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euske

Feedback comments for LD34

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TimestampSince previousGameeuske's comment
Dec 14 07:05:00 AirC.A.T Love the badass cat. The control was a bit confusing, but nonetheless very original. Great game!
Dec 15 09:28:00 26h 23m Botany It is a nice tower defense game. I beat one boss but the later levels were too hard to me. The creepy music was oddly fitting to the atmosphere. Liked the cutscenes too. Good job.
Dec 15 09:49:00 21m 00s Growing an idea I think I reached the end. This was an odd game to me. There was probably some message in it, but it wasn't clear. I liked the music.
Dec 15 10:36:00 47m 00s Rapunzel What an insidious game. At first, I thought I sucked at the control, but then gradually it got more and more addictive, and I ended up spending an hour for this entry. The best gameplay mechanics I've seen so far.
Dec 15 11:02:00 26m 00s Bakeneko!!!! The overall idea is nice, but I felt the gameplay was a bit lacking. I could simply keep moving one way and beat the game (and it made me dizzy).
Dec 15 11:06:00 4m 00s Snowman's Land It was fun but after a while the game became a bit monotonous. Simple and nice.
Dec 15 12:35:00 1h 29m Crabby Puzzles Very nicely done! I didn't realize the colored lines indicate the doors to open until the very last level. I feel stoopid. The music was catchy too.
Dec 15 12:51:00 16m 00s Zen Roots Tranqulity.
Dec 16 04:05:00 15h 14m Manual Inflation I think this hypnotizing music saved the game.
Dec 16 05:10:00 1h 05m SAUROPOD vs THEROPOD I didn't know there's a RPG-like battle scene until I reached level 9, and then quickly pounded by all the surrounding enemies. <br/> <br/>Do different dinosaurs have all distinct voices?
Dec 16 06:23:00 1h 13m Frog Well This game is hard. After a dozen trials, I couldn't still win. I liked the old school graphics.
Dec 16 06:37:00 14m 00s Survive 120 This game is pretty brutal. Is this Trump Tower?
Dec 16 14:51:00 8h 14m Panball It was fun and well made, but I want keyboard control! Sometimes the mouse buttons didn't work and it randomly opened a context menu. :/
Dec 17 08:40:00 17h 49m Super Snowball Roller Mayhem 3000 Simple but addictive game!
Dec 17 12:13:00 3h 33m DangerGrid Yer game is teh best, voxel! \o/ <br/> <br/>It had a very nice feel. I couldn't beat level 5 or something. <br/> <br/>Hint for others: At the tank level, you can avoid tank fire by boosting. When you approach a tank, your cursor can lock on and start firing.
Dec 18 06:55:00 18h 42m The Almighty Spectrum I liked the jingle when finished a level.
Dec 18 07:20:00 25m 00s From the Deep The control was sooo frustrating that like it. :3
Dec 18 07:39:00 19m 00s Himawari (ヒマワリ) ぷりてぃ しんぷる ばっと ないす あんど ぴーすふる あともすふぃあ
Dec 18 14:41:00 7h 02m 01 TIS-100?
Dec 18 15:17:00 36m 00s Terror Plant from outer Space The idea of monster plants scares me, but the game itself was fun!
Dec 18 15:32:00 15m 00s Give and Take I couldn't figure out the growth rules, but it's very original. Good job!
Dec 19 02:44:00 11h 12m Eda Interesting concept. The control was a bit less obvious to me. I'd like the color of leaves to be a more yellow-greenish to my preference, as the blue tint isn't very realistic. <br/> <br/>By the way, eda just means a branch in general, not necessarily limited to Bonsai.
Dec 19 04:51:00 2h 07m GURU Although the gameplay was a bit tedious (as I was mostly presenting whatever countering card at that moment), but overall it's very well made. Congrats!
Dec 19 08:03:00 3h 12m Parse The Sky Like other people, both controls and the connection to the theme wasn't very obvious to me.
Dec 19 08:38:00 35m 00s Neo Oxygene I didn't know how to beat the white square. The game gets a bit tedious to me, but the mechanics is one of the most innovative.
