Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → randomhuman
Feedback comments for LD34
randomhuman's games and stats for all events →
| Timestamp | Since previous | Game | randomhuman's comment |
|---|---|---|---|
| Dec 15 17:36:00 | Bean Rider | Hit detection's a bit off for the coins, but other than that a fun game. It's got the right feel for riding a giant bean-stalk! <br/> <br/>Btw, I was able to fix my WebGL build by re-importing the problem sprites, not sure if that'll work for you. | |
| Dec 15 17:48:00 | 12m 00s | JetTeam | Tough game, especially when the up & down enemies come into it. I didn't get above five ships. I did want to keep playing though! |
| Dec 15 17:56:00 | 8m 00s | Trimmer Tycoon | Great concept, and great fun! Kinda seems like the opposite of the theme though. Ah well, I enjoyed. |
| Dec 15 22:06:00 | 4h 10m | Tiny Tyrant | So polished, just a lovely experience. I love how each level introduces a new ridiculous element into the next one! No chance of me getting very far with that memory mechanic though. |
| Dec 15 22:14:00 | 8m 00s | FUN BUNNY SQUID MASTER | Weeeeird, in a good way, and lovely art style, but the controls feel a little unnatural to me. |
| Dec 15 22:26:00 | 12m 00s | Downfall in Polarity | Graphics are simple but nice, and the music is great, but you can kind of just coast through a lot of the first level, and where there is a challenge it involves deciding whether to change polarity while still half-way through an obstacle. I like the idea, but I think this game could have been improved if it was twitchier, and more positive about its collision detection. |
| Dec 15 22:33:00 | 7m 00s | Hero Feed Co. | Really difficult, despite the enemies being quite dumb. I do like the idea of luring them being your only means of offense though. Great art style and concept. |
| Dec 16 17:21:00 | 18h 48m | Parse The Sky | Beautiful game, very stylish, awesome soundtrack. I found it a bit hard to control - I guess that's why there's a post-compo version. But, it did have a nice glidey feel nonetheless. |
| Dec 16 21:23:00 | 4h 02m | Ragnar The Village Defender | Bit hard to figure out what is going on, and very quiet, but the art is lovely. |
| Dec 16 21:31:00 | 8m 00s | Agent Hooker | Fantastic fun, so polished. I think I'll be coming back to this one. |
| Dec 16 21:38:00 | 7m 00s | Infinity Monkey Autocorrect | Weird stuff, I like it :) |
| Dec 16 22:09:00 | 31m 00s | GURU | Jaden Smith is kicking my ass. |
| Dec 17 10:34:00 | 12h 25m | Sunder Farm | Nice relaxing game. Until a rabbit tried to steal my carrots out from right under my nose! |
| Dec 17 10:58:00 | 24m 00s | IVY | Great concept and execution. Looks great, sounds great, and is quite challenging. |
| Dec 17 17:07:00 | 6h 09m | Bonsai Growth Simulator | Pretty cool idea, nice chilled out mood. |
| Dec 17 17:15:00 | 8m 00s | Vine Racer | Fast past and addictive, I like it. I was going to praise the music especially, but I guess you didn't create it since audio is unrateable? Ah well, good choice anyway and a great game overall. |
| Dec 17 17:23:00 | 8m 00s | Super Sky Golf | Great idea, well executed. I suck at it, but I won't blame the game for that. |
| Dec 17 17:44:00 | 21m 00s | On Tario | Sooo stylish, the graphics and effects are amazing. The buildings feel like they have a real weight to them. But, I didn't find raising and lowering them compelling, and that mechanic did not make me feel connected to the story. I'd love to see a different game set in this world though, with art and audio this well done. |
| Dec 17 17:55:00 | 11m 00s | Accretion Disc | Tough, and somewhat luck based I think, but I kept coming back for more. |
| Dec 17 18:00:00 | 5m 00s | Ethereal | Your Mac build doesn't work with the itch.io app because it is rar'd. Rars are bad for mac software anyway because they lose some of the file permissions and can't launch until you go fiddling around in their internals. You might want to just upload the .app file directly, they are already compressed. |
