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Feedback comments for LD37
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| Timestamp | Since previous | Game | hadesfury's comment |
|---|---|---|---|
| Dec 13 02:38:00 | Dethroned | fun game ... is it possible to block enemy attack? | |
| Dec 13 17:45:00 | 15h 07m | Inside The Office | I could not put all the files in the red or green box even if I wanted to! <br/>I like the simpleness of it contrasting with life changing consequences of your actions. But it needed more details or endings, etc. But it's a nice start ;) |
| Dec 13 18:07:00 | 22m 00s | The Chinese Room | Ahaha that was weird but hilariously so. <br/>I couldn't find the patience to try again after a couple of minutes I accidentally pressed the zap button again, being such a typeklutz. <br/>But nice atmosphere, the dialogue was pretty well written for what I've read while trying to breathe and making throat sounds. |
| Dec 13 18:21:00 | 14m 00s | Sweet Dreams | Stunning! <br/>The ending blew me away! hehe <br/>I was not exactly clear on what to do, but after a few tries I figured it out. <br/>Good mood, cool concept, great art! Good work! |
| Dec 13 18:50:00 | 29m 00s | Room51 | The fact that you gain bomb power by using the shield on enemies is great! Good risk vs reward situation! |
| Dec 13 19:03:00 | 13m 00s | Anna's Quest | I couldn't figure out anything, the control screen was all pixelated and I couldn't make out a single word. Tried all keys but I couldn't make anything happen really. |
| Dec 13 19:11:00 | 8m 00s | Hurry Up ! | NOOO didn't finish in time lol. I was SO close! <br/>Ahah that was funny. I feel I leveled up in coding quite a bit! Very funny and stressful :) |
| Dec 13 19:23:00 | 12m 00s | Jewel Defender | I think it was a pretty nice start, but in the end its much too hard. It would've helped a lot if the towers didn't have only one hitpoint because I felt they were too easily destroyed for what they cost. <br/>Go for it and continue! The hardest part is actually to keep pushing projects through to the end! ;) |
| Dec 13 21:31:00 | 2h 08m | Keep the geek safe | It's really hard to have some feedback when clicking the "enemies" ... I miss a lot :) <br/> <br/>good entry |
| Dec 13 22:08:00 | 37m 00s | The Visitors | This is awesome and so addictive .. <br/>I really like the way you merge it with a little story |
| Dec 13 22:13:00 | 5m 00s | Tap-A-Doom | 87% is my best |
| Dec 13 22:22:00 | 9m 00s | Mafishia | Quite interesting :) <br/> <br/>you should add some options and a way to know status without hoovering ... and also to know which fish will die |
| Dec 13 22:40:00 | 18m 00s | Idle Office Simulator | I liked texture variation you've added in you game |
| Dec 13 22:50:00 | 10m 00s | Ludum: Total Dare | Fun ... I had a bug the chair was occupied even if all three dev where in the idle zone .. <br/> <br/>you idea if really good |
| Dec 13 22:55:00 | 5m 00s | Open-Plan Office Distractions | It's so true :) <br/> <br/>Should allow the player to have more stuff to do ... like clicking of stuff |
| Dec 14 15:26:00 | 16h 31m | Coincidence | Nice |
| Dec 15 03:58:00 | 12h 32m | Sonder | Pretty cool! <br/>We also did some kind of Waiting room simulator, so I have to say it's a good idea for this theme ;) <br/>It was pretty fun! I liked how the "patients" would sometimes change their mood to mix things up, and how you adapted those rules with and even gave an actual reason to it with the character's stories, well done! <br/>ps: its missing a "l" to "already" in the later levels somwhere... |
| Dec 15 03:58:00 | 0s | Shadow Fencer Theatre | Yea! Just played the two players mode and we had fun ! <br/>The audio is cool, and kuddos for the menus, that's super polished for 3 days ! |
| Dec 15 04:16:00 | 18m 00s | Put It Out | Hehe! That was fun, love the big eyed extinguisher ! |
| Dec 15 04:50:00 | 34m 00s | And the Chocolate Factory | I think making just a mouse interface would have been better as I struggled many times trying to move conveyor belts around and rotating them around to try other factory designs. Besides that, it was pretty fun! <br/>I didn't really knew what to do at first, but it was fun to experiment and figure it out! Great job! |
| Dec 15 05:05:00 | 15m 00s | Gun Shop Loadout | Pretty fun! I liked when customers helped me shoot down the zombies! <br/>But seeing no progression change after each day made it a bit boring after a while. <br/>Adding big wave of zombies at one point or increasing the zombie spawn rate would have been nice! Great work! |
| Dec 15 20:14:00 | 15h 09m | Throne Room | Were can I pay to boost the speed <br/> <br/>Sorry but it's way too long ... could you increase the speed |
| Dec 15 20:25:00 | 11m 00s | Power The Grid | Great game ... <br/> <br/>Perhaps when you fail a mission you could remove the tutorial phase |
| Dec 15 20:34:00 | 9m 00s | Hotel California 2: Electric Boogaloo | Good idea ... <br/> <br/>I think a little feedback on revenue should be good |
| Dec 15 20:47:00 | 13m 00s | Glad You Came | Interresting game .. needs a little feedback should be great .. but you create a fun game |
| Dec 15 21:01:00 | 14m 00s | HackedRoom | too easy and not responsive enough sorry |
| Dec 15 21:16:00 | 15m 00s | Cryogenic | Great game ... I really like the multiple options <br/>And you story is great |
| Dec 15 21:21:00 | 5m 00s | Room One | I really liked to discover the upgrades |
| Dec 16 03:47:00 | 6h 26m | Mead and Murder! | Hehe, pretty fun game for two, lacks a bit of feedback when you get hit. |
| Dec 17 11:28:00 | 31h 41m | Roomies | Good idea :) |
| Dec 19 02:50:00 | 39h 22m | Stuffed Office | Yay! Like said above, room 5 and 6 are the tough ones ! We had to make little cardboard cut-outs to make it simpler to manipulate ^^ ! <br/>That was pretty fun ! <br/>Some quiet ambient music would have been fun and a bit more feedback on the selection, but it'S the netry on which we spent the most time so far. |
| Dec 19 03:26:00 | 36m 00s | Croquettes | That was cute ! Good take on the theme, getting new powers to explore the same room is pretty clever. <br/>I manage to finish it, but the controls are quite frustrating. But hey, nailing control for a platformer with a few different moves takes time ! |
| Dec 19 03:35:00 | 9m 00s | Roomba's Revenge | Haha, odd thing, the stuff I liked most was the blinking lamps ! <br/>It's a bit hard to steer, but I guess it comes qith being a Roomba. |
| Dec 20 03:53:00 | 24h 18m | Interrogation Room | Haha! Punching stuff! |
| Dec 20 04:10:00 | 17m 00s | [Almost] One Room | Neat! <br/>At first I was kind of clueless, then re-reading your introduction I started to know what to look for... <br/>That was very pretty and well done! <br/>Maravilloso ! |