Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Charzendat

Charzendat

Feedback comments for LD34

LD35 →

Charzendat's games and stats for all events →

TimestampSince previousGameCharzendat's comment
Dec 14 07:24:00 become a game developer in 60 seconds I wish I had more than 60 seconds to actually try and create something as it took me that long to figure out what was going on. But You get full marks for innovation
Dec 14 08:20:00 56m 00s Aggravation Cubes I couldn't get to the end but I want to know whats there!! Good job.
Dec 14 20:33:00 12h 13m A Mold's Life I do wish the game ran faster, or if maybe there was a speed up option. Plus I gave up when the opposing mould appeared. At first I thought it was just who got the most but then I realised you could destroy them and waited for at least 5 minutes for this one little patch to just die but it wouldn't.
Dec 14 20:55:00 22m 00s Celebration Of Jand Overall I do like this game, but I wish there was an endgame. To finish it all I did was mine enough resources and sacrificed al 51 peons at once. All that happened was I got 99 more peons.
Dec 14 21:13:00 18m 00s Planty Gauntlet Idea is solid but could do with the option of having more men. Fell out of game world by the swinging axes.
Dec 14 21:26:00 13m 00s Dynamica I give you full points for innovation and using different space objects to have varying gravitational effects. Sadly though it feels exhausting at times as you try for the dozenth time to get the planet into the pixel perfect spot it needs to be.
Dec 14 21:32:00 6m 00s LOW MEM I really liked it. First few levels were a push obviously but then you did bring in one or two that required thinking. Such a shame you didn't add more as there is a good puzzle concept here.
Dec 14 21:36:00 4m 00s Survive 120 Couldn't get it to go either. Downloaded whole thing and extracted them but when I could clicked the index file nothing opened. I am on a Mac though, does that matter?
Dec 14 21:38:00 2m 00s Creative Life I think I know what you were going for, I just can't see the game aspect of it.
Dec 14 21:48:00 10m 00s Eva Ness goes to Hell There are so many things wrong with this game, but I think thats why I love it.
Dec 14 21:51:00 3m 00s Cactus Simulator Played it on my Macbook and clicking the two boxes was annoying, wish I could just use arrow keys. Also felt like I would get to a point where it would be impossible not to get hit by water. I like the look though.
Dec 14 22:08:00 17m 00s AsteroidRage I appreciate having the fire button tied to the movement controls, I don't like it when a game which requires you to fire constantly has you needing to push a button to do so.
Dec 14 22:45:00 37m 00s Disassemble Really cool. Love the idea and the implememntation, wish it had some sound though.
Dec 14 22:51:00 6m 00s Bean up I liked it. The slight movements of the plant did make the game feel different from other similar ones I've played here today.
Dec 14 23:16:00 25m 00s Floppy Frog The best kind of annoying. When I finally figured out how to slowly crawl across the flat platform on the first level, and then saw the ramp on the second I just stopped then.
Dec 14 23:20:00 4m 00s Vampires suck! A little short and simple but a good idea and fun non the less.
Dec 15 21:31:00 22h 11m OH GOD NO The bullets were such a nightmare and the hand coming down blocking the screen was annoying. I appreciate your innovation though, spinning the two button control theme.
Dec 21 20:57:00 143h 26m Grow Stuff I really liked this run. A fun puzzle platformer. Only thing I would change is the size, seems strangely long distances you have to walk or jump sometimes. That aside, great job.
Dec 21 21:04:00 7m 00s Semi-Industrial Witchcraft I enjoyed that very much. It was very challenging having to keep an eye on the bottles, the ingredients and the balance all at the same time. It could easily become frustrating but you made it fun.
Dec 22 21:56:00 24h 52m A Growing Prince I would of liked more variation. Having consequences to attacking something when you are not a high enough level and perhaps having attacking things gain you more levels than consuming things. There is no challenge or thought required to play it. If you want to do something similar again I recommend you check out some text adventure games.