Dec 19 16:49:00 8h 11m Little Big Dash I...cannot...stop...playing... <br/> <br/>Simple but one of the best take on the theme. It felt like the mix of Super Hexagon and Thomas Was Alone (both are my favorite games). My only complaint was there's no way to restart the game with keyboard. Anyway, excellent job!
Dec 19 16:53:00 4m 00s Utter Chaos! You made something indeed!
Dec 19 16:56:00 3m 00s Aloft I loved the overall bright mood and NES-like tune so much! A simple but memorable game. Good job!
Dec 20 01:40:00 8h 44m Learning to Dance It wasn't immediately clear to me who is writing to whom, as it looked a bit like a diary or monologue at first (besides, nobody uses snail mail nowadays for this kind of things, do they?). I was happy to see the phrase that I was expecting to see at the end. Nice presentation, and the last time was very memorable (which will probably stay in my head for a while). And for the sake of clarity, I still can't dance. This is important. <br/> <br/>Note: the window didn't expand in the fullscreen mode (could be intentional).
Dec 20 01:54:00 14m 00s Infinitree Fun and addictive. But it felt a bit luck-based, as there's little response time given. I wished I had a "slow down" seed!
Dec 20 02:01:00 7m 00s Haighstrom's Tug of War I love how it looks complicated at first but really isn't. Great idea, and nice retro-style graphics! I especially liked the second "military" animal. I'd love to play more levels.
Dec 20 03:40:00 1h 39m Ministry of Growth and Information Without doubt, one of the funniest games in the jam! The cats channel was hardest one to me.
Dec 20 07:15:00 3h 35m Ascending Roots A nice puzzle! I found the controls a bit wonky (and sometimes unforgiving) as other people said. Also, I sometimes thought graphics are *too* detailed, because in a game like this a subtle difference of appearance makes the player suspect there might be some hidden elements. Overall, a good job.
Dec 22 09:36:00 50h 21m Bug Plus Plus Frankly this was the most unfun game to me. The mechanics is there and it's well implemented, but it was just tedious and painful. Later levels are pretty much the same with increased speed but it felt needlessly dragging on.
Dec 22 09:40:00 4m 00s ORB LORDS I love the art style!
Dec 23 14:21:00 28h 41m RhythmRider To me, there was increasing lag between the music and gameplay.
Dec 23 14:38:00 17m 00s Grow big or go home I thought Level 3 was evil but eventually I could run through it!
Dec 23 15:09:00 31m 00s Yarnful Days I thought I could take a control of the yarn at the end. Bummers.
Dec 24 11:40:00 20h 31m Fat Cat But, but... you can get fat with bananas too!
Dec 24 15:16:00 3h 36m Agent Hooker Pretty fun and solid.
Dec 24 15:50:00 34m 00s Natura Adorable graphics but the gameplay was very unforgiving. I almost regretted getting the flying powerup as it suddenly disappears without no indication!
Dec 25 10:57:00 19h 07m Tamamystery An unexpected, nice detective game. The music was awesome too. I didn't quite get the investigation logic first time, but in the second playthrough it made sense. Good job!
Dec 25 14:55:00 3h 58m this is the game why did you do this to me
Dec 25 15:24:00 29m 00s World Grower - Growth of the civilization I think there's a bit of game design issue here. The idea is somewhat similar to those clicking games, but the game's slow pace doesn't make it feel like you're making a good progress. The inflation rate is so high that you have to wait a lot to earn money to buy the next upgrade. But with a little tweak this game could be very fun and addicting. Also a nice cheerful music!
Dec 25 15:58:00 34m 00s Arc Whoa, this is a game. I mean, if people want to play a game, people should play this game. Totally irrelevant to the theme, but just look at it. This game. This is a game and nothing but a game. Whoa.
Dec 26 02:13:00 10h 15m 33 grams I don't like moths in real life but enjoyed this one.
Dec 26 06:55:00 4h 42m Orbital Panic Looks like Katamari Damacy + Agar.io in space. I found a glitch at the last level that you teleport randomly when you're too far from the center.
Dec 26 07:06:00 11m 00s Two Button Ripple I liked the game mechanics.
