Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → Aun
Feedback comments for LD36
Aun's games and stats for all events →
| Timestamp | Since previous | Game | Aun's comment |
|---|---|---|---|
| Aug 28 22:59:00 | Ancient Bot Ruins | I remember the first game I did for the ludum was also from scratch. I spent the entire week-end coding. Now that I am using game maker, things are easier and I can focus more on game design. But you do not have the challenge of the "from scratch". The graphism are simple but everything goes well together. The collisions with the wall are a bit too close (I can enter into the wall). For the commands, I do not have a qwerty keyboard so maybe arrows are a better idea for the moving part. You should add a menu screen, just so we do not have to launch the game again (and it would be nice ti begin the level again and not the entire game). Is there an end once you have the gun ? | |
| Aug 28 23:43:00 | 44m 00s | Xolotl | Very nice graphisme :) It is funny if you teleport quick enough you begin you get bigger and bigger. There's one level I was not able to pass. I do not know if I was not fast enough or if I did not understand :) |
| Aug 29 08:16:00 | 8h 33m | Alby | Nice game. For the control, isn't it left click ? You should not use the combination Arrows/space/mouse, my hand is not big enough. When you jump, you get stuck a bit everywhere on the walls. Some animations would make the game more lively. And you should add a goal. What tools did you use (unity ?) ? |
| Aug 29 08:28:00 | 12m 00s | Gears | Very hard game, I am not sure to understand the goal completely. Sure tutorial levels are necessary or at least progressive difficulty because reading and remembering everything is quite hard at first. The music is quite painful :) I guess it depends on which gears you use. |
| Aug 29 08:46:00 | 18m 00s | Airship Journey | Nice game. It is a bit slow but it is perfectly fine as it gives more time to control. AT the end, I found that getting in mode "turret" and shooting enemies from far was more efficient. I do not know if it was wanted but once, I exploded a ship and a ship close to it flew quite far due to the explosion. |
| Aug 29 10:33:00 | 1h 47m | Artifact Hunter | That's hard but very fun. You should print the life also. Sometimes, you loose all your lives at once, depending on how you hit obstacles. |
| Aug 29 15:21:00 | 4h 48m | Hippie Horde | Sometimes, it is very hard to touch the car, especially when it gets out of the box just after you move too high to touch it. I love the guitar for the music, it goes quite well with the graphismes and the story :) Maybe with different level it would be better. It would also be nice to say how to shoot (even if it is quite intuitive to find it). |
| Aug 29 15:54:00 | 33m 00s | Temple Quest | The music is just epic, I love it :) The hardest thing I found was the hole directly followed by pillars or fire, depending on how fast they arrive. You also use S for level 3 and skip, which is annoying if like me you press S multiple time to make the computer restart the level faster (yes it works , just like when I hit my keyboard to solve a bug). Using the shift key is not a good idea. I had a Windows message for pressing too often shift. |
| Aug 29 17:56:00 | 2h 02m | cognizance | Just one word : wow. I love the mechanisms and the graphismes. And it only took you 48 hour :D Btw, I found all my friends. I had a party with them in the tree. I woul be great to know that we need 5 wheels. |
| Aug 29 20:59:00 | 3h 03m | The Coterie | I do not really understand the goal of the game. Is it possible to kill policeman. At some point I had so much money that I could do anything I want (maybe increase difficulty. |
| Aug 30 10:16:00 | 13h 17m | Enlightened Cave | Nice game, I love the atmosphere and the play with the light. I found the animations a bit rigid : you should make the flame move and make the character move more. I also notice it was possible to light the orbes throught the walls (where there is the first rock). <br/>The jumps are a bit floating. <br/>I was happy to be superman at the end :D |
| Aug 30 12:39:00 | 2h 23m | National Egyptian Slave Racing League | Haha, it is very funny. It is a good idea to use the whip to control the car. However, I was a bit sick at the end to do right left right left... I do not know how but I managed to finish finish although I started in the wrong direction. |
| Aug 30 14:28:00 | 1h 49m | Search Treasure By Amine Tcherak | It is a good try for a first compo. Here are some problems I have noticed: <br/> <br/>Character slides and has a lot of inertia <br/>It is not obvious you can use weapons when you walk. At first I thought I needed to stop to see the bow and then soot <br/>first weapon is useless or I did not understand how to use it (deals no damage/no animation) <br/>problem switch weapons, once I have the bow, I cannot go back to the first weapon, unless I press E. <br/>Sometimes, you canh go through some sprites which were solid <br/>sometimes I got stuck at some place, no way to escape (at the bottom of the map <br/>do not die in holes, you can walk under the map <br/>explain message should be located in space not in time <br/>shaking screen (because center on character changes during the walk ?) <br/>arrows bounce on enemies (but it is funny) <br/>random enemy damage ? <br/> <br/>I hope it helps and good luck for the next participation |
