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rogual

Feedback comments for LD33

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TimestampSince previousGamerogual's comment
Aug 24 01:30:00 Tale of Two Monsters I'm sorry, but this game is madness. <br/> <br/>I killed the enemies on the first level (frag enemies? How do I do that? Oh, I walk into them.) Then at some point I realized the little star people on the second level were invincible, so I went after the other guys, which wasn't easy because they were teleporting everywhere! Also you've got fake walls and such, which is a bit tricksy. <br/> <br/>Then just when I thought I had a handle on things the whole game morphs into a friggin' platform game! Government agents! Which ones are the government agents? Aargh! <br/> <br/>Yeah, I didn't pass the government agents level. Had fun though. Mental. <br/> <br/>(By the way, just so you know for next time, stock assets aren't allowed).
Aug 24 01:37:00 7m 00s Garganoyd! for LD#33 You did a Mac build! Props! <br/> <br/>OK, so, good job with the 3D models. I never know how anyone manages to get a 3D game done for LD. Dude is even animated! I did find the floor textures ugly though. <br/> <br/>All in all, a nice little shooter. Title screen is good too.
Aug 24 02:27:00 50m 00s You are the GM Ha ha! I liked this, played it to the end. <br/> <br/>It's a really fun idea. I mean, it's LD, so it's very small as it is, but you can see there's a lot of things you could add to a game like this. I'd like it if players could keep their items and use them later, for instance. And there seemed to be no penalty for just throwing a massive healing party when the players got low on health. <br/> <br/>But I found the simple rules didn't really matter as I found myself making up little scenarios on each turn. Like, the party enters a blobcave, or the party enters the spiders' treasury. Three players get spiders, one gets the treasure! <br/> <br/>Really nice work man.
Aug 24 02:40:00 13m 00s Dino Dash Do those little people even want to live? <br/> <br/>I decided I should be avoiding the cars because they were rarer so hitting them felt like more of a big deal. But at the end I was still a MONSTER. Is it possible to not be a MONSTER? There's no way I could have avoided those people. <br/> <br/>Cute little game. I liked your peaceful guitar music.
Aug 24 02:46:00 6m 00s I Am the Baby <3 I only got as far as the seemingly-invincible plant pot, and I couldn't figure out how to rub things, but I had fun regardless. Cute setting, and I really love the graphics.
Aug 24 03:04:00 18m 00s Monster Jailbreak This has the best audio I've heard so far. I'm not sure if the baby noises were intentional but they totally work.
Aug 24 03:05:00 1m 00s Dragon's Life I couldn't always tell what was going on in this. I was stuck on tutorial 2 for a while after the red farmhouse disappeared, and fields and sheep just kept appearing and disappearing, and I just kept eating sheep. <br/> <br/>Second time round, I burnt the farm and that let me past the tutorial. <br/> <br/>On the level after, I burnt the farm and didn't get any money, then later I died from "wounds" — but I didn't know I'd been sustaining any wounds? <br/> <br/>I liked the audio — good job with the voiceover and sheep noises! Music was lovely too. The UI could use some work, to make it clearer what's happening!
Aug 24 03:16:00 11m 00s Collateral I love how you've managed to create a really creepy vibe with such simple graphics and audio. The background ambient sound is really well done. <br/> <br/>It's also a nice touch that you can lose segments of your body in the blasts. <br/> <br/>I did find the targeting reticules started to blend together with the blood pools, making it hard to tell them apart, but maybe that was the idea. <br/> <br/>Also, technically, the game ran really smoothly, and difficulty curve was just right. <br/> <br/>Great entry.
Aug 24 03:28:00 12m 00s Dive Demon Dive Nice idea, good mechanics. Good feel too, the impacts felt very forceful! <br/> <br/>Completed it, but not too easily. I did forget I could walk normally at some points, but I can't blame you for my being a spaz. <br/> <br/>Nice touch having the enemies that can do the same things you can. It got challenging when the green and red guys showed up. The solution to the last screen felt unintuitive to me, but I got there in the end. <br/> <br/>Well made game.
Aug 24 03:49:00 21m 00s Lil' Drake Was going to complain about there being no screen telling me the controls, but then I figured it out. Nice. <br/> <br/>Great game mechanic, by the way. I've never seen it anywhere else. <br/> <br/>Levels were well designed, challenging but not too frustrating. I completed it. <br/> <br/>The theme was present in appearance only, but it's well done. <br/> <br/>I'm a big fan of the art style. You even added little touches like the corpses bouncing when the blades hit them. <br/> <br/>Solid entry.
Aug 24 11:04:00 7h 15m Do You Understand ? Nice music, tight controls, cool idea. Took me a while to understand because I am le dumb.
Aug 24 11:16:00 12m 00s 7 Days A Monster King Welcome to LD! This is really nice. I liked the mages. Graphics are great. Felt a bit odd that I got hurt for not answering the door to a treasure chest. Music was good.
Aug 24 11:24:00 8m 00s Ferris What a fun bit of weirdness. Loved the circus music. I like these physics-based games.
Aug 24 11:26:00 2m 00s An usual Day In a Troll's life Data folder not found.
Aug 24 11:35:00 9m 00s You are the Nightmare Amazing graphics. I love the warped perspective effect. Fog, trees &amp; fences are also all awsesome. Too bad there aren't any animations! <br/> <br/>The levels did all feel very similar; there wasn't much to distinguish one from the last.
