Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → dollarone
Feedback comments for LD36
dollarone's games and stats for all events →
| Timestamp | Since previous | Game | dollarone's comment |
|---|---|---|---|
| Sep 6 23:34:00 | Reinventing the Wheel | Nice graphics :) The cavemen seems very pensive. Good challenges and fitting music. Will have a look at the code - golang is cool! | |
| Sep 14 23:00:00 | 191h 26m | The House on the Right | Ah nice, something different. Love the music. The house is nicely designed and feels authentic. I like the stylished noir style, and had a lot of fun trying to figure out what happened here. Overall, very enjoyable and original! <br/> <br/>My theory: <br/>I think the two lovers (Sarah and Diana) were killed by Mr Burnwood who just realised that Diana purposely sold 1/4 of her share to help finance Sarah's company, who then did very well. <br/> <br/>The bullets were fired from the kitchen, so either he snuck in via the window (but there's no broken glass) or he was invited into the home. Perhaps the picture of the lovers pushed him over the edge? |
| Sep 15 22:51:00 | 23h 51m | Legend of ZOL - Lightbringer | Very clean and neat presentation, and fitting music. I got flashbacks to reading these books when I was young(er), and this was no less evil. Had me laughing :) <br/> <br/>Would be cool to see a longer story, hope you guys continue the series! |
| Sep 15 23:08:00 | 17m 00s | Paws of Purrsia: Kitty Litter | SUPER HARD GAME! :) <br/> <br/>I like the music and the story/set-up. However the physics are quite unpredictable and make carrying the king very hard (perhaps intentional). I got stuck in the 2nd uphill and couldn't move. <br/> <br/>I like the triggered events tho, makes it possible to beat if you just retry enough:) |
| Sep 17 17:32:00 | 42h 24m | Wing Warrior | good game. It's just too hard :) <br/> <br/>I tried so many times to get to the flying/flakking stage but every time I get to impatient, get hit once and then chainstabbed until death. Sorry, too hard to finish! <br/> <br/>also I played on kongregate but it didn't register my scores. |
| Sep 18 20:57:00 | 27h 25m | We Are Here To Help | Cool little game. Fits the theme and provided some laughs along the way. Could have been bigger but I like how the choices in the game were done properly instead of just a quick oneliner. Good stuff! |
| Sep 18 21:28:00 | 31m 00s | Ig-Knight | Beautiful little game! Love the darkness and the gun mechanic is pretty cool. A bit slow to get hard and I keep pressing E to exit when I didn't want to. <br/> <br/>In terms of gameplay, there's not much reason for me to move around. Maybe introduce some monsters/events that forces you to move? <br/> <br/>Overall nice game. Enjoyed it. |
| Sep 18 21:39:00 | 11m 00s | Village Store | Nice game. Music fits and the amount of time per customer is perfect. I got to $600 or so before I lost. (And I didn't find out you could rotate stuff but didn't need it) <br/> <br/>> The "cha-ching" sound was actually my bike bell. <br/> <br/>haha this is great |
| Sep 19 23:09:00 | 25h 30m | STONECONF 12,016 BC | Aw man, I FINALLY got myself to Stoneconf :) With 2 days to spare even. LOL @ business cavemen. <br/> <br/>Cool story, interesting events (black bear I hate you) and nice level of challenge in the resources vs time tactical choice. <br/> <br/>Also sounds and music fits very well. They remind me of Zelda2. <br/> <br/>Overall cool stuff. Props for so much text! |
| Sep 19 23:18:00 | 9m 00s | Sprite Warrior | Cool game. I like the range and melee weapon options, and the enemy placement means you can't just machine gun everything down (although I tried :p) <br/> <br/>I can see this with more enemies and guns as a cool 3d version of gauntlet. All in all, good effort! |
| Sep 19 23:28:00 | 10m 00s | red spade ♠ | Thus us fantastic; really enjoyed that. Cool story, excellent gameplay element and it works so well with the text adventure and the layout. Bravo! Would travel again! |
| Sep 19 23:37:00 | 9m 00s | Key Adventure | Ah nice game. The scrolling between screens is great not just because its retro but it makes each screen a "level". In classic fashion I cheated by jumping back and forwards between screens :) Getting onto bridges was sometimes a bit hard, perhaps make the char slightly smaller than the sprites? Tiny niggle, perhaps the challenge is in getting onto those bridges while being chased :) <br/> <br/>Overall, good game. I got ALL the keys :) |
| Sep 19 23:52:00 | 15m 00s | Leonardo's Painting Machine | Very polished game! Nice animations and love that you can speed it up! Will come back and finish this :) |
| Sep 22 19:45:00 | 67h 53m | Ancient Robots | finally got around to playing you game. Nice job! Mechanics are great and I like that you can hold on to cards. Levels are time-consuming to make, so I understand there's only a few. Would be cool to add a "shoot" card and enemies :) |