Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → laylow
Feedback comments for LD37
laylow's games and stats for all events →
| Timestamp | Since previous | Game | laylow's comment |
|---|---|---|---|
| Dec 12 02:34:00 | Mindspace | Nice. Definitely relatable. | |
| Dec 12 02:37:00 | 3m 00s | Alchemist Slave | One room but an insane number of possibilities. Neat. |
| Dec 12 02:40:00 | 3m 00s | atomic-swerve | Well it's certainly unique. Reminds me of carom billiards. |
| Dec 12 02:46:00 | 6m 00s | Flower Shop | Love the music, graphics and the personable dialog. |
| Dec 12 02:51:00 | 5m 00s | Hold the pipes | Haha, I like the whole family kidnapping just to make a plumber turn wheels. I wish I knew what catastrophes my actions were really doing! |
| Dec 12 02:56:00 | 5m 00s | The Last Room | The turn radius and spawn rate on the black blobs is a bit too much. It's incredibly hard to get around them. I like the humor though! |
| Dec 12 02:58:00 | 2m 00s | Turn My Room | I'm getting a 403 forbidden for some reason...when trying to play the itch.io version. |
| Dec 12 04:42:00 | 1h 44m | Dibs: Top Bunk | Very creative. The themes based on age are a nice touch. The controls feel good. Good job! |
| Dec 12 04:50:00 | 8m 00s | The Growing Room | Cool game! The controls do feel floaty, but other than that, it's nice, short, satisfying game. |
| Dec 13 02:18:00 | 21h 28m | What Have I Done? A Virtual Pet Simulator | It's so happy! I wish I knew what effect I was having on it though. |
| Dec 13 02:29:00 | 11m 00s | One Room Hotel | Love how the menu teachs the controls. It's hard to read the text. Gameplay was great, just suffered from cramping fingers. |
| Dec 13 02:41:00 | 12m 00s | Drunk Guy! | Cool graphics. The random movement seems a little too strong though so it's hard to recover when it takes over. <br/> <br/>I think adding a shadow at the bottom of the player would help with the jumps. Given the drunking, sluggish feeling, it's already difficult to line them up. <br/> <br/>The procedural maps are nice. |
| Dec 13 02:57:00 | 16m 00s | Carnival Host | I liked the graphics in the dream and the little animations, but that's it. I think more narrative would have been better. There's nothing different after the first cycle...besides more items to hide. I think it would have been better to focus on the hiding and changing items part. It was actually getting challenging at the end, except that doing well and getting money had no effect on the game :/ |
| Dec 13 03:04:00 | 7m 00s | The Employee | Difficult to know what to expect. I also got stuck on the computer, when I pressed space to get off it, it wouldn't work. I don't think that was intentional, right? |
| Dec 13 03:08:00 | 4m 00s | Roomba Rampage | Now I want a roomba society where I have to earn enough money or my roomba family will starve... <br/> <br/>Great game, music, graphics and humor! |
| Dec 13 03:14:00 | 6m 00s | Heavens Inc. | Love the humor and it's pretty original. Good job team! |
| Dec 13 03:23:00 | 9m 00s | Life.exe | Wow, very difficult. I think I'm just slow though, seems everyone else got pretty far. I like the art and music though |
| Dec 13 03:28:00 | 5m 00s | Block Bullies | Controls are too sensitive, was it meant for a controller? Reminds me of some sort of bizarre fps aiming trainer. Pretty unique though. Good job submitting a game. |
| Dec 13 04:34:00 | 1h 06m | Can into space | Cool idea, I'm actually working on something similar but with spaceships for VR. For some reason my selected units just stopped attacking...it was after I did a alt-right click, did it get stuck? The graphics are great. It took a little bit to get used to the controls but they work. Good job team! |
| Dec 13 04:44:00 | 10m 00s | Yetis and Unicorns | Very neat. Haven't seen this mechanic before. I like the graphics and simplicity |
| Dec 13 04:48:00 | 4m 00s | Line Them Up | Haha, this is neat. A little disorienting when switching between games though. The consistent graphics help with unifying the games though. |