4m 00s One Way Out Nice graphics! And the puzzle is really hard, or I'm just not used to thinking anymore ;-) Good entry!
Dec 13 11:41:00 3m 00s Jack Burgtun & The Chinese hell of sick little children stuck in ONE room Interesting concept. Somehow sometimes my input did not register correctly, I'm pretty sure I've typed it correctly and in time
Dec 13 11:45:00 4m 00s Open-Plan Office Distractions It became clear after reading the controls section :-) Nice game idea. Maybe add a speed slider. Especially when dealing with impatient ludum dare people, you want to get to the more interesting parts faster. That's only a very minor thing a noticed, other than that, good work!
Dec 13 11:49:00 4m 00s Loop of Eternity Cool idea! I like that looping feature, really innovative. The ship could be a bit better at the start, or the enemies take less bullets, as it is very hard to clear the loops before upgrading the ship.
Dec 13 15:20:00 3h 31m The Hunter JumpScare! Starting the game proved a bit difficult, I is not the best key to start a game :-) Enjoyed the game, it was really scary :-)
Dec 13 15:25:00 5m 00s Coincidence very good artwork! Really impressive for 48 hours. Unfortunately I got stuck when on day 8 when I somehow kicked the chair away, and then it would not let me complete my task? Other than that, it is great!
Dec 13 15:28:00 3m 00s Only One Room is Safe Good Idea! You could even increase the difficulty a bit by only using one red/blue guy. With two, it can be too easy since you can triangulate the room pretty well when both turn blue.
Dec 13 15:33:00 5m 00s Jade's Gauntlet The graphics are great! I might say, this is the biggest dwarf I have seen in a long time! :p The Zombie Hitbox could be a bit bigger when shot from above or below.
Dec 13 15:38:00 5m 00s Neon no Nakama More an experience than a "game", but a really beautiful one! The labyrinth in the later stages can get a bit tedious. But it is like playing in a music video, very cool :-)
Dec 14 01:01:00 9h 23m Mirror Whoever bought those batteries should switch stores, they are almost empty when put in! But it is a really nice game, wasn't expecting this when I started it.
Dec 14 01:05:00 4m 00s GhostGun Grats to your first compo entry :-) Sometimes the game can be a bit unforgiving, I had Ghosts spawn almost directly at me. And you are getting trapped by the bullets. These are only minor things though, nice entry!
Dec 14 01:13:00 8m 00s FeelsNeonMan Whew, that was stressful (in a good way) in the later levels. The only real complain I have is the sticky walls. Going Diagonal should move the player along the wall, not have him stuck against it.
Dec 14 01:18:00 5m 00s Falling Tower Very innovative, liked it! Could use a bit more content at the later floors, but the idea is great. This could be a cool mobile game for example
Dec 14 01:23:00 5m 00s The Key Obviously this reminds me of Fez, but then it is also different. Like the idea and the concept, but I still got lost somewhere and could not figure out how to complete the game. Cool game!
Dec 14 09:51:00 8h 28m Death Room 4000 Very hard game, but in a motivating way :-) Reminds me of Super Meat Boy.
Dec 14 11:25:00 1h 34m UnfairBnb The interface is a bit unintuitive, a advance day button would be great (or maybe I simply missed it). The game itself was good, I just had the feeling that I don't have that much control.
Dec 14 11:30:00 5m 00s The Sorting Room Cool idea! Simple but I had still had a good time playing it. What I found a bit problematic was that you can't go through black areas anymore, which sometimes traps you after a few seconds.
Dec 14 11:39:00 9m 00s Cranky Adventure Grats to yout first LD game! Very well done! I like the graphics, they are pretty good. Also, the quicktime game is neat. Is there any way to get the first part higher than 30% of the bar? I was pressing the spacebar as fast as I can. The shooting mechanic could use a bit of work. <br/>I found one gamebreaker: I was in the quicktime minigame (spacebar sequence) when a Gangster came in and tried to shoot me. I manage to kill him, but the bullets had pushed me away from the table. I could not move anymore and no buttons worked.