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Feedback comments for LD35
bytegrove's games and stats for all events →
| Timestamp | Since previous | Game | bytegrove's comment |
|---|---|---|---|
| Apr 19 10:47:00 | The Wewelsburg Experiment | Haha, what a gem! ;D I love the sound effects and the various characters. The grim reaper's laugh is the best! <br/>The environments have a nice atmosphere to them. The upbeat music might have been out of place if it hadn't been for how well it's synced with the overall flow of the game. The music itself is also awesome by the way! <br/>Only thing that annoyed me was the collision detection on the larger characters and how you seemed to stop every time you attacked. <br/>Overall a very nice and polished game. Mega plus for the opening cinematic, hooked me instantly. :) | |
| Apr 19 10:52:00 | 5m 00s | Bulletmorfer | Hm, I wasn't able to do anything with the WASD-keys. And the first time I opened the tutorial I didn't get the explanatory text (I got it the second time). I was never able to get the hang of the aiming. I also got no sound. <br/>The graphics are really nice though! The bullet characters are super cute! ^^ |
| Apr 21 11:05:00 | 48h 13m | Party at the Knightclub | A really good entry! I just adore the art style, and the dialogues and sound effects are hilarious! <br/>Really sweet game, I wasn't able to figure out who was the bridge operator though.. <br/>Really dig the LucasArts atmosphere, I think you nailed it perfectly! Nice work! :D |
| Apr 22 18:42:00 | 31h 37m | shapescalation | Pretty tricky game, I like I how the levels were designed to make me learn the system. The music made the atmosphere kinda creepy, nice! I didn't like the wobble effect on the shapes, it made it quite jarring to look at. Nice colour scheme and nice implementation of the theme! |
| Apr 22 18:47:00 | 5m 00s | Shape Assault | Nice work! I -LOVE- the catchy tune! The weapons got a really nice "oomph" to them as well. I had a hard time really understanding what was happening a lot of the time however, but I managed to beat the level! |
| Apr 22 18:55:00 | 8m 00s | Revamp | It's a pretty hard game, but the idea is really nice! Cool abilitites! I found the colour scheme a little hard on the eyes while playing, it works better in screenshot form though, as it is a very stylistic and pretty game still. <br/>Nice work on the level design! |
| Apr 22 19:00:00 | 5m 00s | Breaking Fat | Hehe, funny backstory! I found the controls a little clunky, and it was annoying to get back to the difficulty select screen every time I died. <br/>Nice interpretation of the theme! :) |
| Apr 22 19:09:00 | 9m 00s | Pixel Pets | Nice work on all the different gameplay parts! Cool you managed to get the battles in there! |
| Apr 22 19:11:00 | 2m 00s | Through Oneself | Really cool idea! Unfortunately I think it crashed when I crouched. |
| Apr 22 19:17:00 | 6m 00s | 3D platformer thing | Really nice animations and cute characters! I love how bouncy everything was! You have something really promising here! |
| Apr 22 19:25:00 | 8m 00s | Tremor | The backstory is really weird.. Is this based on a real story(if so, why publish her name)? I didn't really understand what was happening in the game, some sort of description or tutorial would've been nice. |
| Apr 22 19:34:00 | 9m 00s | Exhuman | I like the backstory! I had some trouble playing this, it was pretty hard. I couldn't get the ranged attack working, so I died at the start every time.. |
| Apr 22 19:37:00 | 3m 00s | Runaway Clothes | Nice music and a funny intro! haha! Was a little annoying that my turned-to-stone ducks flew away, I wanted to collect them! ;) <br/>Really nice graphics as well! |
| Apr 22 19:40:00 | 3m 00s | Shapeshifting | I couldn't get past the green worm in the beginning haha. :P It was so freakishly fast! <br/>I like where you're going with the art style, nice mood. |
| Apr 22 19:51:00 | 11m 00s | Zen and the Art of Transhumanism | Really creepy cyberpunk atmosphere accomplished here - brr! Nice work! The lathe mechanic is really well done, but I think it could've been a little more forgiving. <br/>But overall really well done! |
| Apr 23 11:29:00 | 15h 38m | SlimeShift | It was a little too complex for me I think, maybe having the slime change colour as well, to match the arrows, would help? Anyways, nice music and graphics! :) |
| Apr 23 11:41:00 | 12m 00s | Amyounition | Really impressive for 48 hours, nice level design. Unfortunately I got stuck in the roundabout. :| <br/>Super nice polish on this one, lots of stars, awesome work!! :D |
| Apr 23 11:46:00 | 5m 00s | FiveCubeFlight | Really cool idea, but way too hard in the beginning. But I could easily see this developed further into something really solid! Nice work, impressive! |
| Apr 23 11:50:00 | 4m 00s | ORIKAMI | Very beautiful art style, and nice effects, sound and music! Would've been cool to maybe let the different origami shapes have different properties. |
| Apr 23 12:03:00 | 13m 00s | Bounded by Gravity | Cool with planetary gravity, but the framerate is really really low, in the webgl version. Try having shorter draw distance on the objects on the planet surface (the objects on the neighbouring planet doesn't have to be drawn when you're not on it for instance, since they are so small). <br/>Nice music and atmosphere. :) |
| Apr 23 12:07:00 | 4m 00s | Cult Quest | Nice design on the character and environments! I really like your art style. Could use some more more gameplay elements to spice it up. |
| Apr 23 12:09:00 | 2m 00s | Shifting Shapes | Neat idea and clean execution of it. The movement was a little annoying as it felt like the cursor accelerated way to fast. |
| Apr 23 12:16:00 | 7m 00s | Grim crash | Nice implementation of the theme, the level design however felt a bit lacking as I always got stuck and I just wanted to smash my way downwards, like in the gif. <br/>The shapeshifting mechanic is really satisfying but the input felt a little unresponsive at times. <br/>Overall nice work, I think you should develop this even further! :) |
