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Feedback comments for LD34
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| Timestamp | Since previous | Game | rplnt's comment |
|---|---|---|---|
| Dec 14 10:49:00 | Homeworld | This two-button thing is really hard. I think I would enjoy three-button version a bit more. Or maybe I need more practice :) <br/> <br/>Other than my lack of skill this is a nice looking game which also plays nice (and sounds nice as well!). I was only a bit confused by how my weapon works (one bullet, three bullets, no bullet). | |
| Dec 14 11:19:00 | 30m 00s | Pyromaniac 3 -- 2 | Nice idea :) Only the shooting felt a bit out of place. |
| Dec 14 12:39:00 | 1h 20m | Dashing Cubes | A bit buggy, definitely needs UX work - took me a while to figure out that I really need to enter alevel number :) <br/> <br/>Love the look though. And it is challenging (and fun) to play. |
| Dec 14 12:48:00 | 9m 00s | Kubka | Very nice looking game. Plays good as well. Would like to see a bit more to the right, this way it is more about memory and repeating than about timing. But maybe you tried it and this works best. |
| Dec 14 14:37:00 | 1h 49m | Cornzilla | Couldn't wrap my head around the controls for a good while :) I actually like the cube, it fits in well. <br/>I wonder what's the story behind the cabbages? |
| Dec 14 14:53:00 | 16m 00s | Metaforski! | Really hard. I like it! |
| Dec 14 15:02:00 | 9m 00s | Pikki | Sometimes it's not obvious what would happen (I guess that makes sense though). Played it over several times, really like how it all looks, how you change (especially the first stage). Would be awesome to have smoother progression between those two stages (not complaining it's not there now, just that it might make sense to work at it :)). Good job. |
| Dec 14 15:16:00 | 14m 00s | Precision Rainbows | Now my arm hurts, thanks! |
| Dec 14 15:25:00 | 9m 00s | Growing Weed | For a games like this I'd like more statistics. How much I have already sold. How much each plant produces (is there difference)? What each item does, etc.. But it's already nice as it is, leaving it open in the background :) |
| Dec 14 17:02:00 | 1h 37m | Grow Up! | Nice graphics and music. Really like the overall look (except the font I guess :)) <br/> A bit hard (impossible?) to avoid some falling things. |
| Dec 14 21:25:00 | 4h 23m | Grottun | A bit hard to see the text up there. The switch is not visible (well?), it's hard to tell what is active. Interesting idea though, just needs a bit of work. <br/> <br/>---- <br/> <br/>As for WebGL on itch.io -- just zip whatever unity spits out (all the files) and upload it (and mark it as embedded). It worked for me just fine, no changes necessary. |
| Dec 14 23:26:00 | 2h 01m | Snow Growth Island | I didn't ask me anything for a while (declined quarry two times), so I pressed space and.. uhm.. I guess you know. I think the idea could work. <br/> <br/>Visually it's nice, just the day is a bit too bright :) <br/> <br/>By the way, love the music choice! |
| Dec 14 23:36:00 | 10m 00s | Please Mamma | If you have used Unity, please consider uploading a WebGL (or at least web player if webgl has some issues) build somewhere. Itch.io is an option. <br/> <br/>PS: the Paint.NET link got converted to (wrong) url, happened the same to me :) |
| Dec 15 14:07:00 | 14h 31m | Defend the Earth | After slow start, it got hard pretty fast :) Nice little game, as others mentioned I'd work on that difficulty progression. |
| Dec 15 17:21:00 | 3h 14m | Evadanoid | I like this idea. I would like it for the pad to be slightly slower (more precise), and also see the score during the game (yellow on white doesn't work). But it's a fun little game, also something I haven't seen before. <br/> <br/>By the way, had around 3700 points on my third try and the framerate got really low slightly before that. |
| Dec 20 18:21:00 | 121h 00m | Auto Racer | Can you beat all 10 levels? <br/> <br/>No :( <br/> <br/>Maybe if it had restart feature (it's really annoying to play the level knowing you failed). Pretty good game, kept me playing :) |
| Jan 1 11:50:00 | 281h 29m | Meowtastic Present Panic | 27. Didn't realize couches and TVs are bad in the first play-through (and scored 6). Very well-made game. |
| Jan 1 12:07:00 | 17m 00s | The amazingly clunky 2-button platformer! | Awesome! And cruel. |