| Aug 30 14:59:00 | 31m 00s | Kungo | I love the graphismes and the fact that you can destroy everything. The game is well explained at the beginning, however, if you do not do exactly what is written, you get stuck. The first time I played, I destroyed everything and I had no way to get to the next level (I think I destroyed a useful rock). The goal is not obvious too. A simple message like "aliens are trying to kill us, kill them and the portal" would help. |
| Aug 31 12:37:00 | 21h 38m | Warmth | Hi. Here are some comments to improve your game: <br/>The transitions between day and night are too fast too fast and there is no sign. Not even from the sun. You could add a moving sun or a kind of clock <br/>Not much to do or not explained : I went at the top of the map but except going from one fire to the other, I did know what to do <br/>nice graphismes and character design <br/>physic is good <br/>It looks a lot like survivals but most of the time you have other things than just fires <br/>No map limits : I think if you go out of the map, you arrive at the top of the map (it took me a lot of time to arrive at the top by foot) <br/>you can do skydiving from the top :D <br/> <br/>For a jam, it is already a good job ;) I think you wanted to try multiplayer games in your game during the jam. |
| Aug 31 19:55:00 | 7h 18m | Reinventing the Wheel | I like the game it is funny and has good mechanisms. However, it is a bit short (2 min to finish it) so some extra levels would have been good. Otherwise, the physic is good, controls easy and the graphismes are nice :D <br/>As it is coding from scratch, it is very good to achieve that result so quickly, well done ! |
| Sep 1 10:37:00 | 14h 42m | Ancient Gladiators | At first, I did not find how to create a game. Once I figured how, I was able to play and it was fun. I guess it is even better with friends :) I have problems. Sometimes, the message boxes do not appear (or I cannot click on it) and so the game is stuck. I was forced to ctrl alt suppr to close the game. Some things I have notice: <br/>Sometimes, skeletons get stuck at the top left hand corner <br/>You should add more sound effets and not only with the special power (it surprised me :) ) <br/>a pause/menu button ? <br/>A score ? |
| Sep 2 21:37:00 | 35h 00m | Clocks | Nice game, I like the mechanisms. The music is good too. Here are some things you could improve: <br/>- you should get stuck on the plateforme: when you arrive at the top, you automatically jump and so you cannot perform a simple jump. <br/>- Sometimes the choreography of the plateformes is a bit slow: you have to wait for too long before being able to do anything. Moreover, try to have the plateforme arrive to you when the game begin so do not have to wait. You should be able to do everything quicker. <br/>- the character is a bit rigid but it is ok. <br/>- The jump of the faith at the end is funny but one may not understand it. Maybe adding an arrow would help. <br/> <br/>I liked that you have to repair the plateformes. <br/>Well done ;) |
| Sep 2 23:00:00 | 1h 23m | The Puzzling Pyramid | Very good puzzle game, I loved it :) I did level 8, it was not that hard (once you get the strategy). I did a puzzle game too and most of the time, people do not take time to solve it :( Too bad. Here are some things you could improve: <br/>- Add a button to reset the level <br/>- More levels (because it is funnier) :D <br/>- A score for the resolution (the less moves you use, the better it is) <br/>- An end message (this way I would have been have to show that I did finish the game :p ) <br/> <br/>Nice work ! |
| Sep 7 09:24:00 | 106h 24m | Key Adventure | Very nice game. I like the old school graphismes and theme. Here are some points you could improve: <br/>- For the diagonal moves, you may want to change the animation <br/>- better collisions: As it is not a a top view but a 3/4 view (I do not know if it is the real name), there should not be collision at the head of the character. It makes sometimes thing not intuitive. The collisions for the stones (the brown thing) should be more precise. <br/>- the bridges, and more generally places where the size fits the size of the character: I think this is how I lost most of my life. You are going to be killed by a monster and you cannot pass (You shall not pass !) because you miss the bridge. It is even more suprising because of the collision box of the character. <br/>- Maybe you should make us lose a fix amount of HP when we touch a monster and then be invincible for 2 seconds. Sometimes, I lost 1HP, sometimes almost all my life.* <br/>- Too many heart :p If you want one, you just need to jump from one map to the other until there is one that appears. <br/>- A congratulation screen :D It is good to stop the game and the a full screen message, like in old games, not just the message in the box. <br/> <br/>Voila, I hope it helps. It can even more fun if you add dungeons and weapons :) |