| Dec 18 11:29:00 | 17h 29m | American Excess | Great audio, especially that intro song.I love the concept and art as well. I did struggle with the controls a bit though. I think it might have been enough to stick with the "Growth" theme, as it is a particularly unique and thoughtful implementation of that theme. |
| Dec 18 14:49:00 | 3h 20m | Slash Quest | Ha ha, that sword is so cute :) WEEEE! This game is brilliant in every respect. |
| Dec 18 16:08:00 | 1h 19m | 2ButtonsAdventure | Great graphics, and the idea of just going from one encounter to the next was kinda cool, but I didn't so much feel that I was playing the game as it was playing itself. Really needs some sound. Check out bfxr if you haven't already, you could whip up some appropriate sounds for this game in a matter of minutes. |
| Dec 18 16:20:00 | 12m 00s | Klangwelt | I can't believe you made an online mode, that's awesome. It looks a bit discordant now though! The game is great, you can build a really nice ambient soundscape with it. |
| Dec 18 16:27:00 | 7m 00s | Great Nation | Ooops, I was deposed :( |
| Dec 18 18:06:00 | 1h 39m | Left-leaning | Simple but challenging. There's a good variation in the gameplay even with such a simple concept. Great entry. |
| Dec 18 18:45:00 | 39m 00s | Growees | Beautiful and challenging, with a good difficulty curve. |
| Dec 19 14:04:00 | 19h 19m | Back on Earth | Beautiful game, I love the combination pixel/painterly art style, and the animations are gorgeously smooth. It ends a bit abruptly, but it left me wanting more so you definitely did something right! |
| Dec 19 14:28:00 | 24m 00s | GMO Overgrowth | Great fun :) I didn't find much use for the dash though. |
| Dec 19 14:35:00 | 7m 00s | Breathe | Lovely feel to this game, and an interesting and challenging core mechanic. |
| Dec 19 14:41:00 | 6m 00s | GuettoCraft | Looks great, but I couldn't figure out how to do anything. I assume this is just some bug I'm encountering, so I won't rate. |
| Dec 19 15:17:00 | 36m 00s | Wyst | Good stuff, I like this take on the theme and the atmosphere is great. I even found an easter egg! |
| Dec 19 15:58:00 | 41m 00s | Growth Industries | Oh god the stress o.O Very slick game, well done :) |
| Dec 19 16:10:00 | 12m 00s | sometimes cubs grow | Beautiful sound design and atmosphere, and kudos in particular on doing a voiceover. The art is very effective as well. |
| Dec 19 16:25:00 | 15m 00s | Herballistic | Great game, lovely minimalistic art style. Could be slightly more challenging I think. I especially like the variety of algorithmic trees :) |
| Dec 19 17:22:00 | 57m 00s | Deal With It | This game was a lot of fun, I was playing for ages. There's definitely a lot of rough edges though, too much clicking required to do things and the prices are sometimes insane. |
| Dec 19 17:43:00 | 21m 00s | No Going Left! | Interesting idea, fun game and cute intro. Good work! |
| Dec 19 17:56:00 | 13m 00s | Finite Growth | Ugh, there were filthy humans swarming on everything like locusts, it was disgusting. Excellent and accurate human simulator, well done. I like how the music changes subtly when famine sets in, very nice touch. |
| Dec 19 18:09:00 | 13m 00s | JUMPR | Excellent game, but really hard. |
| Dec 19 18:15:00 | 6m 00s | Chop Chop | A bit buggy, but the bugs are nearly as fun as the game :) |
| Dec 19 18:28:00 | 13m 00s | Tree Life | Nice graphics and mood, but not enough interactivity. It's got a cool pocket universe feel to it though. |
| Dec 19 18:34:00 | 6m 00s | Two buttons to save the city ! | I lol'd the first time a 2 came up :) |
| Dec 19 18:39:00 | 5m 00s | 2 Roll | Nice :) Kind of had to rearrange my brain to play it. Love the art style as well. |
| Dec 20 09:27:00 | 14h 48m | Hear My Power Growing | It's rewarding hearing the music become more intricate as you progress, and your weapons become sort of a light show as well. I think the difficulty curve is reversed though - it's very hard to get started, and becomes ridiculously easy after a couple of upgrades. Cool game overall. |
| Dec 20 10:42:00 | 1h 15m | Repulsion | Excellent, fun and very stylish. I was a little confused about why I was getting a game over sometimes though. Sometimes you can let one through and other times you can't? |
