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Feedback comments for LD33
khahem's games and stats for all events →
| Timestamp | Since previous | Game | khahem's comment |
|---|---|---|---|
| Aug 25 01:24:00 | B(L)OB | Hehe, crossing the grids is not easy, even with "enough" (maybe not ^^) density. Fun game, nice pixel art :) | |
| Aug 25 01:36:00 | 12m 00s | Cursed | Very cool entry, nice graphics and I had fun while playing :) |
| Aug 25 01:52:00 | 16m 00s | It's Sunday | Nice graphics and fun gameplay. <br/>Minor point, I didn't notice at first that the rounds were different. |
| Aug 25 02:18:00 | 26m 00s | Totem | That was beautiful, great feeling of weight when walking and stomping, great atmosphere. |
| Aug 25 02:40:00 | 22m 00s | Opportunity Cost | Cool theme interpretation. I was very bad at it but still had fun :) |
| Aug 25 03:01:00 | 21m 00s | Quadopus Goes To The Surface | Ha, I win ! |
| Aug 25 03:42:00 | 41m 00s | bloody tentacles | Great monster, great tentacles, fun to play, and just the right difficulty. Good job ! |
| Aug 25 04:48:00 | 1h 06m | Burden | Beautiful game. <br/>It was too hard for me to reach the end, not really because of the speed, <br/>but I think I had difficulty "reading" the obstacles, feeling when I'm supposed to jump/slide. |
| Aug 25 23:56:00 | 19h 08m | Stallman Quest | Good idea and fun to play. <br/>The death sequence is a bit long maybe, I want to be able to try again immediately ;) |
| Aug 26 00:23:00 | 27m 00s | The Monster Within | Good game with nice graphics, and cool ending :) <br/> <br/>The third puzzle is a bit hard since we can't always see the consequence of activating a panels, a camera cut to the opening/closing door could help maybe. |
| Aug 26 00:48:00 | 25m 00s | Starvin' Sasquatch | Nice game, very well polished. The mechanics are great with Just enough difficulty to have fun, very good entry :) |
| Aug 26 01:46:00 | 58m 00s | Monstre de Coiffure | Wow, really excellent game ! <br/> <br/>I was really surprised when the two heads arrived, great idea :) <br/> <br/>Got 100% accuracy, I know what is my next job now. |
| Aug 26 02:04:00 | 18m 00s | Hero Mate | Good idea, the multi-monster control and stacking is really cool and intuitive. <br/> <br/>During the first level I was sometimes tricked by the orthographic perspective, I wasn't sure if it was below or in front of something else, not a problem though :) <br/> <br/>Thank you princess ! |
| Aug 26 03:02:00 | 58m 00s | There's Plenty of Fish in the Sea | Progressively harder ? :p <br/> <br/>It's hard but I still want to play again, good job ! |
| Aug 26 03:30:00 | 28m 00s | One of Us | Nice graphics and great humor :D <br/> <br/>I found the bounce jump a bit frustrating however. |
| Aug 26 03:41:00 | 11m 00s | You Are What You Eat | Nice graphics, music and controls, but I was a bit confused. <br/>I think I have to guess the aspects and annotate them in the pause menu, but I wasn't sure what the final goal was. |
| Aug 26 03:56:00 | 15m 00s | Consuminator | I loved being so big I couldn't play anymore, that was a nice lesson. <br/>I think I like it more without using puke at all. <br/> <br/>Fun game and I really like the monster drawing :) |
| Aug 26 05:03:00 | 1h 07m | Corruption | I wanted to try it but it didn't load. <br/>I put an error log here if it can help you: https://gist.github.com/kmichel/5d893724f6376dbd2b7e |
| Aug 26 05:42:00 | 39m 00s | Labor Day the Game | That was very fun and original, great job ! <br/> <br/>I wish I had more replacement workers too, so many thieves.. :) |
| Aug 26 06:04:00 | 22m 00s | MANDATORY FUN EXPERIENCE | Surely confusing at first, but it was fun discovering the gameplay without instructions. <br/> <br/>The only real problem I had was the input becoming more and more laggy as the game advanced, (strangely it didn't seem to really affect the display framewate, weird). |
| Aug 26 06:23:00 | 19m 00s | Pumpi | Fun and super cute graphics with nice animations. <br/> <br/> I wish it was longer, scaring children is fun :) |
| Aug 26 06:55:00 | 32m 00s | Primary objective | Amazing entry, beautiful and very coherent art. <br/>It feels like a vertical slice of a bigger game, I want to see more :) |
| Aug 26 07:08:00 | 13m 00s | Beast Of The Woods | Great atmosphere, I was quite stressed while playing. <br/> <br/>Seems like it's not so easy to be a monster, everybody's life is hard ^^ |
| Aug 26 07:16:00 | 8m 00s | Gloobs | Nice graphic style and good idea. <br/> <br/>I had a weird bug with the screen shaking like crazy, I don't know what triggered it. |
| Aug 26 07:22:00 | 6m 00s | Mega-Normous-All-Devouring-Beast-o-Saurus-Super-Evil-Angry-Hairy-Scary-Thing (Rampage Lord of the Darketty Dark) | Great writing, very fun mix of normal actions and nonchalant killing :) |
| Aug 26 07:37:00 | 15m 00s | Airhorn Monster | That was fun, and the music felt perfect for the mood :) |
| Aug 26 08:03:00 | 26m 00s | Royal Jelly Roller | Cool mechanic, controls were a bit hmm, sticky ? but nothing unplayable, it still was fun and appropriately challenging to play :) |
| Aug 26 08:18:00 | 15m 00s | Motherflipin' T-Rex! | Very fun, feels great, and excellent sound effects (beep beep beeeep :D). <br/> <br/>I had a bit of a framerate problem, including using the desktop version on fastest setting, I don't really know why (maybe because of OSX ?) |
| Aug 26 08:45:00 | 27m 00s | You are the GM | This is a very cool idea, I agree that personalities would be a great addition, angry unlucky people and things like this, <br/>but we can already feel the bigger idea here. An extended version would be cool. <br/> <br/>As for the question, Option A feels more original and compelling to me, more puzzley. <br/>Option B seems hard to manage, being obnoxious to other people and still having everyone enjoy the game seems difficult. |
| Aug 28 02:43:00 | 41h 58m | Mon Mon Quest | My keyboard is dead, but not in vain. Great theme interpretation :) |
| Aug 28 02:53:00 | 10m 00s | Five at Home | Nice graphics and interesting mechanics. <br/> <br/>The lack of support for non-qwerty keyboard made the game quite hard to play, <br/>even when swapping keyboard layout in the OS, the in-game reminders were very confusing ^^ |
| Aug 28 03:05:00 | 12m 00s | iMonster | Great graphics and rendering style, the whole thing feels very coherent. <br/> <br/>Loved my first encounter with the heroes, they look so... heroic :D |
| Aug 28 03:39:00 | 34m 00s | Milky Helps People | This is a fantastic entry. <br/>You managed to create good puzzles *and* build a story around them, with two endings ! <br/>Puzzle games are quite rare this LD, this one was really good. Great job ! |
| Aug 28 10:25:00 | 6h 46m | Melody Muncher | Wow, great music, fun game. <br/> <br/>I had to check to be sure it was a compo entry, impressive ! |
| Aug 31 08:30:00 | 70h 05m | GH4ST | Excellent and very interesting interpretation of the theme with a nice polished look. <br/> <br/>I'm wondering if balance and gameplay richness could be improved in a more "tower-defensy" setting, where failure and success comes more progressively, through repeated planning errors vs. efficient defense design. |