Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → crazya
Feedback comments for LD37
crazya's games and stats for all events →
| Timestamp | Since previous | Game | crazya's comment |
|---|---|---|---|
| Dec 12 05:55:00 | INF | Wow, this is a really awesome concept for a puzzle game! I hope you work on it further, because I'd really like to see more of it. | |
| Dec 12 06:03:00 | 8m 00s | Worst Mixer Ever | I liked the procedural audio, but I feel like the goal of the game and how to reach it wasn't adequately communicated. Fun to mess with though! |
| Dec 12 06:14:00 | 11m 00s | Flag Runner | Really neat twist on old-school wraparound mechanics. |
| Dec 12 06:22:00 | 8m 00s | FeelsNeonMan | Neat aesthetic and challenging battles! I wish the time between waves was longer; there's not enough time to get to the upgrade spot. |
| Dec 12 06:51:00 | 29m 00s | hoplitelite | Level 7 broke me |
| Dec 13 01:24:00 | 18h 33m | The Perfect Murder | Amazing visuals in this one. |
| Dec 14 01:47:00 | 24h 23m | Warehouse Shuffle | Wow this gets nuts! I wish there was a meter or something showing how close you are to losing though |
| Dec 14 01:53:00 | 6m 00s | Room Jumper | Cool mechanic and a neat twist on the theme! |
| Dec 14 01:59:00 | 6m 00s | Triskaidekaphobia | Great use of style |
| Dec 14 02:05:00 | 6m 00s | Holo | Neat concept, though it leads to a lot of slowly leading enemies around in practice... |
| Dec 16 01:09:00 | 47h 04m | Walkie Talkie | Well I can't help but absolutely love this. Getting all the database code working within 48 hours is especially impressive! |
| Dec 16 01:22:00 | 13m 00s | Tiny World | I really wish there was a clear indicator of which surfaces are climbable. Great work otherwise! |
| Dec 17 21:19:00 | 43h 57m | Tracey | Honestly seems a bit underdeveloped. It needed some level designs where avoiding crossing your own path is difficult. |
| Dec 17 21:28:00 | 9m 00s | Dreadroom | This game is good but I'm too stupid to play it |
| Dec 17 21:37:00 | 9m 00s | Tiny Planet | Love the spooky sense of isolation. |
| Dec 17 21:46:00 | 9m 00s | Wub Dub Dodge | Fun stuff, but I really wish there was a checkpoint at the start of each level |
| Dec 20 18:58:00 | 69h 12m | RoomEscapeEscape | That solution put a stupid grin on my face. |
| Dec 20 19:17:00 | 19m 00s | The Shifting Theatre | The wall jump is super clunky and enemy knockback was excessive, but neat work anyways. |