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Feedback comments for LD35
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| Timestamp | Since previous | Game | in3orn's comment |
|---|---|---|---|
| Apr 24 12:13:00 | Wisdom | Cool game! Especially this clue with a ditch you must fill with water and then freeze with ice. You've insipred me to write about it :) <br/> <br/>https://twitter.com/_krakers/status/724208461551153152 | |
| Apr 24 12:27:00 | 14m 00s | Shifter | I agree with Foxtacy, the cooldown is to high. However I like this entry for it's completeness. |
| Apr 24 13:10:00 | 43m 00s | In the Court of the Kingly King | Cool story! Well written! I regret the assasination and I regret I had no chance to pay my debts :( <br/>If you like, you can see more on my LD blog: <br/>https://twitter.com/_krakers/status/724222580408741888 |
| Apr 24 14:07:00 | 57m 00s | Generations | Well done! I like it very much. Of course gone to an end. I've also made a short summary on my LD blog if you would like to read: <br/>https://twitter.com/_krakers/status/724238142438531073 |
| Apr 24 14:14:00 | 7m 00s | Shape Game Without Great Name | Well done! The only irritating thing is that I cannot see my score after death. |
| Apr 24 14:28:00 | 14m 00s | Alien Shape Shifters | Nice concept :) However it's irritating that I had to replay all the levels after failure. I'd add the "retry" or level menu features as next updates. <br/> <br/>I played my phone as Windows installer doesn't work. |
| Apr 24 14:44:00 | 16m 00s | Morph | I think it would be much more fun if user could controll the shapeshifting. Good game though! :) |
| Apr 25 15:42:00 | 24h 58m | Geo Shifter | Cool game! Nice concept, graphics and sound. The only con is I cannot update score more than once without restart. Here's an example: <br/>https://twitter.com/_krakers/status/724624323370168321 |
| Apr 25 20:01:00 | 4h 19m | Balthazar The Shapeshifting Wizard | Levels could be more tricky, but all other things are just great. I Really enjoyed the game. Great job! |
| Apr 25 20:53:00 | 52m 00s | Shift Commander | Nice idea with building ship. Cool game! Yellow + orange rocks! :) |
| Apr 26 09:27:00 | 12h 34m | TypeShift | Cool game with great potential. I see many ways you can extend it: hero / spell leveling, spell cards. Could be nice pvp game. <br/> <br/>I think buttons / icons would be better than choosing spells from the cmd. |
| Apr 26 10:26:00 | 59m 00s | That Blue Square | I'm glad I didn't read your comment before playing. I think it's a very good entry. I liked the mechanics, levels and graphics. Don's see any weak point. Great job! <br/> <br/>I've also added summary about it on my blog as I think it deserves sharing: <br/>http://krk-dev.com/wp-admin/post.php?post=101&action=edit |
| Apr 26 10:34:00 | 8m 00s | Shifting Shifting Shapes | I really like the concept. One of the most interesting. |
| Apr 27 17:30:00 | 30h 56m | Figure Shift | I like this game! The only thing I would change are the arrows. Why couldn't they point to only one direction? :) <br/> <br/>Ps. Here's my best score: <br/>http://krk-dev.com/2016/04/27/figure-shift/ |
| Apr 27 17:57:00 | 27m 00s | Pickles, Nachos, Onion Rings | Awesome game! Nothing more to tell. <br/> <br/>Here's my score: <br/>http://krk-dev.com/2016/04/27/pickles-nachos-onion-rings/ <br/> <br/>Do you have some rank? :) |
| Apr 27 18:42:00 | 45m 00s | SPY | Nice game. I like the most that not all guards have fixed routes :) |
| Apr 27 20:00:00 | 1h 18m | Slide and Match | The only con is the pop up dialog after last level. Would be nice to see some trophy after such effort :) <br/> <br/>And I think that the last level should be different: <br/>http://krk-dev.com/2016/04/27/slide-and-match/ |
| Apr 27 20:39:00 | 39m 00s | Disquieting Excerpts from My Diary | I like this game so much that I wrote a short review about it. Hope you like it: <br/> <br/>http://krk-dev.com/2016/04/27/disquesting-excerpts/ <br/> <br/>:) |
| Apr 28 18:17:00 | 21h 38m | Widget Workshop | Very nice, with original theme. I agree with others that some later levels are easier. Maybe some score / star rating could solve the problem with infinite cycles. <br/> <br/>Great job! :) |
| Apr 28 18:25:00 | 8m 00s | Enester, the unexpected magician ! | Nice game. I wish I could make such graphics myself! :) |
| Apr 28 18:38:00 | 13m 00s | Tree Line | I'm stuck behind the car! Help me! xD <br/> <br/>More seriously: <br/>The truck was nicely hidden. Luckily I'd red your post, so I knew where to find it. The second problem is movement - it's not natural (e.g. cannot go up & right at the same time). However I like the notifications and general concept. Good job! |
| Apr 28 18:52:00 | 14m 00s | Linedancer | I cannot run it. I get the 'XINPUT1_3.dll missing' error. |
| Apr 28 19:07:00 | 15m 00s | Shape Shifter | Haha! You have mine 5 stars for humor due to: <br/>"Don't shift, she will be pissed!" xD <br/> <br/>Nice for beginner. Tutorial should be available before I press play. Otherwise players will fail first few games. <br/>Counter could be bigger, writings below the characters, more readable, etc. Many minor things to fix. <br/> <br/>Keep learning! :) |