| Apr 23 12:19:00 | 3m 00s | Run Rainbow Run | Aww yeah, super sweet game! It has an awesome flow to it! The music fits really well also, and the characters are just too cute! ^^ Nice work! |
| Apr 23 14:07:00 | 1h 48m | Spirit of the Ancients | Short but still surprisingly atmospheric with what you have. I like the primordial mood you've accomplished, nice work! |
| Apr 23 14:17:00 | 10m 00s | Robot Snake | Oh yes, this is awesome! You have a real winner here, the mechanics are really clever, awesome interpretation of the theme. My only complaint is that I can't use WASD for controls as arrow keys makes the browser window scroll. But that's nitpicking because there really is only positive stuff to say about this! ;D Awesome work! |
| Apr 23 14:25:00 | 8m 00s | Devil's Hand | Wow, this is really impressive! The atmosphere is just -spot on-! I love the lighting and lo-res textures and meshes. The enemies are super creepy, haha! :O :D <br/>Only complaint is that I fell through the floor in behinde the room (the second or third) where you jump down from the ledge. <br/>Really impressive work, very inspiring! :) |
| Apr 23 14:32:00 | 7m 00s | Prince Charmless | Incredible! So much stuff in this game, and everything is just so hilarious. That prince sure is nasty. xD <br/>Fantastic work!!! |
| Apr 23 14:41:00 | 9m 00s | Aftertile | Nice idea, but it felt like its execution could've been better. I kept trying to get the tile I turned into to match the tiles beneath me but nothing happened. Then, at one place I saw an empty spot where there should've been a tile and I tried placing the ghost there and that worked. But the tile that I had turned into didn't match the one that was missing, so that left me a little confused. Really interesting idea though and the graphics and music are really good. Worth developing further, for sure! :) |
| Apr 23 14:44:00 | 3m 00s | Audioplasmic | Cool! I missed having some interactivity with the particles. |
| Apr 23 14:57:00 | 13m 00s | windowframe | Very very impressive! <br/>It's funny to see your progress in your blog posts, looks like this was a very tricky game mechanic to get to work correctly. Nice work, the platforming- and arrow shooting mechanics are perfect! Really nice graphics as well. Lotsa stars! |
| Apr 24 09:13:00 | 18h 16m | Douglas' Escape | The graphics are awesome! And the idea is well implemented! I like the short descriptions that also moved the story forward, would've liked to see more of that! The music is also nice, fits well with the rest of the game. Another thing I would've liked is some sort of visual or sound reminding me that my mana is gone when I try to use it. It left me a little confused in the beginning. <br/>All in all, awesome work! ;) |
| Apr 24 09:17:00 | 4m 00s | Shift;:. | Wow, so well executed! I could easily see this as a smartphone game. Fits perfectly with the theme as well and really fun! My only complaint is that I couldn't restart the game after I had died (I only got an angry sound effect). <br/>Awesome work, felt super polished! Many, many stars for you! xD |
| Apr 24 09:23:00 | 6m 00s | Yours, Monster | Yay, another creature editor! And wow, you managed to get a lot of stuff in there in only 48 hours! Really nice with the animated menus, tutorials and scare cinematic! And lots of different parts and transformation options! And some were even animated! o.o Crazy! <br/>Really nice work! :) |
| Apr 24 09:27:00 | 4m 00s | Two Jobs | Hehe, really clever! And really frustrating! xP <br/>Nice work and awesome interpretation of the theme! |
| Apr 24 09:36:00 | 9m 00s | Miss Turner's Magical Pet Swap Shop | Wow, Miss Turner's Magical Pet Swap Shop works great as a game. <br/>I have to dock some stars off for the delay though... <br/> <br/>Just kidding! You get 5x7 stars! ;D <br/> <br/>Really well polished entry and it fits perfectly with the theme! The amount of stuff you managed to cram into this game is astounding! From all the various animals and dialouges, to the little animations here and there. <br/>Really well done, nice work!! :) |
| Apr 24 09:57:00 | 21m 00s | Triangles Say Yip | Really good story, it made me a little sad, the personas of the shapes felt very real. However, I haven't finished it yet, as I wanted to save the game as it felt kinda long, but when I hit esc to bring up a menu, the game just reset. A longer ld-game like this could really benefit from a save function. I might revisit it later, because its really solid. |
| Apr 24 15:10:00 | 5h 13m | Transformagician | Nice and creepy game! :D <br/>Very good looking graphics and eerie atmosphere, nice work! |
| Apr 27 10:56:00 | 67h 46m | "Wizard Prototype" - Unfinished- | Really impressive for being just a prototype, you still managed to get a lot in there (even bosses!)! I really like the kirby style this game has going for it, nice work! <br/>One suggestion is to use another button than shift as it triggers the sticky-key popup on windows. <br/>Other than that, awesome work! :) |
| Apr 27 11:01:00 | 5m 00s | ShapeShift Runner | Really nice implementation of the theme! Clever to reward the player by breaking the bricks, led at least me to play a little more recklessly. ;) <br/>Nice work! |
| Apr 29 10:41:00 | 47h 40m | Edge Shift - Blackhole | It was a little tricky to play, but the raymarched graphics are really cool! Really cool that you used emscripten! |
| Apr 29 10:47:00 | 6m 00s | Photagogue | Oh! A dinosaur game! :D <br/>Pretty sweet music! The controls felt a little untight and the fighting mechanic lacked feedback. <br/>I didn't really see how it connected to the theme either. <br/>The platforming mechanics felt pretty good, but could probably use some polish. <br/>Cool sunglasses! :] |