Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → zanenga
Feedback comments for LD33
zanenga's games and stats for all events →
| Timestamp | Since previous | Game | zanenga's comment |
|---|---|---|---|
| Aug 24 01:40:00 | Fairycula | Cool game! | |
| Aug 24 02:23:00 | 43m 00s | Hunt the Hunter | Cool game! I like the level design the most. |
| Aug 24 02:29:00 | 6m 00s | Time Spill | Lovely game! I just think that scrolling the wheel get's a little tiring from time to time (love the idea of using it though!). <br/> <br/>Perhaps using both mouse buttons or the X of the mouse when clicking would be better? |
| Aug 24 02:32:00 | 3m 00s | Daylight Blobbery | Hahahha. Love the 2.5d style. Looks cool. |
| Aug 24 02:39:00 | 7m 00s | Giants | Poor giant. Never stood a chance against the real villain. |
| Aug 24 02:44:00 | 5m 00s | Aaargh! | The UI could be a little better, but I love the idea! Making a stealth game on a game jam is a bold move. Well done sir. <br/> <br/>PS: poor Kevin. |
| Aug 24 02:48:00 | 4m 00s | Super Dino Dino Attack | Cool game and lovely artwork! <br/>I would suggest changing the mouse right button to something else, because that keeps making the Unity Player Options pop up. |
| Aug 24 03:02:00 | 14m 00s | Unsolicited | Awesome game dude! |
| Aug 24 03:04:00 | 2m 00s | Gleeok | I can hear the game but can't see anything. Looking forward to play it when it's fixed! |
| Aug 24 03:21:00 | 17m 00s | Alien Plant II | Love the powerfull lazer and sound fx! Nice job! |
| Aug 24 03:25:00 | 4m 00s | Mighty Golem | Nice game! I like the Moba style abilities. <br/>I just didn't like the way you move the character. I feel like in a game like this I should be able to run and shoot to oposite directions. |
| Aug 24 03:30:00 | 5m 00s | Shadow Creature | Love it. I think it's an idea worth going for. Imagine if you could upgrade your monster with a skill tree or even random drops and upgrades? Could be awesome! |
| Aug 24 03:34:00 | 4m 00s | The Last Demon | Love the artwork and feel. <br/>With some more polish could become really great! <br/>I don't like the sound fx very much, though. |
| Aug 24 03:36:00 | 2m 00s | "The Monster" - Barbarian Extraordinaire | A monster indeed. |
| Aug 24 03:39:00 | 3m 00s | Creature Power | Haha, very cool idea. |
| Aug 24 13:04:00 | 9h 25m | The Life of an RPG Monster | Cool game! RIP. |
| Aug 24 14:00:00 | 56m 00s | MonsterParty | Cool idea! <br/>Got to level 2 also. |
| Aug 24 14:09:00 | 9m 00s | Rob The Good Guys | One of the best I've played so far! <br/>A mix of Mirror's Edge looks and Dishonored's "Blink". Really cool. |
| Aug 24 14:13:00 | 4m 00s | Hungry Monster Attacks | Very simple, but enjoyable! Nice one! |
| Aug 24 14:17:00 | 4m 00s | Monster. Interactive comics | Lovely! The punching the guy to make him go "back in time" was an awesome idea. |
| Aug 24 14:22:00 | 5m 00s | Impassioned Fowl | Great entry! Very creative, hahah. |
| Aug 24 14:30:00 | 8m 00s | SeaMonster | Great entry! I like the mood and the idea. <br/>I think the monster should turn faster. |
| Aug 24 15:37:00 | 1h 07m | Scaring Kids | Cool game! I love the "scaring" sound. |
| Aug 24 16:05:00 | 28m 00s | The Troll's Toll | Awesome entry! <br/>Love the voice over and pace of the game. |
| Aug 24 17:12:00 | 1h 07m | Road To Hell | I didn't get the "crashing on cars" mechanic at first. But once I did, it did get better! Cool game! |
| Aug 24 17:30:00 | 18m 00s | INHUMANOIDS | Metaaaaaaaaaaaaaaaaaallll! <br/>\m/ <br/> <br/>(cool game) |
| Aug 24 17:37:00 | 7m 00s | Wake the Monster | I was Bilbo. <br/>Then I killed Bilbo. <br/>It was cool. |
| Aug 25 18:25:00 | 24h 48m | Unwelcome Presence | Awesome entry! Reminds me of that Dark Souls "Limbo Mod", hehe. |
| Aug 25 18:30:00 | 5m 00s | Raiders of the retirement home | I was very pleasantly surprised! Love the upgrade system. Really cool. |
| Aug 25 18:38:00 | 8m 00s | Loch Ness | Love the main mechanic. Really nice. The sound effect got a bit annoying, though. |
| Aug 25 18:46:00 | 8m 00s | Galaxy Hop | Very cool! It's awesome how one monster can just destroy several other ones. Specially in the beginning. |
| Aug 25 18:49:00 | 3m 00s | Angry Bull | Awesome concept! I think the controls could be a little tighter. |
| Aug 25 19:03:00 | 14m 00s | Cutezilla! The cute monster! | Top tier art and animations. Really cool! |
| Aug 25 19:11:00 | 8m 00s | Power Corrupts | I like the game and concept. <br/>However, I had a bit of a problem with the collisions and controls. Inicially jumps required a lot of precision, but it got better after the first upgrade. |
| Aug 25 19:15:00 | 4m 00s | Swiftrunner's Wrath | Cool concept! <br/>I think the minotaur was a bit slow and the range of attacks we're unclear. You could also set the background to black and use a little bit of lighting. It would add a lot to the mood. <br/>Good job, cheers! |
| Aug 27 01:27:00 | 30h 12m | Youkai | Very cool game! I love it! Here's a few things that I think could improve it. <br/> <br/>1) Enemies could have a more distinct color, a visual effect for spawning (almost any particle effects would do) and maybe even a spawn sound. That would make so the player instantly realises that a new enemy has spawned. <br/> <br/>2) Enemies should not spawn to close to the player, to avoid "unfair" deaths. <br/> <br/>3) The player combo could last 0.25 or even half a second more. Right now it's almost impossible to keep a combo unless you wait for a lot of enemies to spawn. <br/> <br/>Those are just a few sugestions. And again, very cool game! I love dashing and slashing. Some of my favorite things to do in games, hehehe. |