Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → kabel
Feedback comments for LD35
kabel's games and stats for all events →
| Timestamp | Since previous | Game | kabel's comment |
|---|---|---|---|
| Apr 19 13:53:00 | SHAPE.SHIFT() | This is way to difficult, I could hardly get past the first few. Despite the good music, I think this needs some optimization. | |
| Apr 19 14:49:00 | 56m 00s | Geometry Garden | simple and cool. |
| Apr 19 14:49:00 | 0s | Battle of Britain 2 | Very simple, very fun. |
| Apr 19 14:58:00 | 9m 00s | Super Solid Shifter | It's not Superhot as some were saying, it takes more than a color to identify a certain game. This is basically more like one of the earlier MGS games. The AI is good the animations are nice, but there is no tutorial and no goal and just one level, sadly. I would really like this to get expanded, because the groundwork is there. |
| Apr 20 06:25:00 | 15h 27m | Fylgjur | Yeah, well it's a small little game. It was ok. |
| Apr 20 06:27:00 | 2m 00s | Logan's Quest | I thought this had something to do with Logan's Run. It's kind of basic, I mean this is the firs thing that comes to mind, when I think of shapeshifting. |
| Apr 20 06:35:00 | 8m 00s | Get In Shape | Nice, a different kid of shapeshifting with a good narrative. It's a bit unfinished though. |
| Apr 20 06:48:00 | 13m 00s | Corners | Interesting, finally a narrative in a LD game. However the gameplay might not be enough, but regardless it was nice. |
| Apr 20 17:41:00 | 10h 53m | It could have been Two Colors | The soundtrack was fitting and the gameplay was simple and ok, but the floating deforming text in the center was really distracting. I am not even sure how this relates to shapeshifting. |
| Apr 20 21:40:00 | 3h 59m | Totem_Alpha | Well, the game is incredibly buggy, the transformations sometimes don't happen at all, sometimes it switches, this really needs more work. The level is simple, the animations are so-so... <br/>Also, why are we jumping with bird? That fails to make any sense. <br/> <br/>What the game might also need is a narrative, a story of some sort, so it's not just a compilation of gameplay elements. None of the Why questions are addressed. |
| Apr 20 21:47:00 | 7m 00s | Imaginary Dungeon | It's unclear what to do and why. The monster attacks through the walls randomly. This needs more work. a lot of it. |
| Apr 20 21:59:00 | 12m 00s | Günther's Abduction | I am not sure, it has both good and bad qualities, the sounds and music were terrible, while the visuals were nice, although it lacked animations |
| Apr 20 22:02:00 | 3m 00s | Salmon | Yeah...well,not sure whether this is a game at all. It's a nice idea, but it could've been executed better maybe with a different animal. |
| Apr 20 22:16:00 | 14m 00s | Shapeshift Invaders | Yeah, no... |
| Apr 20 22:43:00 | 27m 00s | Out of shape | Well...I smiled. |
| Apr 20 22:57:00 | 14m 00s | Shadowshifter | Quite fun and simple! Good job. |
| Apr 20 22:59:00 | 2m 00s | SImple Shift | Way too difficult. |
| Apr 21 05:42:00 | 6h 43m | Strata: The Shapeshifting Microworld | The controls are uncomfortable? Why not stick with WASD and mouse for turning? I am not sure if there was any shapeshifting or interaction, pressing Space didn't do anything. |
| Apr 21 06:31:00 | 49m 00s | White Square | 404: Not Found! |
| Apr 21 06:36:00 | 5m 00s | Shadow of the Red Hand | Great concept! |
| Apr 21 06:41:00 | 5m 00s | Mountain Fold | The developer has not uploaded a game yet... |
| Apr 22 06:28:00 | 23h 47m | iota, Particle | Why too difficult. for no reason. |
| Apr 22 06:30:00 | 2m 00s | FiveCubeFlight | I can't say I enjoyed it. I twas way too difficult and I never felt I knew what and why I was doing. |
| Apr 24 19:41:00 | 61h 11m | Poly-go-on | Well. It's okay and all, but I didn't enjoy it that much, since it kept resetting the game to 3 every time, I messed up. |
| Apr 24 19:45:00 | 4m 00s | PolyMorphic | Nice, but I would much rather see an enemy than food to eat. |
| Apr 24 20:30:00 | 45m 00s | Copy-Paste | Nice! I made it through! <br/>Great job with the gameplay and the design, the googly eyes look really funny! <br/>This is kind of like our game, Goons (also on LD35). |
| Apr 25 17:35:00 | 21h 05m | how to run | Well...this has nothing to do with shapeshifting...so what's the point? |
| Apr 25 17:39:00 | 4m 00s | The Profile | I don't get this, this is a simple dating game, I understand the shapeshift metaphor, but it's just not enough, but it doesn't have that big of an impact. |
| Apr 25 22:03:00 | 4h 24m | Aidan Musnitzky | The web version doesn't seem to do anything besides freezing the screen. |
| Apr 26 07:55:00 | 9h 52m | Little George and the black hats | Even though the design is nice clean, and simple, the gameplay is lacking any depth or interesting element. I though making the enemies fly would kill them. This is just not ready yet. |
| Apr 26 07:58:00 | 3m 00s | Endless | Nice colors...ok gameplay! |
| Apr 26 12:17:00 | 4h 19m | The Long Night | The music is great and the concept is nice, but I am not sure about the art style, I could hardly make out what was where. |
| Apr 26 12:19:00 | 2m 00s | shapeshifting hammer | Won't start:( |
| Apr 26 12:21:00 | 2m 00s | Polygonal | Simple |
| Apr 26 12:26:00 | 5m 00s | Maze of the Silver Elements | What's the point? Why are we there? How does this have anything to do with shapeshifting? Why not use WASD and mouse for control? What's the story? What are those white objects? <br/>This needs a lot more work. If you didn't finish it, why upload it at all? This is just wasting everyone's time. |