| Dec 20 10:52:00 | 10m 00s | Blobitronica | Fun, fast-paced game, I like it. It gives a good sense of growing massive! |
| Dec 20 11:13:00 | 21m 00s | DUO | Brilliant, very clever game and it's got a great minimalist look. |
| Dec 20 11:42:00 | 29m 00s | 2Door | Trippy! |
| Dec 20 11:51:00 | 9m 00s | Radical Revolver Recoil Rampage | Apparently I am below average :( Super fun game though! |
| Dec 20 12:15:00 | 24m 00s | Get Huge | The growth is pretty funny :) Can't figure out how to time the punch at the end though, I couldn't get past level 2. Really needs some sound. |
| Dec 20 12:39:00 | 24m 00s | Gjallarhorn | Greetings fellow Viking game developers! Fun game you've made here, good work! |
| Dec 20 12:46:00 | 7m 00s | become a game developer in 60 seconds | Ha ha, brilliant idea! It was like doing the jam all over again! |
| Dec 20 12:56:00 | 10m 00s | The remainders of the 34 | So pretty! I spent ages just looking at the title screen it was so well done. Gameplay is great too, if a little short. |
| Dec 20 13:14:00 | 18m 00s | Continental Breakfast | Pretty funny idea, but not much to the gameplay. The menu system is more involved than the game! I'd like to help this guy yum up the whole universe though, he's awesome. |
| Dec 20 13:29:00 | 15m 00s | Aina | Cool idea, but I had some problems playing the mac and web builds. The scroll wheel didn't work in the web build and in the mac build the cursor was still active and kept giving control to the OS. |
| Dec 20 13:58:00 | 29m 00s | Stickman Sam in the High Fly Sky | Pretty cool control scheme, I like the need to balance avoiding the birds and rebuilding your stamina. Fun game. |
| Dec 20 15:11:00 | 1h 13m | 01 | Great concept, but I think it only appeals to programmers. With a few additional features this would be a game I could play for hours. Still one of the most fun games I've played so far. |
| Dec 20 15:33:00 | 22m 00s | PlantBoy | Not much to the gameplay, but I definitely respect the ambition and graft required to put something together in assembly for retro hardware! And it looks good as well, with cute little animations. |
| Dec 20 18:56:00 | 3h 23m | Klodowski | "You can't go back" T_T |
| Dec 20 19:16:00 | 20m 00s | Grow and Regrow | Good gameplay. A few more levels would be awesome because I was getting really into it. |
| Dec 20 20:04:00 | 48m 00s | Neo Oxygene | Cool game, very unique, and it's got a great visual style and compelling gameplay. |
| Dec 20 20:31:00 | 27m 00s | Learning to Dance | Good story well told. |
| Dec 20 20:54:00 | 23m 00s | Acrodog | Brilliant idea, so fun and addictive. The only thing I think it needs is finer control over releasing each side of the platform - but that would probably require abandoning the two button controls! Excellent entry all-round anyway. |
| Dec 20 21:13:00 | 19m 00s | St. Orchint's Orphanage | These idle layabouts are going to lose us the war! Back to the mines you little shits! |
| Dec 20 21:33:00 | 20m 00s | Griffin Card | Beautiful graphics and well polished, but the gameplay isn't really for me. Really needs some epic battle music. |
| Dec 20 21:53:00 | 20m 00s | Speed Sid | Nicely done. I particularly like the intro, it is very slick, and character animation and background designs. I didn't see the point of the scorpions at the end of each level though, since they couldn't hurt you. |
| Dec 20 22:46:00 | 53m 00s | Eda | Nice chilled out vibe. I would have liked a bit more control over which direction new branches headed in, but the results were pretty anyway. |
| Dec 21 16:33:00 | 17h 47m | Let's Play Simulator 2016 | Pretty cool idea. I was hopeless at figuring out what was being referenced though. Art is great, sounds are fun, and it all works well together. Good game! |
| Dec 21 16:42:00 | 9m 00s | Growing Ties | I wish I coulf give you more than 5 stars for theme ;) Great game. |
| Dec 22 17:43:00 | 25h 01m | Bring joy to the world... with balloons! | I love the ambient sounds (actually all the sounds), and the gameplay is strangely soothing. Nice work. |
