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Bloodyaugust

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TimestampSince previousGameBloodyaugust's comment
Dec 15 07:16:00 Build Town There were a number of bugs that made this city-builder a little frustrating to play, but overall it's quite impressive to come so far in 72 hours in a 3D city-building environment. Between AI, modeling, art, and sound, this is a great entry. <br/> <br/>I had issues placing houses because they collided with farms, despite being quite far away. Every other person I spawned then assigned glitched out and ran sideways out of my view. The graphic for farms was for some reason a fireplace, which was actually a fireplace in the tutorial. <br/> <br/>I hope that helps to debug some of those issues. I'd have also loved to have the camera move faster and zoom out further.
Dec 15 07:18:00 2m 00s A Shot in the Dark Sorry, but I'm not going to run an installer for an LDJAM game. Please zip the game and distribute that way. :)
Dec 15 07:19:00 1m 00s Abyssal Zone Can't play without Linux, Win, or Web. Please port and upload for more platforms!
Dec 15 07:31:00 12m 00s HeXor I unfortunately cannot play the game, as after numerous tries, the little blue bar never progresses, and so I get no ticks. I tried spacebar, tried speeding and slowing the game. Please fix, I'd love to try it!
Dec 15 07:39:00 8m 00s Sector5-0 Great entry! I wish it had picked up a bit faster, and that it was easier to maintain weapon charge. Perhaps some sort of mechanic that allows you to exchange being stationary, or shields? Either way, I enjoyed playing it.
Dec 15 08:08:00 29m 00s Vines of Darkness Fantastic entry! The idea was a really good one, and there were only a few factors that I felt detracted from the execution. The pacing was awfully slow, and the AI was dumb to downright broken at times, waiting on top of the house with the "returning with resources" icon for at times a full minute. Road placement was similarly confusing, and I was never quite sure what it did. <br/> <br/>The music was well put together, and beautifully matched the mood. I felt like an explorer, trying to ensure the survival of his people. However, once I had all 3 resources, I lost interest fairly quickly, being that there was nothing pushing me to continue the quest. <br/> <br/>Overall though, nicely done, and an impressive amount of work for 49 hours!
Dec 15 08:23:00 15m 00s Pyramid Scheme Loved the dad jokes. I was frantically trying to keep workers motivated and pharaoh appeased the whole time, didn't even realize ten minutes had passed. Overall, a great entry with 0 bugs. A Unicorn among jam entries, for sure!
Dec 15 08:31:00 8m 00s Space Mitosis I was... utterly confused about what I was doing. Why was the camera zooming out while I didn't move? What were the resources I collected doing, and why didn't any actually get to my blob after the first wave? Just... confused. Definitely two button control, but I had no idea of the point or my goal. Maybe a more thorough explanation?
Dec 15 08:37:00 6m 00s It's Something I liked the music, but it seems like the entry perhaps has issues. The game ran, and well, but the balls seemed not to align with the beat (playing on my beastly gaming machine, if it can't stay in sync, I'm not sure what could). Restarting the stage didn't seem to work either. <br/> <br/>With some polish, I could see this doing well. A rhythm game is an ambitious entry either way, and to have something even this functional is impressive. Well done.
Dec 15 08:42:00 5m 00s Tri-Fission Wow, that's a nicely refreshing take on the bullet hell genre. I really enjoyed it! Ridiculously hard, as it well should be. I hope you take this concept further after the jam!
Dec 15 08:50:00 8m 00s Growing trough the rocks Nice pictures. Overall, it's great for a first entry to have a complete experience! Being able to prune back feature creep and focus on a playable game is one of the hardest parts of these jams. Keep doing it!
Dec 15 08:59:00 9m 00s Little Big Plant Fun game, would have liked to see a score mechanic! The art wasn't bad, and if it was yours, you should consider making it available as a rating category.
