Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → mickanio
Feedback comments for LD33
mickanio's games and stats for all events →
| Timestamp | Since previous | Game | mickanio's comment |
|---|---|---|---|
| Aug 24 02:19:00 | Daylight Blobbery | I laughed a lot at the sounds | |
| Aug 24 02:46:00 | 27m 00s | Adula | I liked this a lot! Good job keeping things small for the game jam, but also making a fully realized thing. |
| Aug 24 12:34:00 | 9h 48m | You'll find the monster when it's over | Wasn't working for me on Mac : ( (version 10.10.4) |
| Aug 24 14:27:00 | 1h 53m | Too Late, Too Bitter | I think you accomplished your task. I really like this writing! Graphics were great too. Awesome way to make something within the constraints of 48h. My one (hopefully constructive) criticism: I didn't like the line "enough to break the glass utterly" - if i'm getting it right. Other than that I thought the writing was spot on! |
| Aug 24 18:09:00 | 3h 42m | Luna | LOL - I really like this game. Graphics are awesome. Restart is very abrupt. Music was nice too : ) |
| Aug 24 20:18:00 | 2h 09m | Monstrocity | Really great fire and explosion graphics! I couldn't get past level 7 : ( not enough humans for me to stomp. Maybe its because i destroyed all buildings? |
| Aug 24 20:21:00 | 3m 00s | Sasquatch Startler | Haha - I love how loud the menu is when it comes up. I've come to love the sasquatch. |
| Aug 24 20:26:00 | 5m 00s | Sim Jong Un | Very nice artistic rendering of Kim Jong Un. I thought the "Event" meters were buttons. Would be cool if when they filled up you got to click them and it made something satisfying happen. |
| Aug 24 21:29:00 | 1h 03m | Moster Kings | The animations and characters are awesome. Would love to see this on a bigger field with some ability to upgrade monsters and such : ) |
| Aug 24 22:10:00 | 41m 00s | Mr. Legs | Love the graphics and the leg physics. |
| Aug 26 03:21:00 | 29h 11m | The Hunted | Awesome game! Really good exploration of that single mechanic in such a short amount of time. I played it all the way through : ) <br/> <br/>Great job introducing the mechanic slowly and ramping up. Love the graphics too. |
| Aug 26 03:30:00 | 9m 00s | The Cauldron of Humanity | This is a cool idea - sort of DOTA-like. I've never seen a game with this exact mechanic before. |
| Aug 26 03:37:00 | 7m 00s | Primer | This mechanic is definitely worth exploring. Nice way to have tutorial - with instructions fading in. |
| Aug 26 03:41:00 | 4m 00s | Delivery! | Car physics feel good! |
| Aug 26 03:43:00 | 2m 00s | Monster Fight | I love this monster. |
| Aug 26 03:46:00 | 3m 00s | 30 Seconds To Be The Monster | Love those wavy arm guys! |
| Aug 26 14:28:00 | 10h 42m | Flash Gorman | couldn't run on Mac : ( here is some error info: <br/> <br/>Dyld Error Message: <br/> Library not loaded: @executable_path/../Frameworks/SDL.framework/Versions/A/SDL <br/> Referenced from: /Users/USER/Downloads/*/flash_gorman.app/Contents/MacOS/flash_gorman <br/> Reason: image not found |
| Aug 26 19:34:00 | 5h 06m | Lying in Wait | Awesome animations! Loved the music too. I really liked how the monster walked. Felt real good : ) |
| Aug 26 19:44:00 | 10m 00s | Rampage | This is really solid. It feels incredibly tight design-wise. You chose the perfect scope for this project and executed on it really well. It's a really good take on a clicker (incremental) game. I think it's totally worth expanding on. Only (hopefully constructive) criticism is that it was hard to see the cops - it was kind of frustrating. I don't think it would take away from the game to make them a little easier to see among the crowd. Maybe they flash when they shoot, instead of the whole screen flashing? |
| Aug 27 00:27:00 | 4h 43m | Seven.Eat.Nine. | This was a cool way to render graphics. Good jorb : ) |
| Aug 31 15:54:00 | 111h 27m | Passengers | This was really good, and thanks so much for the post-mortem. I'm wondering how to add graphics to my game - I wonder how different art styles such as pixel art speak to the theme and the perceived 'seriousness' of a topic. It's also very interesting to try and model a real world situation into game rules. I think a debate about the rules themselves is part of what is really interesting - for example, how successful you are if you only take 'bad' people on your boat. |
| Aug 31 16:04:00 | 10m 00s | That Cow Game | This was creepy and thought provoking. |
| Aug 31 16:13:00 | 9m 00s | A Monster Is You! | That was awesome. Played through the whole thing. Last level was a awesome. Progression of difficulty was great. |
| Sep 1 15:44:00 | 23h 31m | Impostor | Awesome graphics! |
| Sep 8 14:52:00 | 167h 08m | The Mammoth: A Cave Painting | Very nice work. |
| Sep 9 22:05:00 | 31h 13m | Dive Demon Dive | w00T! great game! i love the grunting sounds |
| Sep 10 15:19:00 | 17h 14m | Warrior Of Dragons | Awesome game! Would love to have more control over my ability to find heroes - feels a touch too chancy if you know what i mean. Great job! |