| Dec 22 18:43:00 | 1h 00m | Garbage Can you escape? | Mac build does not work for me: <br/> <br/>LSOpenURLsWithRole() failed with error -10810 for the file /Users/kjhoulihan/Downloads/gcye.app. |
| Dec 23 22:58:00 | 28h 15m | Fluffy Horde | The intro is hilarious and well acted, and it suits the game perfectly :) The game itself I found surprising in a couple of ways. Like, suddenly it's game over because I wasn't paying my soldiers, but there was nothing to suggest that was a thing... It's a fun game anyway. In fact, I'm going to go play it again right now. |
| Jan 2 11:32:00 | 228h 34m | Hakurei Shrine | I'm not familiar with the referenced game, so that much is lost on me. The intro is cute and the game is kinda fun when you figure out what you are supposed to do. |
| Jan 2 11:44:00 | 12m 00s | Kiwi Life | Cute, but not much to do except scroll back and forth checking the traps. The walls don't seem to work as advertised. |
| Jan 2 12:07:00 | 23m 00s | Double Kick Heroes | The visuals and audio are stunning, well done. However, the gameplay I found to just be a bit of a button mash. Is there any penalty to missing the beats? I just watched the zombies and hammered left and right as necessary. Still fun to play. |
| Jan 2 12:27:00 | 20m 00s | Drone Racer | Feels good to buzz around. Super-challenging to get all the objectives within the time limit after the first level. I would love to have a city environment or something to fly around in. Fun game! |
| Jan 2 12:49:00 | 22m 00s | Super Scoot and the House of Ill Repute | OMG so hard. Fun and addictive though. |
| Jan 2 13:11:00 | 22m 00s | From the Deep | Boy that last challenge is tough, but I'm glad I stuck with it. This game is very addictive and rewarding to play. I wasn't sure about the controls at first, but I came to appreciate that that was the challenge of the game, wrapping your head around this unusual control scheme and figuring out the rhythms required to overcome each obstacle. Very well done. |
| Jan 2 13:37:00 | 26m 00s | Witchgarden Leafiosa | Really great music and atmosphere, and the gameplay is solid. I did find the combination of cartoony sprites with painterly environments a little bit jarring, even though they were both excellent on their own. Great game overall. |
| Jan 2 13:58:00 | 21m 00s | WAR GROWTH | Intense stuff! I love the effects, and I was really freaked out the first time the side buttons appeared! |
| Jan 2 14:18:00 | 20m 00s | Button Simulator 2000 | Definitely needs some instructions front and centre. Once I finally figured out why the various systems were shutting down on me I found this quite compelling, and I love the realistic industrial control interface. Still can't get the crops to harvest though! |
| Jan 2 14:55:00 | 37m 00s | OSHIYA! PUSH! | I thoroughly failed to hit the beat, but I can still see that this is a fun and stylish game. |
| Jan 2 15:07:00 | 12m 00s | Robot Frost Eagle and Worm Big Rescue Adventure | Mmm, tasty humans. Fun game, but a touch frustrating with the big wide turns when there are so many things that need to be done. |
| Jan 2 15:24:00 | 17m 00s | A years growth | I kinda want to live on this farm now. |
| Jan 2 16:00:00 | 36m 00s | Milgram | Funny stuff, loved the voice acting and the art style. |
| Jan 2 16:11:00 | 11m 00s | The Last of Egg | Looks and sounds great, and a very funny idea, but it's a shame there isn't more to the gameplay. |
| Jan 2 17:05:00 | 54m 00s | Turbo Tram Drift | Fucking excellent. Couldn't beat it though. I think it needs a lower time limit to start off with, and a bit more of a difficulty curve. I think I spent longer playing this than any other ludum dare game :) <br/> <br/>As somebody else said I had to fiddle with some permissions to get the mac version to run. You can probably avoid this in the future by using standard zip instead of 7zip, or just not compressing the mac build at all. |
