2016-08-30 08:04
Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
djfariel
2016-08-31 05:11
An interesting game. The core mechanics were good but it could use the tweeking.
1. The general speed of the game is a little fast, especially for starting out. It might have been how similar the dangerous things were from the safe things, but I had a hard time telling what was going on.
2. Difficulty curve. The difficulty in this game goes from 5 where it starts out to about 11 by the next panel. It would go a long way to give the player a chance to become accustomed to a particular set of skills and challenges before increasing the difficulty on them again. Another good point I've heard made by various game devs is the idea of introducing new difficulties in an isolated way, let the player face a new aspect of the game in an isolated way before throwing it at them in a more complex environment.
That all said, it was a solid entry. You did a great job!