| Apr 26 12:30:00 | 4m 00s | Shape Jumper | Nice, the graphics need some polishing, but the gameplay is solid. |
| Apr 26 12:34:00 | 4m 00s | Trial 21 | Nice animations, but climbing is a bit too difficult. The graphics look consistent and original, I like it! |
| Apr 26 12:40:00 | 6m 00s | Rock scissors paper | The idea was good...but the execution well... the sound effect are ok, but the enemy Ai is too fast, in fact everything is a bit too fast. Maybe a change of scenery could help, because it gets really confusing to follow. |
| Apr 26 12:52:00 | 12m 00s | StickRun | Unfinished, not worth the download. I would say, the art style is almost consistent, which is good, I guess, but the rest... <br/>The controls are terrible, and it makes no sense, why you would use Q to go left and D to go right. The attacks are not explained, why those the squidhead attack only work on certain enemies? <br/>Also, this might be my thing, but everything has a time and place, and Cthulhu is not some giant squid-faced monster. That wasn't Lovecraft's point when he made that character. ...but this is the problem with the rest, why are we turning into game pop culture references? Why not make up your own, these have nothing to do with the game. |
| Apr 26 12:53:00 | 1m 00s | Pink | Simple, but a touch unfinished. |
| Apr 26 16:47:00 | 3h 54m | Slicer | I completed the first few levels, but it wasn't fun... <br/>Don't get me wrong, this was a great take on the theme, graphics looked nice, only some SFX and music was missing. <br/>Sadly, this was simply based on how fast you click, and for me that's not fun. It's not that I don't like difficult games, it's more about the terrible controls. <br/>HolyBlackCat pointed out pretty well, that games like this need to be tested, and then tested again. |
| Apr 29 09:54:00 | 65h 07m | Yes, I Am Human. | Some instructions regarding the controls and other game mechanics are missing. The humans don't seem to do anything once they saw you, so I am not sure, why I was hiding in the first place. The doors need to be a bit more clear, because I couldn't figure out how to open them in any form. <br/>This is a good idea, and with a little polish it could be great! |
| Apr 30 21:49:00 | 35h 55m | Flexible Story Teller | Nice graphics, but a bit too simple, I could see this expanded. With more difficult puzzles, because this was very easy. |
| Apr 30 22:31:00 | 42m 00s | Meander | One of the best interpretations of the theme, sadly it's a shame there is no story or anything around it. This was a good idea, but it wasn't presented well, so it comes off unfinished. There could've been just a simple plot to give us some idea and to increase the confusion and finally the wow factor. |
| Apr 30 22:38:00 | 7m 00s | SandShifter | Interesting! Could be expanded! |
| May 2 11:53:00 | 37h 15m | Blood Bath | This needs a lot more work. Firstly this has nothing to do with shapeshifting. Secondly, the area is boring. Here is my tip: Create much bigger areas, add a few better weapon, especially an automatic gun is needed and make everything a bit smaller and the zombies faster. |
| May 2 11:56:00 | 3m 00s | Friendship | Interesting concept. |
| May 2 11:57:00 | 1m 00s | Wallshift | Yeah, I am not sure what this is... |
| May 2 23:18:00 | 11h 21m | Shark Attack | It's a noble effort. ...but it's pointless. |
| May 2 23:20:00 | 2m 00s | Slime Eaters | Yeah...This needs a lot more work. Every aspect of it. |
| May 7 18:31:00 | 115h 11m | ADAPT | This seems to be an exact copy of Thomas Was Alone's beautiful aesthetic. I am not sure I like this much copying from an other game...Nice gameplay though. |
| May 8 08:09:00 | 13h 38m | Shift! | Nice, even though the controls were a bit unresponsive sometimes and some of the animations were too long or too short. Interesting mechanics, I like that there are NPC-enemy animals too. The music was ok, and the level design was well put together. The idea is kinda unoriginal but the setting makes the concept new. |
| May 8 13:20:00 | 5h 11m | Simplisity | I am sorry for your loss. <br/> <br/>There is no need to make a rushed game like this, it's not exactly a competition. If you couldn't make it, that's not a gigantic problem. <br/> <br/>...because frankly, this wasn't a good entry. FPS platforming rarely works. Here it doesn't. It just looks unfinished and unpolished with no connection to the theme. There is no innovation or some story or anything else. Even the controls seem to be off. I do not see the point of this. |
| May 8 13:22:00 | 2m 00s | Terrormorph | Seriously? A multiplayer game for an audience that barely exists? Why? This way no-one can play this...There is no point... |
| May 8 13:24:00 | 2m 00s | Size UP | The game seems to be broken...or the gameplay just doesn't work. I don't see any other redeeming quality... |
| May 9 10:34:00 | 21h 10m | Shift | Interesting! |
| May 9 12:24:00 | 1h 50m | The Maze Nightmare | Feels a little rushed and unfinished, but I like the core mechanic. Maybe add different kind of power ups if you plan to expand this! |
| May 9 14:52:00 | 2h 28m | The man that changed into a plant. | The game didn't seem to work properly, some of the images didn't load at all, there was no sound and at one point I kept dying, even though no-one was pointing a flashlight there. <br/>The art is nice, I wish the locations were a little more coherent. |
| May 9 22:34:00 | 7h 42m | Devil's Hand | The graphics are nice and same goes for the animations. But I don't see how this is connected to shapeshifting. It's just an fps with a hand instead of a gun. <br/>It's fairly well balanced and it's enjoyable (except the weapon changing), but it feels like a game for an other theme... |