Dec 26 07:17:00 11m 00s Zen Jen I wanted to drink the tea D:
Dec 26 07:30:00 13m 00s Harvest I got an error. Here's the stdout.txt: <br/> <br/>Error: <br/>.\lib/coil.lua:83: .\rxi/rect.lua:176: attempt to index local 'r' (a nil value) <br/> <br/>stack traceback: <br/> [string "init.lua"]:33: in function &lt;[string "init.lua"]:30&gt; <br/> [C]: in function 'routine' <br/> .\lib/coil.lua:83: in function 'update' <br/> .\rxi/entity.lua:589: in function 'update' <br/> .\rat.lua:72: in function &lt;.\rat.lua:71&gt; <br/> .\lib/lume.lua:231: in function 'each' <br/> .\rxi/group.lua:71: in function &lt;.\rxi/group.lua:67&gt; <br/> .\lib/lume.lua:231: in function 'each' <br/> .\rxi/group.lua:71: in function 'update' <br/> .\playstate.lua:260: in function 'update' <br/> .\rxi/game.lua:86: in function 'update' <br/> .\main.lua:37: in function 'call' <br/> [string "init.lua"]:77: in function &lt;[string "init.lua"]:72&gt; <br/> [C]: in function 'xpcall' <br/> [string "init.lua"]:86: in function &lt;[string "init.lua"]:85&gt;
Dec 26 15:50:00 8h 20m Multitask Dancing Did you use your real recorder for the last song?
Dec 26 17:07:00 1h 17m become a game developer in 60 seconds This is a universal game!
Dec 27 11:41:00 18h 34m Space Elf It was a bit short but fun!
Dec 27 11:56:00 15m 00s Ortogonalis It was enjoyable, but I didn't see much connection to the theme. The music was nice.
Dec 27 12:12:00 16m 00s Super Lefty Garden Fighty The graphics and audio is nice but the gameplay was kinda glithcy. Sometimes you attach at the opposite direction when an enemy is close. Once you get hit it takes a while for the controls to be enabled so you'll get hit twice. Also, please consider adding e.preventDefault() for certain keydown events (especially space and arrow keys) in order to stop the browser scrolling. The game sometimes freezes randomly.
Dec 28 07:41:00 19h 29m Garden Grow Such a catchy music!
Dec 28 07:55:00 14m 00s Double Kick Heroes I cannot start the game. There's a title screen saying "Click to Start" but it doesn't respond to a click. I tried various places on the screen and a few different keys, with no luck.
Dec 29 02:33:00 18h 38m SEED Solving the last level was so satisfying. Good job!
Dec 29 14:24:00 11h 51m Enliven The level design feels rushed indeed, but all the contents are there and it's pretty solid. Superb graphics and audio too. Well done.
Dec 31 00:02:00 33h 38m Reap It was a fun concept, but the gameplay was long and tedious. It feels the game is focusing on exploring, and growing is more or less an addition. The treasure chest seemed like smoking after opening it.
Dec 31 09:43:00 9h 41m Nine till Void Played a few times without the manual as suggested. As other people have pointed out, I don't think it's realistic to expect anyone to figure out the complex rule without it. The game itself was pretty fun and addictive. Good job!
Dec 31 10:44:00 1h 01m SpaceHex This game required me some patience. I achieved the first two goals (5000 pts, 300 enemies) relatively easily and just rushed out building more rooms. It was fun after getting the knack of it.
Jan 1 07:21:00 20h 37m Evil Developer's Lair I had this increasing lag problem where the game gets less and less responsive, making it more frustrating to play. I reached level 5 or 6 but couldn't finish it, so no rating from me.
Jan 1 07:34:00 13m 00s Cideogen Haha, I liked how your weapon grows.
Jan 4 08:33:00 72h 59m Pixel Nations Tried several times. Eventually it crashed at every time. It's sad as it looks very cool and has a lot of potentials. Since I couldn't finished it, no rating from me.
Jan 4 09:16:00 43m 00s Tri-Fission Whoa. Have I seen anything like this before? This is with no doubt one of the most innovative game in this LD, and it's immensely fun too!