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Feedback comments for LD36
euske's games and stats for all events →
| Timestamp | Since previous | Game | euske's comment |
|---|---|---|---|
| Sep 1 11:04:00 | Key Adventure | Somehow I managed to do it in the first try. Random health helped a lot. Didn't have much problem with the original hitbox. | |
| Sep 1 11:24:00 | 20m 00s | Raiders of the cursed Temple | This was very frustrating to me. It took a while for me to realize the maze isn't random. Nice job. |
| Sep 1 13:04:00 | 1h 40m | STONECONF 12,016 BC | You said your game wasn't that good, but apparently you were too harsh to yourself. The game is pretty damn good! <br/> <br/>Spent an hour for this. Damn those bears. But finally I managed to make it! \o/ <br/> <br/>Felt a lot like Organ Trail. If I'd add a story, it would be like "You thought you smelled someone's fart. This means someone else was also traveling ahead of you for STONECONF, right!?" |
| Sep 1 13:26:00 | 22m 00s | The Sleeper | I hate the flying kitties. |
| Sep 1 15:03:00 | 1h 37m | Heat Ray Defense | I was always buying the beam power like crazy. Nice game. |
| Sep 2 23:50:00 | 32h 47m | The Last Blacksmith | It seems the only challenge in the game is how quickly you can repeat the mine-smelt-craft cycle, but it was painful to play because of the confusing controls. |
| Sep 2 23:51:00 | 1m 00s | Landfill of Underappreciated Advances | Didn't work on Firefox. ;_; <br/>It says: <br/>Assertion failed: undefined |
| Sep 3 00:06:00 | 15m 00s | Phone Inventor | Very neat concept! But the mechanics was a bit too wonky to play it comfortably. Well done. |
| Sep 3 00:27:00 | 21m 00s | Proxima B | Very well made. Hats off for supporting multiple inputs! |
| Sep 3 02:07:00 | 1h 40m | The Museum | I liked a guy carrying a picture frame. Very well done. |
| Sep 3 02:53:00 | 46m 00s | Ninurta: Granary Defense | The game could start at a random season so that I could try using different powers without waiting too much? |
| Sep 3 03:31:00 | 38m 00s | Pharaoh's Awakening | Nice atmosphere. As other people pointed out, the game play was a bit tedious. |
| Sep 3 05:19:00 | 1h 48m | Warring Townships | I can see the terrain/map generation went pretty well. The music was very soothing. Good job! |
| Sep 3 07:18:00 | 1h 59m | red spade ♠ | Wow, this is such an original approach. I thought the ending was pretty appropriate. Nice job! |
| Sep 3 12:31:00 | 5h 13m | PHOSPHORUS | Simple yet addictive game play. I managed to get 1520. I know I suck but it was fun anyway! |
| Sep 3 12:50:00 | 19m 00s | Wagon Simulator | I didn't expect that the game has two parts! The second part was actually enjoyable, and it could be further extended. Good job! |
| Sep 3 13:08:00 | 18m 00s | Ancient Robots | I liked the mechanics and hoped it had more levels. Good job! |
| Sep 3 22:12:00 | 9h 04m | Arcabuz | Nice art! I beat the game only with the melee attack without knowing you can shoot, lol. |
| Sep 6 11:19:00 | 61h 07m | Antiqui-gun | Still prototype? Don't be lazy, get to worj voxel! |
| Sep 19 04:45:00 | 305h 26m | Stone Age Clicker | A very well made game with pretty graphics and soothing music. Reminds me of a game called Banished. |