| Apr 28 19:56:00 | 49m 00s | PuzzleShift | It was very hard but I made it! Here's the proof: <br/>https://twitter.com/_krakers/status/725775119356989446 :> <br/> <br/>I hadn't any issues during the game. Liked the graphics, sound and steering. Bat was pretty challenging, but - something must be. Only the title could be more sophisticated :P Well done mate :) |
| May 1 10:22:00 | 62h 26m | Memento Mori | I fell into despair so many times... :D <br/> <br/>The main concept is very cool! It reminds me the Unravel game which I love :) <br/> <br/>However I think the ballance between game speed and frequency of failures is not good enough. When I fail, I must repeat the whole checkpoint sequence. It's kk, but not in case where the whole sequence lasts about 1 minute of slow pace run. I don't want to wait. I want to act! I hope you undertand me right :) |
| May 1 10:43:00 | 21m 00s | Shapeshifters | I love the fact that the game has a story - that I can meet Jeff and Rinn, not only some rectangles. Good job :) <br/> <br/>Mechanics should be more polished though. Not all moves are intuitive. |
| May 1 11:28:00 | 45m 00s | Simen the snail | Awesome game! Really addictive! :) With timer it could be the number one :) <br/> <br/>My score: 310 (lvl 47), screen here: <br/>https://twitter.com/_krakers/status/726734804042010624 |
| May 1 11:40:00 | 12m 00s | Elemental Shifters | As you said our games are similar, but ofc your is much more polished. I see you have the same problem I have - there's to much focus on the bottom part of the screen, so there's only a little joy from things happening above. <br/>Key number concept could solve it partly. <br/> <br/>But ofc I love this game! :) |
| May 1 13:22:00 | 1h 42m | Wizard of Shapes | I love this game! So sad it has only 10 levels :( <br/> <br/>I think you could try to extend it by some logical clues like portals, mirrors, blocked paths, etc. <br/> <br/>Please, let me know if there's another/official/full version in the future. <br/> <br/>Ps. I've written about it here (may be interested): <br/>http://krk-dev.com/2016/05/01/wizard-of-shapes/ <br/> <br/>Ps 2. Inkscape <3 |
| May 1 14:25:00 | 1h 03m | The Mind of Marlo | Such a great game! For me the best use of the theme so far. Well done! <br/> <br/>And I finally did it :) <br/>https://twitter.com/_krakers/status/726778826605379588 |
| May 1 19:30:00 | 5h 05m | The Monster That Haunts Me | Great entry and great example that games can have an educational role. I'm really impressed. Well done! :) |
| May 2 16:13:00 | 20h 43m | Shapeshifter PuddingChan | Hey, this is a nice game :) You have still time to build the executable, so more people could try it. |
| May 2 16:19:00 | 6m 00s | Proving Grounds | I have the same problem with OpenAL.dll :( |
| May 2 16:33:00 | 14m 00s | Snake Link | Nice game, but I don't understand why I lost after killing the boss :/ I also think that canon-part is the only sensible choice. Imo other parts are useless. |
| May 2 16:41:00 | 8m 00s | Sometimes A Ball | Nice game. All shapes are useful. Levels are well designed. Good job :) |
| May 2 16:47:00 | 6m 00s | Color Shift | Good game. Would be nice to see some shapes instead of colors though :) |
| May 2 17:17:00 | 30m 00s | Planet Terraforming Company | Same as Conor at first I couldn't get it. Some tutorial arrows would be nice (I know, not much time for them). |
| May 3 16:36:00 | 23h 19m | 2045 Henkei no Densetsu | Very nice game. I would only speed up the transformation time. It's pretty frustrating when you could take down three or four kamikaze, but at this moment you must switch back to your previous form. <br/> <br/>Here's my best score 48300: <br/>https://twitter.com/_krakers/status/727537022919950336 |
| May 3 17:11:00 | 35m 00s | A walk to the top | Very nice game. I like this genre :) The levels could be more demanding but still it was fun to complete all of them. |
| May 8 15:31:00 | 118h 20m | From Near to Far | Nice game. It was hard to me to get all the rules at first, but when I realized I can smash my opponents by moving own the fun has started. It's sometimes hard to put the boxes in the right place. But maybe it's only my little nicety :) Well done! :) |
| May 8 16:11:00 | 40m 00s | Connected-Souls | I rocommend you to work on mechanics as it's the most frustrating part of the game. I died so many time when I didn't expected it. However I like the pace and animations. Oh, and I have the same thougths about buggy audio. Keep going! :) |
| May 9 19:37:00 | 27h 26m | Operation R.E.P.T.I.L.E. | I love this enrty. Played more than an hour within last three days :) I only regret there's no game progress like levels with increasing number of reptiles or obstacles, or with skill improvements. This could be really cool full title! <br/> <br/>Please, inform me when you release some post versions. <br/> <br/>I've also written a short description of it here :) <br/>https://twitter.com/_krakers/status/729755173061562369 |
| May 9 20:03:00 | 26m 00s | Plato and the 'Caves | I fully agree with the arphositive. Nice entry :) |
| May 9 20:10:00 | 7m 00s | Shape Switching | Good game, but I would like to have some easier figures at the beginning. It's pretty hard and many players can quit very quickly. It would be also nice to assign shapes to keys / buttons. |