Aug 24 11:39:00 4m 00s MISHMASH The game was absolutely not self-explanatory! So, thankyou for including those instructions :) <br/> <br/>I liked your hand-drawn art. Really nice.
Aug 24 11:42:00 3m 00s Cute Cubes Massacre Neat take on the TD genre. Graphics are simple but stylish. I don't tend to enjoy games that make me feel like an asshole, but I guess that's not to be avoided this LD!
Aug 24 11:45:00 3m 00s Pirate Snail One interstitial ad, two popups, one pop-under, all for sleazy crapware. Next.
Aug 24 12:25:00 40m 00s Become a Boss Beautiful art. Great retro feel. Dialogue felt a bit gauche. What was the ladder for?
Aug 24 12:36:00 11m 00s My Little Death Machine I didn't buy anything at the end of level 1 because I wanted to save up for the shield upgrade. But when level 2 started, I had 0 dosh! Where did all my dosh go? <br/> <br/>Love love love the art and sounds. Zelda shop music was a nice touch. Didn't like the ad at the start but that's the world we live in I guess. <br/> <br/>Solid entry.
Aug 24 12:48:00 12m 00s Collateral Choice I got to the part with the trapdoor that you can cause the drone or the pointy block thing to fall into. <br/> <br/>It kept glitching out and would let the block fall straight through the closed trapdoor, which got too frustrating in the end. <br/> <br/>I wasn't entirely sure what to do in that room, anyway. I couldn't seem to get the blocks to work as teleporters. <br/> <br/>I couldn't quite figure out the role of the drones either. Was the YES/NO room trying to tell me something? <br/> <br/>I think this game could be good with a bit of polish, but as it stands it was too glitchy and confusing for me.
Aug 24 12:50:00 2m 00s A Duel with the Devil This program can't run because VCRUNTIME140.dll is missing from your computer.
Aug 24 13:01:00 11m 00s Nimble I like this one! It's very original, and the art and sound are great. <br/> <br/>Good thinking with the level select, I think that works well for LD. <br/> <br/>At first I thought I had to go when the policeman-looking dudes weren't looking, so I was getting scored badly for speed. But then I figured out they can't do anything to me. I AM ABOVE THE LAW. <br/> <br/>Great job.
Aug 24 13:06:00 5m 00s Bloodworm This is bloody wonderful. There aren't many LD games that focus on a novel mechanic and do it well, but this is one of them. And you still had time for decent music and art. <br/> <br/>I mean, it feels a bit glitchy sometimes? But honestly, it hardly matters. Great game.
Aug 24 13:14:00 8m 00s You're It! Genius idea, having four different monsters and changing which one you play as each round. Monsters weren't very monstrous. Levels were decent. <br/> <br/>I love the "big pixels and bright colours" look. <br/> <br/>Bunny's burrowing would have been better without the randomness IMO as it took away from the skill a bit. <br/> <br/>Nice work.
Aug 24 13:33:00 19m 00s Frankenstein's Monsters, Inc. Really good mechanics. I started by putting all my monsters into digging, then realized it was really all about finding your bottlenecks, so started to spread them more evenly. I lost when I ran out of money, because the instructions didn't mention that would make me lose! They just say you win if you retire and lose if public outrage hits 100%. <br/> <br/>Old English money was a nice touch, and I liked the various PR options. <br/> <br/>I think in a game like this UI is really important, and could have benefited from some more time spent choosing colors that stand out for the text, and aligning the various figures so it's easier to see at a glance what your situation is.
Aug 24 14:06:00 33m 00s Sefydlogiad So am I like, a mentally ill person?
Aug 24 14:12:00 6m 00s Sewer Monster City The sprites are darling, the controls are tight. One time I played and all the enemies were rats. Not sure if easter egg or bug. <br/> <br/>I like how you made it challenging, but I don't like how a lot of the challenge came from the slippery floors. <br/> <br/>Some music would really make this stand out.
Aug 24 14:23:00 11m 00s Daddy, Don't Explode Me I had fun with this one. It's similar to Lemmings, but it's different enough to be interesting. Art is great. <br/> <br/>That level where you have to pile up your own bodies to get down made me laugh. <br/> <br/>Rock solid game.
Aug 24 14:47:00 24m 00s The Truth Ice cold, man. <br/> <br/>This has everything you could want in a game. Betrayal. Deception. Redefinable keys. <br/> <br/>The levels were satisfyingly long and really well put together. The story was compelling enough to keep me going even through the frustrating parts. <br/> <br/>You made me feel bad at the reveal, too. It started off feeling like an obvious interpetation of the theme, but then you put that novel twist on it. <br/> <br/>Great job.
Aug 24 15:19:00 32m 00s Ro-langs Big respect for your tech choices, and I enjoyed the Tibetan flavour. The graphical style is simple but it works well. The gameplay was a little slow for my taste, though.
Aug 24 15:57:00 38m 00s Primary objective This game has a real sense of place, which isn't easy to do. It felt like a little segment of a larger game, after you trek through the forest and before you scoot off to wherever that bike takes you. I would totally play that game, by the way. <br/> <br/>Anyway, great work. Found all three endings. Loved the audio too.
Aug 27 14:10:00 70h 13m Necromorph Loved this one. Really hard but I beat it in the end. Your interpretation of the theme was excellent, in a "why didn't I think of that" way. <br/> <br/>Really nice entry.