Dec 15 09:07:00 8m 00s Trump Tower It might have been funny or clever, but there was none of that. I couldn't figure out how to get any of the upgrades or abilities to work. Perhaps a more clear explanation, some indication of currency might help?
Dec 16 00:40:00 15h 33m Botany Wow, fantastic job. The concept was pretty unique, the puns were on point, and the gameplay was smooth and interesting. Nice entry!
Dec 16 01:12:00 32m 00s Slime Smasher Fucking hilarious. Nicely done on the music. Maybe make it harder, with more levels?
Dec 16 01:13:00 1m 00s Tug-o-War Need a WebGL export edition!
Dec 16 02:18:00 1h 05m grow Hi, nice to meet you, I'm your target market. Seriously, I spent an uncomfortable amount of time on this game. Well done. I wish the beginning wasn't so... click-spammy, but otherwise, this has the makings for a great game, perhaps with some enemies and larger text. ;) For an LD entry though, this was fantastic!
Dec 16 02:24:00 6m 00s SPACE DILEMMA As a first Jam entry, well done and welcome! :D <br/> <br/>The game was extremely difficult, due to the enemy ships tailing you so close and being nearly as fast. Turning to shoot them was nigh on impossible. The other, more minor complaint, is the audio. Very repetitive and in your face, with no way to mute it. Otherwise, nicely done!
Dec 16 02:32:00 8m 00s Grow Pandora Sorry, just not a huge fan of click spam games. I also didn't really see the "Growing" theme here. Well executed though, so a good jam entry.
Dec 16 03:09:00 37m 00s Rockets Hate the Moon Fun concept, but it needed to last much longer. This could be successful with more content and length.
Dec 16 03:16:00 7m 00s JumpAway It didn't really feel like this concept, which was interesting, could be well executed with two buttons without some further tweaks. I couldn't control how I rotated, that was pretty much up to the terrain and chance. There also didn't seem to be any advantage to holding down to jump higher, except that in just the right situation it prevented me from tipping over. <br/> <br/>All in all, with some work, this could be fun to play. The graphics looked excellent.
Dec 16 03:17:00 1m 00s Tinder for Dinosaurs Windows download does not link to the public shared file. Please check the file permissions in Dropbox, and make sure that: a) everyone with the link can see the file and b) you've copied the public share link.
Dec 16 03:19:00 2m 00s AquAlien Missing 'Centro.bmp'. Please make sure to include all required files in the download, and preferably wrap it all up in .zip format.
Dec 16 03:20:00 1m 00s Dino-Chicken Embed is broken, and the gamejolt page is still set to "In Development", so this game is currently unplayable. Please fix!
Dec 16 03:24:00 4m 00s AutoJumper Nice little runner game. It would've been good to see distance run, and an "end-game" screen. I thought it was hilarious when I finally got hit at high speed and flew away.
Dec 16 03:33:00 9m 00s Speed Sid A couple things first: <br/>a) The "Web" option is generally used for "Web" games, rename the option to be "Website" if you're directing people to your (downloadable) game's site. <br/>b) In order to get more ratings, you need to play and rate others games! <br/> <br/>With that said, the art was wonderful, and overall this was a good entry. I'd like to see more responsive controls, especially for the down control. Also, the intro was a bit obnoxiously long, and with no way to skip to the next frame, this made me sad.
Dec 16 03:55:00 22m 00s OrbiHop Great orbital mechanics game! I really enjoyed all the twists, and the puzzles graduated in difficulty at a nice pace. Also, I love to see games allow for player-created content from the get-go. Great entry!
Dec 16 04:03:00 8m 00s Light Gates A good concept, but it was quite slow and crowded. I feel like this game would lend itself to finesse, but that doesn't show through here.
Dec 19 06:06:00 74h 03m The Village Funny, and well put together! I was confused about how to interact at first, but that's because I'm apparently shit at reading directions. xD <br/> <br/>The movement and camera zooming did make things seem like they played a bit slow, but overall this was a fantastic entry. Well done!