Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → bodsey
Feedback comments for LD35
bodsey's games and stats for all events →
| Timestamp | Since previous | Game | bodsey's comment |
|---|---|---|---|
| Apr 18 20:07:00 | Vogue Ninja | Lovely art. I had a art time understing everything, but amazing job nonetheless! | |
| Apr 18 20:13:00 | 6m 00s | Dungeophobia | Very nice concept :) Too bad for the buggy buttons. |
| Apr 19 08:39:00 | 12h 26m | The Profile | Interesting take on the theme. I tried two times and I feel like some answers are "better" ;) I think it's good entry, but as a game I'm not driven enough into wanting more, imo. Great 6h job nonetheless :) |
| Apr 19 10:13:00 | 1h 34m | Pheee Strew Quest | I like the small format and the pixel art, but I'm having trouble with the fight. Sometimes pressing enter will trigger another attack although I was just wanting to skip the small text after the previous attack. Good job! |
| Apr 19 10:13:00 | 0s | Jeremy Ooi | I like the Theme, reminds me of a very good manga "parasite" with shapeshifting aliens. |
| Apr 19 10:18:00 | 5m 00s | dröm | Great take on the theme (actually one of my ideas was to very close to that, so, yeah :p) I second the feedback about the heart shape being too complicated to fill. I love the idea of the cut drawing in the 3D world, it works great. Amazing compo work! |
| Apr 19 10:24:00 | 6m 00s | SPY | Nice ! I like the stealth idea in the core gameplay mixed with the shapeshift idea ! |
| Apr 19 10:49:00 | 25m 00s | The Elemental | I love the artstyle. Balance is a bit tough, I died a lot and the checkpoint are very far. Nice idea and great execution, congrats |
| Apr 19 13:04:00 | 2h 15m | Infect it | Nice graphics and the idea is nice but I have no idea how to play :/ I think the pad button on the left should match the arrow keys but I'm not sure and there's no feedback about if I'm doing it right or wrong (I think). I didn't rate many categories, as I didn't get the game, but great work nonetheless! |
| Apr 19 13:09:00 | 5m 00s | Two Jobs | Ha, amazing work, perfect idea, solid execution. Excellent compo entry |
| Apr 19 13:20:00 | 11m 00s | Zen and the Art of Transhumanism | Amazing work as always. Gameplay is indeed tedious though, especially with the gamepad with which I encountered many little issues (switching tools, changing option in dialogues, etc.) Very audacious and solid entry nonetheless, bravo! |
| Apr 19 15:18:00 | 1h 58m | Death has many Forms | In the end the game creates emotion so on this side I think it's great. I find the controls a bit tedious on the other hand. Anyway, good job, congrats |
| Apr 19 15:33:00 | 15m 00s | CactaiGotchi | I'm not sure I understood how to play. The idea seems nice and the graphics are quite okay, congrats for your first game in c++ |
| Apr 19 19:15:00 | 3h 42m | Subverse | Nice work with graphics and physics. But lack of fun. |
| Apr 20 07:13:00 | 11h 58m | Galena's Request | Solid entry, good art and music. On the mana dot, there's no vfx feedback when get one, and the sfx is a bit late, so I'm never sure if I touched it or not, it's confusing. Good job |
| Apr 22 12:20:00 | 53h 07m | Mighty Morphin Cactus : In The Dark | Charming idea. It's kinda weird to control the camera with the left stick, but nice job nonetheless |
| Apr 22 12:25:00 | 5m 00s | Cat-Astro-Phe | Were we supposed to play this cooperatively? Because we did, it was fun but still hard :/ Nice job |
| Apr 22 12:30:00 | 5m 00s | CarrotCatcher | Great idea and level design, I'm sure there could be more way to include the shapeshifing in it. Great job |
| Apr 25 10:44:00 | 70h 14m | Potionshift | It's a greaty. I like to know if there's an objective to fulfill, because I played randomly until I got bored and I'm sure that's not what you intended. Awesome jam job nonetheless |
| Apr 28 14:00:00 | 75h 16m | Wood for the Trees | Can't say I understood anything, but amazing mood nonetheless, congrats |