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djfariel

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TimestampSince previousGamedjfariel's comment
Aug 30 02:55:00 BitBullet I wasn't sure what to do once the screen went crazy. was enjoying the text based play though. Nice entry!
Aug 30 03:14:00 19m 00s War party I really like the core of what this game is about. It saddens me that I cannot do the research and upgrades and build up my mighty horde with which I might cover all the lands in darkn....bring about an age of prosperity I mean (for me). Great work!
Aug 30 03:24:00 10m 00s Lost Temple Nice game. Simple mechanics that still offered a decent amount of challenge. Great job! The only con I can think of is that the jump was a little bit weak.
Aug 30 03:33:00 9m 00s Ancient Robot Wrecks Peaceful Town He's so misunderstood. He wants to live in peace and harmony but for that blasted cold! <br/> <br/>I have a lot of fun with this game. The carnage felt visceral, helicopters intimidating, and the damage satisfying. My only really gripe is that the screenshake was so intense I couldn't hardly tell what was going on. Great entry.
Aug 31 00:40:00 21h 07m Lost Artifacts Great game! I had a lot of fun playing it. I haven't decided if it is better to be a wizard of fire or a sorcerer of falling earth. Either was it was a lot of fun. Simple mechanics and easy to learn. Great job. I would suggest that perhaps the character could move a little bit faster though, dodging enemies wasn't exactly a thing.
Aug 31 00:53:00 13m 00s Temple Guy Nice game. I enjoyed the time shifting mechanic, It added another dimension to the gameplay. Two issues though: <br/> <br/>1. The character is painfully slow, it would go a long way to increase his movement speed. <br/> <br/>2. I kept pressing 3 at the doorway to use the key, but it didn't work. Finally, I did the old tried and true method of hitting all the buttons and found that "up" in front of the door was the key to using the key. <br/> <br/>Ohter than that, a great title.
Aug 31 02:44:00 1h 51m Temple Escape Sad that the camera was so slow. I think it would be better to have it follow the player. No one likes auto-scrollers! Well done otherwise, though. Polish it up. :)
Aug 31 03:04:00 20m 00s Topeka Jones: Raider of the Lost Temple THIS COMMENT CONTAINS SPOILERS. DO NOT READ IF YOU WANT TO PLAY THROUGH THIS NORMALLY. <br/> <br/>This was fantastic. A few things. <br/>First, xylophone room can be ran in to from the start, which traps the player below and forces a quit. Can be fixed by increasing distance. <br/>Second, the urn room was really hard not because of the puzzle itself, but because the four urns were not in a line. This, coupled with the fact that the walls had the same pattern, made it very confusing as to what EXACTLY I was doing. I eventually figured it out, though. <br/>Third, grabbing an urn and jumping on top of it lets you fly. This means you can get out of the level during the "final run." <br/>Lastly, I had no idea what the scary magic zodiac symbols were so I just jumped over them and carried on. <br/> <br/>Awesome job all around. I'm impressed. :)
Aug 31 03:12:00 8m 00s Aqueduct Defense Force I didn't even realize you could add multiple aqueducts to the same building until I asked myself what I was missing and came back here. That was pretty cool. You should expand on it and see where it goes!
Aug 31 04:37:00 1h 25m Orgog's Prison A me is slain many fold by Orgog and his badness lackeys! <br/> <br/>Fun game, I was terrible at playing it, but it was fun. That second level though, a bit rough. I walked in and got pwned...was that how it was supposed to happen? Since the enemies just kept spawning from the tents, I didn't have much of a prayer to take them out. <br/> <br/>Overall a great entry! Just needs a nice catchy soundtrack.
Aug 31 04:49:00 12m 00s Pyramidtor : the commander's legacy I wasn't quite sure what the objective was to be honest. At first, I thought that I was fighting the pyramid, then I realized that I was the pyramid. I started moving and saw that I had to dodge the enemy bullets, so it was kind of like flappy bird (That is not a bad thing). I liked the game but there were a few problems. <br/> <br/>1. The enemy attacks were so many and so often that I couldn't dodge more than a handful of them. Given that their wasn't enough space to move the large sprite through the spaces inbetween, I took a lot of damage. I would narrow down the attack locations on the enemies to something that can be dodged given player skill, or adding a health item component to allow the player to tank the hits for longer and thus cause the game to be more forgiving. <br/> <br/>2. The laser didn't feel satisfying. Don't get me wrong, I love lasers, everyone does, but this one was lacking in the satisfaction department. The laser just hardly seemed to do any damage. It would have really helped to have some sort of visual feedback to indicate what the laser was hitting. <br/> <br/>Other than those issues, the game has potential. Great job!
Aug 31 05:00:00 11m 00s Dont Get Eaten by Dinosaurs So dinosaur...you eat me? I think not! Me eat you! <br/> <br/>Okay, so I had a lot of fun playing this game. It was simple but enjoyable. I would have liked to see more upgrade options, and more exploration, but the core of the game was a lot of fun. clubbing the predators down when they attacked me was hilarious. A great entry, one of my favorites so far!
Aug 31 05:11:00 11m 00s The Sphere Globe An interesting game. The core mechanics were good but it could use the tweeking. <br/> <br/>1. The general speed of the game is a little fast, especially for starting out. It might have been how similar the dangerous things were from the safe things, but I had a hard time telling what was going on. <br/> <br/>2. Difficulty curve. The difficulty in this game goes from 5 where it starts out to about 11 by the next panel. It would go a long way to give the player a chance to become accustomed to a particular set of skills and challenges before increasing the difficulty on them again. Another good point I've heard made by various game devs is the idea of introducing new difficulties in an isolated way, let the player face a new aspect of the game in an isolated way before throwing it at them in a more complex environment. <br/> <br/>That all said, it was a solid entry. You did a great job!
Aug 31 06:14:00 1h 03m Ancient Invaders That was interesting. Found a bug where if you hold down the attack key and switch characters, the other character will keep attacking. A lot of potential for a full game here. Good work!