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LostTrainDude

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TimestampSince previousGameLostTrainDude's comment
Dec 15 04:03:00 Carp'e Diem! This was a really pleasant experience, "ruined" not even in the slightest by my struggle to survive deep into the sea! <br/> <br/>Sometimes the collisions may act a little "funny" but everything else is great, indeed: starting from the mood down to the actual gameplay. <br/> <br/>Easy to learn, harder to master as you go (which is perfectly fine by me). <br/> <br/>Even if you stated you bought\used "third party" assets, you did a great job in putting them to work in so few days. Congratulations!
Dec 15 10:44:00 6h 41m Flobe I really think that the mood ties the gameplay together really well: great soundtrack :D <br/> <br/>The gameplay felt nice, even if sometimes I would get confused trying to figure out the exact rotation of the bar. I don't know if additional visual feedback (i.e. two different colors for the left and right edges) could have helped me. <br/> <br/>Still, great little game! Congratulations!
Dec 15 11:01:00 17m 00s Secret of the Little Lamb Cute litte concept and nicely played :D You put a great effort in delivering nice, challenging levels (how tough is Level 5?! :P) with just a simple mechanic! <br/> <br/>I had the feeling that you could only activate the shrinking power while you're on the ground and not while jumping (= just colliding with the power up is not enough). <br/> <br/>Since every now and then I felt the controls were not very responsive, I thought this was the reason. I was trying to get the power up as soon as possible so I'd hit "down" constantly, which probably messed up a lot of my jumps. <br/> <br/>Again, nice little game! Congratulations!
Dec 15 11:44:00 43m 00s Harmony Bloom Really interesting concept and pleasant execution :D <br/> <br/>I always enjoy games that make music somewhat a core part of the gameplay. <br/> <br/>It took me a while to figure out that you could actually hear the solution before planting the seeds (maybe it's written in the game but I forgot\missed it!). <br/> <br/>I'm wondering if you are planning a larger game... I'd definitely play it!
Dec 15 11:55:00 11m 00s Organ-izer Really fun take on the themes! <br/> <br/>I really enjoyed the gameplay even though it's not that easy to master the platform's movement. <br/> <br/>The game itself probably could start more slowly and build up difficulty in a larger timespan. Nonetheless it's great what you and your team were able to put together in the given time. <br/> <br/>The sound and humor fit perfectly and give a lot to the whole feel of the game! <br/> <br/>Congratulations!
Dec 15 12:36:00 41m 00s GURU It's the first card game I have ever found on the LD database (of course there could be a thousand others). <br/> <br/>I loved the Random Event: sometimes a life saver, sometimes a killer, sometimes saves everything from stalemate. Simple, yet great feature! <br/> <br/>Loved, of course, the humor and the whole quote yelling at each round. <br/> <br/>While I did beat the game, I didn't always figure out what happened (i.e. why sometimes I didn't get or lost followers after some specific action, etc.), but it's perfectly fine. You did a great job in the short time span we had :D <br/> <br/>Congratulations!
Dec 15 15:00:00 2h 24m Super Spider World I love how polished the graphics are! :) <br/> <br/>The gameplay is interesting, but it took me a while to grasp. Ultimately I'd just jump around, reaching the highest possible point, then take a leap hoping not to fall in the lava, have some grub then repeat. <br/> <br/>Loved the art style and the overall mood it contributed to generate, along with the music that fits nicely. <br/> <br/>Well done!
Dec 15 15:08:00 8m 00s Retro Rebound Challenge! I have noticed what Catblocker said as well, but nonetheless I enjoyed playing it. I didn't expect the borders of the screen to "open up" so this was a nice "ooh" moment when I figured out. <br/> <br/>Also, hearing the mumble of complain when you hit the border of the basket cracked me up! <br/> <br/>Really nice entry! Well done!
Dec 15 15:48:00 40m 00s Sprouting Magic Nice and simple! <br/> <br/>I like how the music gently walks you through the gameplay: it makes the whole "underground" setting very believable. <br/> <br/>Also, nice use of lights for visual feedback. Congratulations! :)
Dec 15 16:31:00 43m 00s Elevator Ellie Nice little game. <br/> <br/>I found the visual feedback of the face that changes expression between going up and going down to be clever, no matter how "simple" it is :D <br/> <br/>I agree with those who would have appreciated more variation but, as you said, you didn't have much time and that's perfectly fine! Congratulations!
Dec 15 16:54:00 23m 00s Mon Démon et Moi I really loved the "language" the characters use to express themselves through the game. It's universal and personal as most game conversations often are not :D <br/> <br/>It reminded me of the great effort that Chris Crawford and his team is putting in the development of his interactive storytelling technology and the game Siboot. <br/> <br/>If you don't know about it already, have a look at the project on siboot.org :)
Dec 16 10:31:00 17h 37m Flove I admit it was great when I found out I could hold the mouse buttons :P <br/> <br/>I really enjoyed the variety of the enemy waves and the overall concept. <br/> <br/>My only nitpicks are that probably the "love gun" sound gets a little annoying after a while and that I would have loved some further visual feedback when I was hovering the trees (every once in a while I would miss them), but that's about it. <br/> <br/>Other than the nice gameplay, I enjoyed the use of camera and the overall polish. I wonder if you're planning on further releases of this entry :) <br/> <br/>Congratulations!
Dec 16 11:31:00 1h 00m Cyberfunk I like the effort put in the pattern design and of course, being it based on music, I actually enjoyed the soundtrack a lot. <br/> <br/>Sometimes I had a hard time figuring out what I had to click, since the transparency of the bar and buttons was probably too high for all the stuff that was happening behind it (the shoot-em-up style action), but that may be just my problem. <br/> <br/>Congratulations on this fun release. Very well crafted :D
Dec 16 11:35:00 4m 00s Snek - A modern snake clone for millenials It was cool to see where the last snek ended is journey, though sometimes it would get a bit confusing if it happened too close to the rings I had to get. <br/> <br/>Really nice, quick and polished entry!
Dec 16 12:04:00 29m 00s Match It The gameplay is simple, yet really addictive even if it made my sight funny after I stared at the changing colors for some time :P <br/> <br/>Sometimes the music would not start off after replaying and I didn't really understand if it was somehow "synced" or not. <br/> <br/>Still, a great, polished entry! Congratulations!
Dec 17 11:08:00 23h 04m stutter step I can only imagine what would happen if mobs also used the same strategy to survive :P <br/> <br/>Nice concept on a difficult genre! Congratulations!