Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Geti
Feedback comments for LD37
Geti's games and stats for all events →
| Timestamp | Since previous | Game | Geti's comment |
|---|---|---|---|
| Dec 13 04:12:00 | Walkie Talkie | Very nice :) lots of UX improvements to be had, but of course it's all about the clever idea in the end! | |
| Dec 13 04:43:00 | 31m 00s | Tangent | Lovely mood. Made it to the end eventually. Some of the timing was pretty close though. The fixed jump height was not my favourite. Lovely mood though. |
| Dec 13 04:48:00 | 5m 00s | Another Time or Place | Hey :) I still wish I had that carpet! |
| Dec 13 04:51:00 | 3m 00s | Witchy Potions | Got 5376 ;) Nicely done for the time, mate. |
| Dec 13 06:27:00 | 1h 36m | BBS. Room One | Interesting - the platforming was very sticky though :/ |
| Dec 15 05:30:00 | 47h 03m | The Changing Room | Beat it; Dying by stunlock isn't much fun ;) Audio in general was very loud and a bit obnoxious but overall nice enough for LD :) |
| Dec 15 22:47:00 | 17h 17m | VR Player Simulator | Funny, if a little obnoxious. Congrats on your first game, here's to many more ;) |
| Dec 15 22:54:00 | 7m 00s | Flipper | Lots of clipping into walls. Interesting mechanics though! |
| Dec 15 23:22:00 | 28m 00s | RDFS | Pretty tricky stuff but an interesting concept :) |
| Dec 15 23:54:00 | 32m 00s | Diorama | Cute :) |
| Dec 16 00:11:00 | 17m 00s | [PPP] - Pictorial Packing Passion | Lovely game! |
| Dec 16 00:27:00 | 16m 00s | Granny's Day Out | Funny :) Not super intuitive to play and a little buggy (clickable areas stay where they started in some cases) but the voice overs made it worth it. |
| Dec 16 00:31:00 | 4m 00s | rotomanor | I quite liked the music :) Interesting puzzle, seems quite possible to get stuck though :D |
| Dec 16 03:28:00 | 2h 57m | One Room With Ladders in VR | (Can't play without VR) |
| Dec 16 03:29:00 | 1m 00s | Nexus Qoph | Can't get it to work on my phone. Interesting idea by the sonud of it. |
| Dec 16 03:39:00 | 10m 00s | Tiny World | Ran like crap on my computer, but was pretty interesting. Seemed quite faithful to a scientific setting, which is rare! |
| Dec 16 09:37:00 | 5h 58m | Captain's Room | Very lovely mood! I'd be interested to see where you could take it with another 72 hours, or a week! <br/> <br/>The artefacts seemed quite... uninspiring :) It was nice to explore the space, but collecting pure-white blocks gets a little in the way of the narrative. <br/> <br/>Would have liked some sounds upon bumping into things, and potentially a damage or disruption mechanic to deter bumping into ice bergs! <br/> <br/>The terrain and especially the lighthouses looked lovely; and as someone else said, the lightning gave me a jump! <br/> <br/>Well done! |
| Dec 16 09:53:00 | 16m 00s | Mind Over Munitions | Actually a pretty innovative way of implementing the whole "friendly fire" thing. The player's ability to slow time and warp really helped sway the odds. Nice one. |
| Dec 18 07:47:00 | 45h 54m | 13 jellyfish | Nice idea :) Interface etc could have been more clear but you "get it" after a game or two. Really well executed art-wise. |
| Dec 18 07:53:00 | 6m 00s | Welcome to my Room | Lovely underspoken stuff. |