Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → kfischer_okarin
Feedback comments for LD36
kfischer_okarin's games and stats for all events →
| Timestamp | Since previous | Game | kfischer_okarin's comment |
|---|---|---|---|
| Aug 30 10:25:00 | Jealous Potter and the Ancient Rock | It's a really nice game. <br/>I don't know what the "current state" of block breaker games is (didn't play any since the original Arkanoid) - but there are quite some nice variations to the genre (breakable objects influenced by physics, not only the upper side of the bat but also sides that are facing left and right)... <br/> <br/>I also liked the story, music and light-hearted atmosphere of the storytelling bits in between. Really well done! <br/> <br/>About improvements: I had the feeling that I didn't really have a lot of influence on the movement of the ball (except for receiving the ball with the arms instead of the head) - but usually by moving the bat in the same moment as the ball touches it you can give the ball some additional spin... <br/> <br/>Also a button to restart and/or a speedup button would also be useful: Restart since the ball can get stuck in very rare cases (it did so in my case in the stage with the big pot - It got stuck between the two black blocks at the very top. And sometimes the ball has a really flat angle so you need to wait a long time until you can actually do something - in which case a speedup button would be useful. <br/> <br/>Thanks for the game! And keep up the good work! | |
| Aug 30 12:20:00 | 1h 55m | Ghosts In The Shell | Really well written entry. <br/>If there's ever an updates version I would be curious about other endings (whatever they might be)... <br/>I really like the kinds of stories where you have to piece together the story yourself using diary entries etc - so I enjoyed it a lot! |
| Aug 30 12:28:00 | 8m 00s | The Get Up | Sorry, but how do you play this game? |
| Aug 30 13:49:00 | 1h 21m | A Guillotine | Very clever twist - even more amazing that it somehow made sense (or in a certain senseful way un-sense) before the twist... Amazingly well executed - and I didn't expect that there would be another twit in the end... A real piece of art... though I'm not sure if it would deserve the label "game"... <br/> <br/>But I have the slight feeling that you might not care so much about "labels" ;) |
| Sep 3 03:10:00 | 85h 21m | The Unreal Odyssey | In the beginning it was really a little bit confusing, but I quickly got the hang of navigation (even though when you turn with your ship the spyglass view rotated in the other direction which caused quite a lot of difficulty). <br/> <br/>But generally an interesting idea... The slight tediousness of the gameplay simulates well how difficult it must have been in that times to navigate. <br/> <br/>Music would have been nice too to add to the atmosphere and as someone said before... increasing the range of vision would be helpful or adding a visible fog to explain why everything just pops out of nowhere :) |
| Sep 3 03:33:00 | 23m 00s | The Machine | Great story, simple but great visual style... I'm also very curious how it turns out if you should ever continue it (My Twitter: @kfischer_okarin). <br/> <br/>A little logic issue maybe towards the end: <br/>Not sure how well the ancient computer can navigate and interpret the internet already after connecting, but I would have expected that he could just search online for the term smartphone and would maybe understand what it is. But maybe he's not yet used to the internet yet :) |
| Sep 3 06:19:00 | 2h 46m | cognizance | This is one amazing game. Very polished, amazing art style. And great atmosphere. <br/> I'm also curious about the source code, so please release it soon! |
| Sep 3 06:20:00 | 1m 00s | Foor | Really interesting puzzle game. Kept me engaged for quite some while - and the music was also nice and kept me motivated :D <br/> <br/>I guess it's because of the short time in the game jam - but in the last few stages the new features came in quite quick succession... Another level after the red/blue barriers had been introduced before introducing the green ones would have been better for the pacing I guess :) <br/> <br/>I liked the challenge level, which required you to try out t different approaches and not just the straight forward ones... Well done! |
| Sep 3 15:26:00 | 9h 06m | Floppi's Relic Run | Nice atmosphere (I like the music!) and nice little game in general. <br/> <br/>Is that supposed to be the Japanese character for "old" on the disc? 古 <- that one? |
| Sep 3 15:42:00 | 16m 00s | Rampage of Technology | The artwork and especially the intro is great... I also love the CRT effect. <br/>But the gameplay needs some polishing - like some people before I also got stuck at the two TVs... and aiming with the swing of the tape was quite hard to control. But I liked that they all had different characteristics and abilities :) |
| Sep 4 14:15:00 | 22h 33m | ARMED N' READY!! | The voice acting was funny :D <br/>But the game itself was quite hard to control, as one person above I could also only win by cheating (since swordmen and archers didn't count towards the limit). <br/>If you work on the idea and make it more solid in general it could become a decent game :) |
| Sep 4 14:31:00 | 16m 00s | NEONAUT | Great atmosphere with the old 8-bit music while you are alone in space. The graphics are also great and fitting :) <br/> <br/>Nice little game :) But unfortunately I died at 30000 credits since I was too greedy and wanted to go on immediately. |
| Sep 4 14:44:00 | 13m 00s | Invent the Wheel | Wow very cool idea. And a perfect fit with the theme :) Super simple mechanics but a lot of fun. Music and graphics are really nice and wow for the online feature. |
| Sep 4 14:52:00 | 8m 00s | <GAME NAME> | Wow this is really amazing - I love the art style and the game engine (controls etc) so far :). I would love to see a actual game with this as a foundation! <br/>Keep up the great work!! |
| Sep 6 15:34:00 | 48h 42m | Allan | Great old school atmosphere, music, graphic fits well together. |
| Sep 6 15:43:00 | 9m 00s | Flight of Daedalus | For some reason I had no sound/music at all while playing (which would have been the thing I'd have critized). But it was still a nice little game. You could also try to make the enemies actually move around and have some kind of behaviour... <br/> <br/>Going up to the roof and jumping without all the materials should result in a funny (or maybe not so funny D:) game over screen. |
| Sep 10 12:54:00 | 93h 11m | Village Store | Great fun little game :) Nice combination of fitting objects into a restricted space and doing math at the same time. I also liked the very retro style of the font.. Reminds me of old NES games :) <br/> <br/>By the way: I'm also in Japan - in Osaka (though I'm not Japanese, but German) <br/>Ludum Dareに参加する日本人が少ないな... |
| Sep 10 13:04:00 | 10m 00s | On Fire | Wow this is one crazy game... Really good idea and interesting mechanic. It was really fun to play! Also congratulations to being features on the Newgrounds frontpage :) |