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Feedback comments for LD37
rplnt's games and stats for all events →
| Timestamp | Since previous | Game | rplnt's comment |
|---|---|---|---|
| Dec 12 20:21:00 | Alchemist Slave | Nice idea, though I got quite lost, maybe too many ingredients. Icons in the shop would help (maybe some even near the elements). I didn't manage to get either of those two potions :) | |
| Dec 12 20:32:00 | 11m 00s | atomic-swerve | Some of the color combinations/transitions are a bit harsh, I can see this being quite relaxing with a different palette. Also, I wasn't sure what was going on (I played it on desktop and everything seemed to do something), luckily sources are available :) |
| Dec 12 20:38:00 | 6m 00s | CrateBlaster | Took me a while to figure out how to better control it (I used presses instead of hold). Stars could fall faster after I gathered the previous one. Nice setting, everything fits well together (models, lights, colors). |
| Dec 12 21:46:00 | 1h 08m | The Last Room | I had fun playing this. Really hard, my best was over 40 seconds remaining, bumped into the table :) <br/> <br/>The void that takes over looks nice. |
| Dec 12 23:17:00 | 1h 31m | Roach Escape | Nice game, definitely something I can see myself playing on a phone or something. |
| Dec 13 17:19:00 | 18h 02m | Diorama | Not sure if it's the controls or physics, but it was hard to control at times. Also something was messing with my depth perception :) <br/>Nice take on the theme and it was fun in a way that I wanted to pass the challenges. Didn't finish it though (wasn't sure know where to go after those two jumpy springs in a row). |
| Dec 13 17:29:00 | 10m 00s | Rat Chase | Really well designed and fun game - all the components interacting. Good work. <br/> <br/>7 crumbs 59 seconds and 21 spiders(?) was my best. |
| Dec 13 17:57:00 | 28m 00s | Your little human | 29 days, my mistake though. Very nice game (gameplay, visuals, music) just needs a bit more balancing. |
| Dec 13 18:15:00 | 18m 00s | Room King | Awesome! Really fun in two, for a while at least. |
| Dec 13 18:33:00 | 18m 00s | Roombat | Managed to win it, could use a bit of balancing (maybe repositioning the table so I can't see both entrances) or something like that. But nice game that definitely fits the theme and I could totally see the character's motivations :) |
| Dec 13 22:52:00 | 4h 19m | Color Factory | I doesn't detect end-game state (or I was really blind :)), and it would be nice to have a way to pass on the blocks you receive (your IAP right there!). Other than that it's a nice game that I've enjoyed. |
| Dec 13 23:13:00 | 21m 00s | LiftBoy | The level in which you need to align the elevator could be a bit more relaxed. Or there could be an indicator for when you are lined up. Now it's a guessing game and at first I thought my controls don't work. I really like the idea, but this made it not so fun for me. Instead of riding around I spent most of my time trying to open the doors. Though I'm sure one will get used to it, it's a bit harsh on the new players like me :) <br/> <br/>Also, the moving of people in elevator makes it hard to get certain people out quickly. You need to check who moved where. <br/> <br/>So, nice game and a good concept, I just think it needs a few adjuestments. |
| Dec 13 23:52:00 | 39m 00s | The Visitors | Only when I was almost finished by the boss at 2.7*10^9 HP I noticed I could lower his HP by clicking the level above. I liked the bad ending as well though, nice game :) |
| Dec 14 12:58:00 | 13h 06m | Time to sleep sweetie! | Nice game. Needs a bit of balancing - it actually got easier as it progressed to a point where it seemed like I could go on forever (moved down every wave with one "boost" after I picked up maybe +10 damage). <br/> <br/>But I liked that I could upgrade my stats, maybe max hp bonuses would be nice too. <br/> <br/>And a final score of how many bears I baked, or a timer, so I can play again to improve. |
| Dec 16 21:19:00 | 56h 21m | 13 jellyfish | Great game on all fronts. One nitpick I have is that the numbers being vertical don't match the keyboard's number row and are thus a bit harder to use. |
| Dec 17 01:05:00 | 3h 46m | Storage Guy | Hey, I made a storage room game where you retrieve, store, and deliver packages as well! It's funny considering the theme being so open. <br/> <br/>You made a playable game, that by itself is awesome, and this one is good on top of that. <br/> <br/>Got 34431 (with bonuses) in the fixed version. |
| Dec 17 11:18:00 | 10h 13m | Roomblin' | I had some invisible walls bug in one of the levels, had to go around and hit them from different side. Also I would like to know how I did, maybe some stars for number of moves I used or something like that. But good work, this is a kind of game I like :) |
| Dec 17 11:42:00 | 24m 00s | Icara's takeoff | Very nice idea. Two issues I've encountered - once I got stuck on borders between two rooms somehow (when I took the first feather), and another is that the ball can spawn above me and kill me instantly. Maybe I've missed some indication on where will they spawn? Either way, good game! |
| Dec 18 13:56:00 | 26h 14m | Life.exe | I like the music, has certain Birdman vibe to it. Graphics are great, puzzles were engaging, but as many I wasn't able to progress far enough (rabbit hole was my end). |
| Dec 18 17:11:00 | 3h 15m | A Square Robbery | The 'R' doesn't work for me, either in embed or over on itch.io, tried it several times :/ Is there another way to restart it? |
| Dec 18 17:25:00 | 14m 00s | Subway Taxi | Very nice game, controls were on spot as well. Was the gas getting more expensive (because I think I lost after a while). Would be nice to see some score, perhaps number of people I drove. |
| Dec 18 17:28:00 | 3m 00s | The Pit | It doesn't load for me, this is the error I get: <br/> <br/>game.js:143 Uncaught DOMException: Failed to read the 'localStorage' property from 'Window': Access is denied for this document. |
| Dec 20 13:49:00 | 44h 21m | Just pick a number | Awesome, loved it, and lost. Too bad there's no replayability :) |
| Dec 20 13:56:00 | 7m 00s | RubixRoom | The controls were a bit hard (maybe mouse wheel to zoom would work, or movements relative to camera), but still usable. Might work as a first person game with some sort of a gun even. Really liked the concept, good work. |
| Dec 28 16:11:00 | 194h 15m | Arena 3000 | The aiming was quite hard, but otherwise fun game, good work. |
| Jan 2 12:04:00 | 115h 53m | BabyShooter | Love the way the babies can move around. |