| Jan 2 17:43:00 | 38m 00s | Solstand | Very beautiful and atmospheric game. It's a bit hard to figure out. I still don't understand everything that was happening, but I was eventually able to get to 20+ days. I think it needs a combination of more direct gameplay instructions and visual feedback on what is happening (e.g. if I lower the tide to collect my lobster pots and it doesn't add to my food, is it because I didn't wait long enough, or not lower the tide enough, or did they rot, or what?). <br/> <br/>I enjoyed it though, it's pretty cool. |
| Jan 2 18:06:00 | 23m 00s | Shots Fired | Fun little game. |
| Jan 2 21:38:00 | 3h 32m | Hanami - Push-Up Farming | So hard. But so ridiculous that I can't help but like it :) The art and audio really work well together as well. |
| Jan 2 22:11:00 | 33m 00s | You and your parasite | Claymation... Don't see that every day! Creepy as fuck too. |
| Jan 2 22:24:00 | 13m 00s | 2-Eyes-Only Bar | No happy clients in my bar! I just killed everybody and drank the liquor myself. Cheers! |
| Jan 2 22:35:00 | 11m 00s | Mon Démon et Moi | I didn't really understand what was going on with the emotional responses (just like real life!), but the concept is intriguing, and the art style is really impressive. I would love to see this fleshed out a bit more. |
| Jan 2 23:15:00 | 40m 00s | Longbeard | I'm amazed that you got such a unique and tricksy mechanic working so well in such a short space of time, and with polished graphics to go with it. Fair play. |
| Jan 2 23:53:00 | 38m 00s | Winterland | Collision detection's a bit off, but it's a fun idea and controlling both bears at the same time is a challenge! |
| Jan 2 23:55:00 | 2m 00s | Fast West | Windows says it is malware... I hope that's not the case, but I can't risk it, sorry :( |
| Jan 3 00:09:00 | 14m 00s | Star Warrior | Very stylish, but the gameplay is frustrating. The controls are overloaded unfortunately. It might work if you were consistently flying above the dunes, or if there were more controls (I know, theme...) Maybe even press AD to fire, hold to boost might work? |
| Jan 3 00:24:00 | 15m 00s | Enliven | Great game, I want to play more. |
| Jan 3 00:38:00 | 14m 00s | Re:sizer (VR Optional) | Lacks polish, but there's clearly the nucleus of a great puzzle game here. |
| Jan 3 00:48:00 | 10m 00s | PWANET PWOTECTOR | Fun game, looks and sounds great. Good job! |
| Jan 3 12:04:00 | 11h 16m | Poultry Punt | Seems like it is mostly chance based, but it's still pretty thrilling when you hit a good run of bombs and the chicken just keeps going and going... I got to over 11000m one time! |
| Jan 3 12:34:00 | 30m 00s | Day by Day | Beautiful game - I love the sense of depth that the environment has. However, I can't find a way to progress beyond the second day. I've barked at everybody and pressed E on everybody, but it just won't let me sleep. |
| Jan 3 12:45:00 | 11m 00s | Planeater | Fun game, very stylish graphics. |
| Jan 3 12:53:00 | 8m 00s | Ethereal | That justification of the theme is kinda lame dude. The game looks and sounds great though. |
| Jan 3 13:06:00 | 13m 00s | Punch Beat | I love the art, but there is something off about the music I think. I found it hard to distinguish between enemies that needed two hits and those that needed only one hit, so I was always throwing in extra punches (which I assume has combo consequences, though I couldn't really tell what was going on with the combos anyway). I felt like there wasn't enough opportunity to build up cool back and forth combos because the enemies mostly came in one at a time. <br/> <br/>Overall, a fun, good-looking game with clear potential to be even better. |
| Jan 4 10:36:00 | 21h 30m | 2 Growing Buttons ... | That's pretty cool, well done. |
| Jan 4 10:56:00 | 20m 00s | Susception | Pretty cool idea, and the graphics are great. <br/> <br/>Unfortunately there are a few bugs and aspects of the gameplay that make it frustrating. After playing a while the pellets no longer entered my body, though I was able to fire them still. I couldn't travel too far from the cells without getting lost. And I would suggest making it possible to destroy the viruses rather than just knocking them away, otherwise I think being overrun quickly is inevitable. <br/> <br/>With a few changes I would like to play more of this. |